Showing all 41 routes.
Grade | Route | Gear style | Popularity | Crag | |
---|---|---|---|---|---|
V1 | The Traverse
Either way, taking the line of least resistance (but not touching the top). FA: Paul Badenoch, 2009 | 6m | Belair National Park | ||
V0 | ★ Indigenous
Stand start with hands matched on obvious chalked jug (start hold of 'Mr Incredible'). Follow crack and top out. | 3m | Belair National Park | ||
12 | ★ Trev
The easy weakness left of Nev past the good pocket, finishing up and left. | 8m | Belair National Park | ||
V3 | ★★ Mr Incredible
Double-hand 4'9 dyno to 3-quarter height down sloping jug. RH sloper in the break, LH on more positive flat section. Good left footer. Going one handed is about V1. Start: Right of 'The Transformer' jug matched on the horizontal just left of corner. | 2m | Belair National Park | ||
18 | Nev
Used to be a very overgraded 20... | 8m | Belair National Park | ||
11 | Butterflies
Starts on the LH end of a roof and climbs above this via an obvious layback weakness (right of the hanging slab of C & P) | 8m | Belair National Park | ||
23 | Kev
A true boulder problem leading to an easy finish. From underclings, latch the sloper (easier if you go with your left) - then up to a large undercling and onwards. RH (on sloper) version is more committing at about V2. | 8m | Belair National Park | ||
V2 | Matchsticks
Start: Low flat crimp line down and right of the start to the previous problem. Gaston small seam, reach for very small 2-finger crimp LH, and small slopey crimp up and right. Then jug. | 3m | Belair National Park | ||
V4 | ★ Swing Thing
Double hand dyno from the start of 'The Transformer' to the 'Mr Incredible' finishing hold up and right. Start: As for Transformer. | 3m | Belair National Park | ||
13 | ★ Disjointed Illusion
The wide crack. | 8m | Belair National Park | ||
20 | ★ The Shrinker
The good looking line on the righthand end of the cliff, with a steep start on good holds, then finishing more delicately just right of the corner. | 8m | Belair National Park | ||
V0 | Fiddlesticks
Start on big platform at right of wall, near the big tree. Traverse left on small footers (past the Matchsticks start crimps), and then head up fun compression/heel-hook moves to the top of Slo Mo FA: Ben Dickson, 9 Mar 2019 | 3m | Belair National Park | ||
V4 | ★ The Pinch
Start as for Transformer, reach right to large layaway then LH up for very poor pinch. RH to top. Unlikely move. | 2m | Belair National Park | ||
V0 | The Transformer LHV
Would've beeen done before - a userfriendly version of The Transformer. From its start, grab the layback jug up L and continue. FA: Paul Badenoch | 2m | Belair National Park | ||
V0 | ★★ The Belair Traverse
Can be started from the cave left of Birdy, however this is often wet. Standard start is from the large jug beneath Trev, or alternatively 3m left of this. Traverse right past all your old favourites keeping relatively low through the underclings of Kev, and continuing into the start of the grade 13 crack. Gain the jug in Snaggle Puss right of this, and drop down to finish at a jug just prior to the corner. The continuation across the corner has been recorded as a separate route given the change in difficulty. | 2m | Belair National Park | ||
23 | ★★ Snaggle Puss
One of the best lines here - and quite a boulder problem (though gear may be able to be arranged in the undercling). A direct line right of the crack, heading past the good finish jug of 'Pathetic Earthlings...' - straight up the face to the obvious large undercling (crux). Push into it and reach for the big break above. | 8m | Belair National Park | ||
26 | ★★★ Nati Beast
A hidden gem, well worth the trip! Jump start off the boulder to jug on the right, then a series of acrobatic moves gain the right side of the arete. The original line toproped by the Meffin brothers follows the right side of the arete to the top. A subsequent solo by Steve Kelly (with no mats!) ducked around to the left. This has now also seen a ground up solo by Trent Searcy. Bouldering the original would be committing. FA: Ross/Hamish Meffin TR FA: Ross Meffin & Hamish Meffin, 1991 | 8m | Belair National Park | ||
10 | Freckle Cat and Doktor
| 8m | Belair National Park | ||
18 | Ron the Cake
The attractive rampline on orange rock - leading to a vegetated crack just above a good handjam. | 8m | Belair National Park | ||
20 | ★ D-lusion
Route just left of Disjointed Illusion crack via jugs then crimps and a big move. FA: Climb a meter or so left of disjointed - onto the slopy ledge & crimps then big open moves for about four or so moves then sketchy topout | 8m | Belair National Park | ||
18 | ★ A Trick of the Tail
A slightly weird experience. Climb up the body-engulfing trench leading into the roof (behind the 'Nati Beast' launch boulder) - then make a committing series of moves out toward the sunlight (and onto the face). Finish up the obvious flakeline. | 8m | Belair National Park | ||
16 | The Right Hand Roof Crack
The body-engulfing trench left of 'The Shrinker'. Climb/chimney up to the roof - then go out towards the light. Finish as for 'The Shrinker'. | 8m | Belair National Park | ||
19 | ★ Birdy
Climbs the short crimpy wall right of the cave starting at a big jug. Fingery climbing leads to a ledge, then more easily to the top. Established ground-up solo. Be careful of the rock. FA: 2007 | 7m | Belair National Park | ||
V3 | ★★ Sorta Kunst
Sit start the crimp line as for Matchsticks, with the large diagonal slope as a footer. Reachy dynamic move into high right-hand gaston on the triangular sidepull feature directly up, above the tiny overhang. High step onto start crimp line, then left hand onto the tip of the triangle feature, match, and top-out with the good hold at top of rounded corner (directly above the left start hold). Somewhat of an eliminate (not using the giant footers to the right) FA: Ben Dickson, 9 Mar 2019 | 3m | Belair National Park | ||
24 | Fart'n Fat'n
Jump start off the boulder and climbs the face direct - left of the Nati Beast arete - to join A Trick of the Tail. Established as a toprope, later soloed. FA: Ross/Hamish Meffin (TR) | 8m | Belair National Park | ||
VB | Misc Sticks
Sit- or crouch-start on the huge holds near the tree at the right of wall. Head directly up on increasingly small holds. Easiest worthwhile climb nearby - almost definitely done before, but recording for completeness. FA: Ben Dickson, 9 Mar 2019 | 3m | Belair National Park | ||
V7 | ★ Pathetic Earthings... Who Can Save You Now?
The biggest jump move in Adelaide. Lowest crimper rail below A Trick of the Tail - double-handed to the big jug bypassing polished jug of Snagglepuss. A 7'2" dyno. FA: James Falconer, 2000 | 2m | Belair National Park | ||
18 R | Confidence and Paranoia
Takes a steep but juggy start about 5m left of Trev - leading to the obvious hanging slab. Gain the good hold at base of slab and stretch up left for a sidepull. Mantle, then finish diagonally right up slab to top out. Established as a ground-up onsight solo. FA: Steve Kelly, 2006 | 8m | Belair National Park | ||
V6 | ★★★ The Transformer
A 6 foot dyno. One of the best at its grade. Start: Obvious starting jug (generally well chalked) in middle of wall - starting matched, then jump for the top. | Belair National Park | |||
V4 | ★★ Belair Traverse Extension
Extends The Belair Traverse by continuing across the undercut corner on the right side of the crag. The grade takes into account not using the obvious shelf (ground) for your feet, and swinging your feet over to the right across the scoop. Finish at the base of The Shrinker, or for full value, continue up it! | Belair National Park | |||
23 | ★ Kev Direct
Start as for Kev but head directly upwards. RH to sloper, then use holds to the left (instead of breaking right towards the undercling). No gear placements, but difficult climbing is all in the first 3-4m as with Kev. FA: Ben Dickson, 3 Mar 2020 | 8m | Belair National Park | ||
15 | Belayer Terror
| 8m | Belair National Park | ||
20 | Facing Up
| 9m | Belair National Park | ||
V3 | Snatch
The following 9 problems are on the little wall 60m further along the escarpment. This one starts on the left hand side matching a big sloper. Getting into position with your feet is half the battle. From the sloper, make a dynamic move up to another sloper (crux), then further slopers to better holds. An eliminate. | 2m | Belair National Park | ||
V5 | ★★★ The Pro Former
Start LH on the Transformer start hold, RH on the Mr Incredible start hold. Dyno 6ft to the top (leading LH). A completely different proposition to The Transformer and slightly easier. | 2m | Belair National Park | ||
15 | Instability
| 9m | Belair National Park | ||
17 | Setting Up Camp
| 9m | Belair National Park | ||
V4 | ★ Slo Mo
Start: Right of crack right of 'Mr Incredible'. Grab two good sized flat crimps, place very high feet and dyno for the top. A 5'8 dyno. | 3m | Belair National Park | ||
21 | The Waterfall Route
7m V2. Up to pocket break, then right to crimper line (match this), and to RH gaston. Finish directly. Not a winter route! Bad landing. Start: Start left of cave at horizontal break. | 7m | Belair National Park | ||
V4 | Steve's Problem
Sit start on undercling. Work your way up the lright hand side of the cave on good holds. Head up and out the corner. Joins The end of the 'The Right Hand Roof Crack'. FA: Steve Kelly | Belair National Park | |||
V4 | ★★ Sidelined
Historical record. Start as for The Transformer (matched), reach RH to side pull of The Pinch and dyno LH for the top. Harder than Swing Thing. | Belair National Park |
Showing all 41 routes.