|1|| Jimmy John's Direct
Great adventure climbing. Climbs the big grey wall (Jimmy John's Wall) across the Eureka gully from Clean Cut Walls and directly below Eureka. From the Eureka gully, step right and up across a short ramp (5 meters), then straight up for 50 meters across low angled, highly feature and highly fun rock! Climb through the middle of the upper headwall (10 meters) via a short left facing corner and then up and right through the steep face to the top of the wall. The climb can be done in one 70 meter pitch, but it may be preferable to belay in the middle of the low angled wall as the upper headwall is steap and gear can be difficult to place. Descend by walking straight back to the Eureka Wall, which will place you at the bottom of Veggie Maths.
|2|| Nose Hairs
Start in an alcove behind a tree at the very lower left corner of Jimmy John's. Climb up and right toward the arete, belaying in the low angle rock. Continue toward the arete and over a small roof, into the nose hairs, belaying on the arete after passing the steep section above the roof. Continue up the arete to the top of Jimmy John's.
|13|| Archimedes' Principle
"Any object, wholly or partially immersed in a fluid, is buoyed up by a force equal to the weight of the fluid displaced by the object." Routes like this are why you travel for hours/days to get to the 'Grampians'. Often worked in 1 pitch from the ground. Start: Start under a low bolt at the base of the most impressive part of the wall. 1. 20m (22) Up past the bolt then R along a break to a semi-hanging belay. 2. 30m (26) The grey line of holds up the otherwise blank wall. Sucks up dozens of med-large wires. Often done on preplaced gear which probably drops a grade. 3. 10m (26) A little boulder problem around the roof past a bolt. Nobody seems to bother with this.
|16|| Pythagoras' Theorem
a2 + b2 = c2. Prepare your groin for some hypotenuse action. The other ultra-classic line here. It's supposed to finish via the third pitch of "Darwin's Theory" but this is often ignored. Start: Start under the central corner. 1. 10m (20) Pocketed crack to ledge at base of corner. 2. 30m (26) The stemming corner, then move left and finish up the arete.
|3|| Heisenburg's Uncertainty Principle
The position and momentum of this route can not be simultaneously determined. Not in the same class as the rest of the crag. The next crack left of Newton's Law, 3 metres left of Maxwell's Demon, move left at ledge and continue straight up.
|4|| Maxwell's Demon
A thought experiment intended to show that the 2nd Law of Thermodynamics has only a statistical certainty. Start 4m L of Newton's Law. Wall just R of easy crack to ledge, trend R up grooves.
|5|| Newton's Law
Noddy's physics need a brush up...there are three Newton's laws, not one! Start under the nice thin crack on the L side of the wall. A great thin crack to the walk-off ledge.
|8|| Darwin's Theory (1st 2 pitches)
Survival of the fittest. Described without the third pitch so that it gets noticed as a fantastic 2 pitch 18. Start: Start as for Newton's Law. 1. 30m (18) Up "Newton's Law" for 5m then R to the line of big white scooped out pockets. Up these (take slings for threads), then a piton for the finish to the break. 2. 25m (18) Hand traverse R along the rising break to the rap anchor above "Pythagoras' Theorem".
|12|| Archimedes Principle P1
|15|| Pythagoras' Theorem P1
|21|| Schrodinger's Cat
Kitty is simultaneously alive and dead ... until you look. Start 15m R of 'Pythagoras Theorem'. Short steep corner crack then L up ramp past bolt. Back R through overlap to 3 more bolts up the wall above.
|17|| Ockham's Razor
"The simplest explanation or strategy tends to be the best one" This is a direct of the arête of Pythagoras' Theorem and was climbed as one long pitch. Start as for PT first pitch, at ledge clip first bolt and climb face between arête and corner. When level with first bolt move on to arête proper and follow this all the way to the top alcove. There is a tricky crux just before you join PT on the arête. 5 carrot bolts and trad.
|?|| The Alkali Tide
Worth doing for the second pitch experience (not!). Start: Start under overhang at right end of wall. 1. 30m (16) Boulder the roof then up to ledge. Slither up through overhang. Up 1 metre right of faded guano streak. Up and past left end of grassy ledge (slings). Belay on arete. 2. 20m (1) Up.
|9|| Darwin's Theory pitch 3
Natural selection in action: nobody does this. Start: Start at the rap anchor above Pythagoras' Theorem.
|10|| Foucault's Pendulum
A great pitch that goes all on natural gear. Follow the first pitch of Darwin's 'Theory' to the second thread in the huecos (just below the piton). From the big thread, traverse out right across the weakness that is visible leading all the way across into Archimede's Principle, finishing as for that route.
|6|| Diminishing Returns (Top Half)
Start as for Darwin's Theory for 10m then blast straight up orange wall past very spaced bolts and finish up grey headwall.
|11|| Diminishing Returns
Needs a 60m rope!!!!!
|19|| Pavlov's Dog
Start just left of SC. Amazing wall climb.
|22|| Vege Maths
Amazing line.Finishes at SC anchors.
|20|| Cats & Dogs
Straightens out SC. Starts up SC, finishes up headwall of KP project.
|18|| General Relativity
Starts as per PT moving right at undercling flake. Moves into PD for 10m then weaves up incredible thin face.
|14|| String Theory
Pitch 1 - 22 - 30m Climb Archimedes' Principle to belay of first pitch then continue along break to Pythagoras' Theorem. Either belay in corner or climb down to Pythagoras' Theorem first pitch ledge. 1 bolt Pitch 2 - 27 - 50m Continue along obvious traverse line from Pythagoras' Theorem with mostly good holds but poor feet, all the way out to join Vegie Maths at the head wall (2nd last bolt of that route) and follow this to the top. 7 bolts Start: Start as for AP
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