|6|| Chess Nerds Unite
An unlikely line that features a fierce crux at the end. Start: Start as for 'Begenung'
|8|| Don't Make a Monster of Your Mind
Starts in cave where cliff meets the little creek, and climbs the steep wall just left of arete. A brutal jump start off a crimp (add a rock if you are short), leads into some enjoyable wrestling and technical finish.
|7|| Proprioception Lost
Tricky climbing up an overhanging seam, with a good measure of dynos and technique required. Joins CNU for a few moves before finishing up arete, no. 1or 2 camalot required.
|9|| Physical therapy
Good technical face climbing up to and through a shallow corner. Start off big block 10m right and around corner from DMAMOYM . Follow ring bolts. (The third ring is very hard to clip, and is quite dangerous if you blow it)
|10|| 9 out of 10 ain't bad
Start of same boulder as PT. Surprisingly continuous climbing heading up and right with a tricky crux.
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