Topo #5341

Insufficient permissions! You have insufficient permissions to edit topos of this node.

Request Editor Permission

Topo Routes resequence
Area Type
? The Green Wall
Cliff Unlink area
? Taipan Wall

(a) Before you leave the car, please try to poo in the toilets at Flat Rock car park; and (b) if you need to poo while at the crag (which should be rare if you adhere to (a)!), then please walk at least 50m (no, 10m from the base of the crag is NOT ok!) and make sure you bury your poo and paper. (c) do not burn your paper. Visiting Americans and Euros bringing this practice with them start bushfires all too often - the Australian bush is highly flammable! It's a shame we have to start with the above, but unfortunately the popularity of this great crag is having some side effects caused by those who are happy to shit in their own nest. Don't stuff it for the rest of us! Now onto the good news. 'Taipan Wall' is widely considered to be the best single crag in 'Australia', and many climbers consider that it ranks up there amongst the very best crags in the world. It is certainly the most outstanding climbing feature of the Grampians: a 200m long, overhanging wall up to 60 metres high, which positively glows a stunning orange in the evening sunshine. And the wall doesn't only have good looks: the climbs themselves are almost all of incredibly high quality. While a number of climbs unfortunately require a bolt for aid or have a crux move that is grades harder than anything else on the climb, the climbs are nevertheless generally magnificent. Because of the uniformly excellent quality of the climbing, previous guides have used "Taipan stars", which effectively involved deducting a star from most routes and only giving 3 stars to those particularly sublime routes which push for the mythical 4th star! In a break with that tradition, this guide gives stars wherever they're deserved - and 'Taipan' deserves plenty! To help you work out what is the absolute cream of the crop, look out for the group of "Taipan's Top 5": Daedalus, Cardigan St (pitch 2), 'Feather Boa', 'Serpentine', and 'World Party' (pitch 3). It could have also been a "Top 7" because Mr Joshua and 'The Seventh Pillar' are right up there too. Despite a reputation of being largely inaccessible to moderate climbers, the truth is that if you climb in the low 20s there are many days' worth of truly fantastic climbing to be had. In this regard it is worth remembering that, at times when difficult multi-pitch routes are all a bit too much, many of the hard classics have excellent easier first pitches. In particular, the following pitches are highly recommended, and have rap anchors: 'Sordid Orchids' p1 (** 20m 25); Seventh Banana p1 (** 20m 23); ~Sirocco p1 (* 20m 21); 'Medusa' p1 (*** 40m 25); ~Seventh Pillar LHV (*** 45m 23); Seventh Pillar LHV (short version) (*** 28m 22); ~Serpentine p1 (* 35m 24); Naja p1 (** 30m 27); 'World Party' p1 (* 20m 21); Mr Joshua p1 (*** 30m 25); ~Kaa p1 (20m 23). (The ~ symbol indicates pitches which must be seconded because they traverse too much to allow rap-cleaning). Note that a 60m rope is required to lower off many routes, and longer ropes are often very handy. A 100m rope has even been used to work Father O from the ground! In any event, you often need every metre of your rope to lower off, and you're often trying to land on a ledge, so there is a real chance of ending up dangling in space or worse. Take careful note of the rap length and pitch length information provided against each route, and **tie a knot in the end of your rope**. Because most routes have slopers and/or smooth holds, bear in mind that temperature and humidity conditions have a strong bearing on route difficulty. The wall has shade until 1-2pm so generally speaking, depending on the forecast daily maximum temperature, you should plan as follows: >35C: climb elsewhere 28-35C: make a very early start and expect to be roasted off by noon 23-27C: exploit the mornings, but may be ok to carry on in the afternoon sun 17-22C: prime 'Taipan' conditions. Go hard! <17C: Morning shade will be cold, afternoon sunshine will be glorious, although limited to only a few hours in winter. 'Taipan' is a good venue on days of light showers, but is not great if it really rains. Despite the large areas of always-dry orange rock, the grey & black lichen streaks will seep. The black streaks can develop a surprisingly strong trickle if there's been decent rainfall, due to the fairly large slabs above which drain down these lines. Also, despite the majority of the crag being overhung, the prevailing southwest winds tend to bring rain into the base onto packs and belayers. Plus, if its anything more than passing showers then the humidity will make all the slopers seem harder to hold on to! And don't count on a retreat to 'Spurt Wall' - despite the huge rooves protecting it from direct rain, it has an amazing ability to soak up moisture and all the crimps become disgustingly spoodgy. So, 'Taipan' is a good choice on days of light showers, but if rain sets in you're better off going somewhere shorter, steeper and thuggier.

Cliff Unlink area
? Spurt Wall

The highest concentration of hard routes in 'Victoria' and certainly the most popular sport crag in the 'Grampians'. Packed into a relatively short area and overshadowed by 'Taipan Wall' this well developed wall is full of hard slopy sustained test pieces. For many Europeans this is their entire experience of climbing in the 'Grampians' - which is a bit of a shame really. Like all true sport crags this place is all about the moves not the aesthetics of the routes. If you have issues with chalk and bolts than steer a wide path around this piece of modern cragging. The bottom of the crag is a very eroded sandy ramp so bring a good rope matt or suffer the consequences. Stick-clips litter the ground, use them to either aid your way up the respective project or to protect your ankles from snapping before the first bolt. Be warned - on some of the routes the longest stick still won't reach between the bolts! 'Excellent', although greasy in summer, bouldering is spread along the left hand end of Spurt. Some of the problems are starts to routes, but many are their own unique adventures. Big positive pockets and long dynos are very popular. Bring a good matt and something to clean your shoes from the endless sand. Please don't treat this area as just 'another sport crag'. Don't leave blue tarps at the base, remove all rubbish including finger tape and try and minimize chalk use. This crag has been trashed by sheer numbers and is a very clear reminder of the impact climbers can create. Please try and minimize human created destruction - our access to this crag depends on it.

Cliff Unlink area
? Lower Taipan
Cliff Unlink area
? Afterglow Wall
Cliff Unlink area

Topo #5344

Insufficient permissions! You have insufficient permissions to edit topos of this node.

Request Editor Permission

Topo Routes resequence
Route Grade Popularity Style
1 Mission Over Tokyo Gunigalg Gully Connection

The easiest way to the top of 'Taipan' if you want to pre-place gear or take photos from rap. It is also a great beginners route with excellent rock, big features and good pro. Start: Start 3m L of 'Mission Over Tokyo' (to avoid it's tricky starting crack).

8 Trad 50m Unlink route
2 * Mission Over Tokyo

A couple of exciting moves but the rest is ordinary. Start: Start about 10m down left of 'Atomic Tadpole' at far left edge of wall and about 15m right of the major vile-looking chimney of 'Gunigalg Gully'. 1. 20m (18) Up the short tricky crack, step right then up slab and belay before steepening. 2. 20m (18) Up until level with roofline to right. Dangle right around the arete then easily up face to final steepening. Exit left.

18 Trad 55m Unlink route
3 * Atomic Tadpole

An attractive climb with an intimidating finish. Usually done in a single pitch. Start: Start on the elevated ledge, just L of the boulder, at the base of the nice face crack in the middle of the grey slab. 1. 30m (18) Up finger crack to overhang, dangle around then up slabby wall to belay below headwall. 2. 10m (20) Boldly up faint scoops on headwall (small shallow wires).

20 Trad 55m Unlink route
4 * Posy

A selection of the various flowers, plus some nice poses of its own. Start: Start on top of the big boulder perched on the ledge between 'Atomic Tadpole' and 'Tokyo Rose' (but it's a better more sustained pitch if you start up UG).

24 Mixed 30m, 3 Unlink route
5 * Tokyo Connection

Takes in the good pitches of 'Tokyo Rose' and Mission over Tokyo, and avoids the rubbish. Start: Start as for 'Tokyo Rose'. 1. 25m (18) As for 'Tokyo Rose' pitch 1. 2. 20m (18) As for Mission over Tokyo pitch 2.

18 Trad 45m Unlink route
6 * Tokyo Rose

Obvious line, but the second pitch is ordinary. Improved by finishing up the second pitch of 'Mission Over Tokyo' (i.e. by doing 'Tokyo Connection' instead). Start: Start in the square orange corner at the right side of the grey slab, about 8m R of 'Atomic Tadpole', on the elevated ledge. 1. 25m (18) Climb the corner to the roof and traverse left below the roof, crossing 'Atomic Tadpole' to belay on the arete. 2. 20m (18) Follow the diagonal crack up left through a small overhang to a vague ledge. Step right, climb the arete and exit left at the steepening. Has also been done by continuing from the 'vague ledge' up the vague leftwards diagonal (poor pro) to the arete of the chimney (as shown in the topo above).

18 Trad 50m Unlink route
7 ** Ukrainian Geranium

This ground-up effort felt all the more intrepid for being established in single-digit temperatures with no fewer than three hailstorms on the way. It's the best moderate route down this end of the wall. Start: Start 2m R of 'Tokyo Rose' (Tokyo Connection), and 2m L of 'Sordid Orchids', on the elevated ledge. 1. 25m (21) Thin orange corner then diagonally up L with feet dropping into TR for a move or two. Steeply over bulge and up the short orange flake on the R to gain slab. SHB below white bulge. 2. 15m (20) Move R over white bulge to ledge. Leftward arcing thin orange corner to the intermittent headwall crack 4m R of 'Atomic' Tadpole's finish.

20 Trad 45m Unlink route
8 ** Sordid Orchids Direct

Extends the first pitch of 'Sordid Orchids' by 12m and adds three bolts. Sustained wall climbing with crimpers and reach moves. Climbs more like a Blue Mountains wall climb rather than a 'Taipan' steep sloper fest. Start: Start as for 'Sordid Orchids'.

26 Mixed 28m, 5 Unlink route
9 * Sordid Orchids

A good line spoilt by a single aid move on the second pitch. The first pitch is a popular and well chalked line with a handy lower-off, but beware that falls before the 1st bolt have strained a few ankles on the swing into the slab below. Start: Start at the flake/seam 5m right of 'Tokyo Rose', on the elevated ledge. 1. 18m (25) Up the right-facing slabby flake (wires) to undercling (small cam(s), make it bomber). Burly moves to jug (RB). Crux crimps past 2nd RB to break, traverse R to guano ledge and DRB (18m). Wash your hands afterwards to safeguard against bird flu! 2. 20m (26 M1) Take bolt brackets. Climb the closed corner above the ledge past 1 or 2 old fixed wires (bring your own too) then traverse left to gain the overhung ramp. Follow the ramp past three bolts (2nd bolt for aid) then up the headwall past final bolt to top. The aid move (an awkward dyno to a tricky catch of a pocket) might go free at 30+ if the strong persist.

26 M1 Aid 55m, 5 Unlink route
10 ** Sordid Orchids Pitch 1
25 Trad 20m Unlink route
11 * Black Adder

A beautiful natural line but unpopular due to its rusting bolts and bizarre traversing. Start: Start at the first anchor of 'Sordid Orchids' Pitch 1, on the guano-stained ledge.

29 Trad 40m Unlink route
12 ** Dinosaurs Don't Dyno

The dyno identifies many dinosaurs. A superb climb up the intermittent flake system. Start: Start 10m R of 'Sordid Orchids' on the elevated ledge, which at this end is about 10m above ground level.

26 Trad 35m Unlink route
13 Dinosaurs LHF

In 2009 some new bolts appeared in the groove which goes up the steep bulge about 5m L of the finish of DDD. This is being approached via a cool girdle from Sordid/Blackadder (2 ropes, drop 1 halfway), but could also start up DDD. There were already some old carrots here... Carrigan's?

Trad Unlink route
14 ** Lure Groove

"That rusty bolt was by far the best bit of gear on the route" - Dave Jones. An obvious arete that sprouted a mystery bolt in the 90s but was never climbed. Start: Start as for 'Dance of Life'.

25 M1 Aid 40m, 2 Unlink route
15 ** Clean Sweep

For almost 25 years this route has largely been neglected due to a reputation for having a runout crux. In reality, it can be completely sewed up if you have plenty of micro-wires and a blue alien, and the endurance to hang around and fiddle them in. Plus the climbing is simply immaculate and, even despite the aid bolt, this must be a strong contender for the best 24 in the 'Grampians'. Start: Start as for 'Dance of Life'.

24 M1 Aid 40m, 1 Unlink route
16 * Dance of Life Dinosaurs Don't Dyno Connection
23 M1 Aid 40m Unlink route
17 ** Dance of Life

Outstanding and unlikely climbing on amazing rock, with great pro and a bouldery finish. Start: Start just R of Dinosaurs Don't Dyno, on the R end of the elevated ledge. But belay at ground level to reduce rope drag and improve communication.

24 M1 Aid 35m, 2 Unlink route
18 *** Dance of Life Clean Sweep Connection

Some link-ups are hardly worth recording, but this one is notable because it avoids the cruxy moves of each route, leaving amazing sustained climbing around grade 22 with bomber pro the whole way. In fact, you'd be hard pressed to find a better 23 in the 'Grampians'. Start: Start as for 'Dance of Life'.

23 M1 Mixed 45m, 1 Unlink route
19 * The Mint

Fun traversing on superb aesthetic stone. Full set of cams. Has also been done by starting up the unpleasant flakes 10m L of Great Divide (see 16a on topo). You can do a 150m girdle of 'Taipan', via 'The Mint', 'Arabic Mint' and 'Lawrence of Arabia' (the full thing is yet to be done in a single push). Start: Start just R of Dinosaurs Don't Dyno, on the far right hand end of the elevated ledge. Put your belayer on the wide ledge 6m below the start, so they can see the crux. 1. 32m (21) Step down from R end of ledge to hand traverse R under large roof, cross Great Divide, and continue traversing R to Seventh Banana's first anchor. 2. 10m (17) Continue traversing R to Sirocco's first anchor. Rap off (18m).

21 Trad 42m Unlink route
20 ** The Great Divide

Wonderful climbing based on the sharp, undercut arete right of 'Dance of Life'. The crux is very hard, but very short. If you pull on the crux bolt it's an excellent 25M1. Take 3 bolt brackets, a full rack incl. 2 #3.5 cams, and 15-20 quickdraws. Start: Start directly below the impressive hanging arete which soars upwards from the R side of a large roof. This is just L of where the walk-in meets the cliff, and is where the track along the base balances along the top edge of a large smooth-faced boulder. 1. 35m (27) 10m easy grey slab, beware some friable rock, to desperate orange slab with a tricky-to-clip BR. Follow flakes to the steep groove on the R side of the arete. Crux past BR to break, then L and up L side of arete, 3½ cam & BR. At big break move R to belay in small cave. 2. 15m (24) On up face, veering slightly right-wards to top.

27 Mixed 50m, 3 Unlink route
21 ** Divided Years

Steep scoopy 'World Party' start then thin technical finish. Well protected and convenient for climbers who end up on the ledge above the left end of 'Taipan'. Start: Start on top of 'Taipan' Wall: this route is a rap in and climb out affair between 'The Great Divide' and Daedalus. Locate double rap rings on ledge about 10m south of the 'Clean Sweep' rap chains.

25 Mixed 16m, 4 Unlink route
22 * The Chick is Trouble

A nice mini-pitch, although the crux is several grades tougher than the rest. Start: Start 15m R of Great Divide, below the flake which is a few metres L of Seventh Banana pitch 1.

26 Mixed 15m, 1 Unlink route
23 *** Daedelus

This alternative second pitch to Seventh Banana is rather runout at times, but it's also an incredible sustained line, and is the first climb we get to which is in "Taipan's Top 5". May not yet have seen a ground up ascent. Start: Start at the first anchor of Seventh Banana.

28 Trad 65m Unlink route
24 *** The Seventh Banana

A good aid climb turned into a great free climb. The first pitch is worth a star or two in its own right and is justifiably very popular with 'Taipan' virgins. Start: Start 25m R of 'The Great Divide', and 8m R of 'The Chick is Trouble'. 1. 25m (23) Up shallow orange flake/corner to the large deep break, then traverse 5m L to pocketed roof (an alternative but inferior start is as for TCiT). Over roof (RB) on pockets, then follow flakes up and L to a ledge and DRB (20m rap). 2. 35m (27) Some great moves in prime positions, but unfortunately not very sustained. Up to smooth wall, then step R to the desperate slabbing crux (old BRs) to a good rest. Up the incipient crack to the bulge and over this with difficulty. Up and L to a good slot and up to another slot and then a fingery wall leads to the top. This pitch has a few old bolts, exact number TBA.

27 Mixed 60m, 1 Unlink route
25 ** The Seventh Banana Pitch 1
23 Trad 20m Unlink route
26 ** Chinook

As for Sirocco pitch 2 past the first bolt (doing it's crux), then move L and up for 25m of new climbing between Seventh Banana and Sirocco to the top.

28 Sport 35m Unlink route
27 *** Sirocco

Another classic up this unlikely looking section of cliff. The crux at the start of the second pitch is ridiculously hard, and can be quite demoralising. Some prominent international climbers have suggested up to 8a for this move! It is also enjoyable, and far easier, to pull on that one bolt to reduce the grade to 25M1. Start: Start about 20m R of 'The Seventh Banana', and 3m L of 'The Seventh Pillar'. 1. 23m (21) A popular pitch in its own right, for many their first on the wall. Has a distinct move which makes grading highly subjective, enough said. The pocketed open corner doesn't reach the ground: gain it via a short pocketed slab 5m to the R (direct up the slab beneath the corner is insecure unprotected 21). Corner past FH (rebolted April 2011) and then jug L along break to belay ledge. For 2 decades the anchor was an eyesore of shitty fixed slings, then for 2 months it was some underwhelming fixed wires, now it is DRB (18m rap). 2. 32m (26) Delicately up factor 2 territory for 3m to break (small cam), then lunge up L past bolt via diabolical crux. Mantle and crimp straight up to the 2nd FH (don't go R to Father O's 2nd RB like lost Euros often do!). Step L and blast up wall above, through bulge, then veer R (again, don't clip any RBs on Father O'!). Move back L and up final wall to a new (2011) lower-off (30m+, tie a knot in the end of your rope!). 4 FHs, fixed thread, wires and cams up to #3.

26 Mixed 52m, 5 Unlink route
28 * Sirocco Pitch 1
21 Mixed 20m, 1 Unlink route
29 *** Father Oblivion

Extraordinary moves on immaculate rock. If you're picky you might deduct a star due to the numerous rests, and the bouldery crux start being several grades harder than the final 25m. Tougher than many 'Taipan' 26s, but easier than 'Sirocco' so it can't be 27 ... can it?! Often repeated using only the bolts with some 6-8m runouts, but most people also use a couple of wires and cams. Start: Start on the first belay ledge of 'Sirocco'.

26 Mixed 52m, 7 Unlink route
30 ** Pythonesque

A good option if you think Father O eases off too much after its crux. Start as for Father O, until just past it's 3rd bolt. Now head up the R side of the scoop, through bulge past 2 FHs and 2 RBs (thin crux direct past 2nd RB) to break. Trend R to top. Take cams & wires. If that's not enough harder climbing for you then throw in the worthwhile direct start, from the middle of the belay ledge and heading up L (good tiny trad) to Father O's first bolt.

27 Trad 35m Unlink route
31 Adam Demmert's Closed Project

Starts Up Sirroco first pitch then heads up black wall heading rightish- bolts and trad

Sport Project Unlink route
32 *** Cardigan Street

HB had previously dabbled in this vicinity while searching for a second pitch for 'Mirage', but after he declared the second pitch groove "impossible" nobody bothered with it for years. Luckily no one told Stuart, who sauntered in and snared one of "Taipan's Top 5". Unfortunately the first pitch is ridiculously cruxy, so most people rap in to do pitch 2 only. Start: Start as for 'Sirocco'. 1. 35m (31) Follow 'Mirage' for 18m to gain the hanging slab atop the steep white corner. Now doddle up L past bolts to the start of the groove, and more easily to hanging belay at chain (30m rap). 2. 25m (28) Amazing climbing up the line of shallow water scoops in incredible red stone, 7FHs to chain (25m to 1st belay, 55m to ground). 3. -m (-)

31 Mixed 60m, 11 Unlink route
33 ** Cardigan Street Pitch 2
28 Trad 25m Unlink route
34 ** Mirage

Variety! The famous HB dyno route as immortalized by Simon Carter's photos in the early 1990s. Take a full rack up to #2.5Fr, including Aliens, RPs, and sling runners (and/or double ropes) to minimise drag. Start: Start as for 'Sirocco'. 1. 35m (27) A great series of features. Follow pitch 1 of 'Sirocco' to the horizontal. Swing R along this to tricky white corner and gain slab (FH). Trend R and up technical slab and finally the infamous big dyno between buckets (battered FH), to lower-off (25m, but a 60m rope barely reaches if it's still through all the gear so **tie a knot in the end**). 2. 35m 32. The daunting beautiful red wall above to a rap anchor at the top. Yet another contender for the best pitch on the wall. Renamed Orange Desire or Serpent Dans l’Herbe (Snake in the Grass) by Quentin.

27 Mixed 35m, 15 Unlink route
35 *** Orange Desire

Second Pitch to Mirage. Quentin approached from Seventh Pillar LHV via Snake in the Grass

32 Sport Unlink route
37 Malcolm's Dyno Line (project - closed)

Rumoured to have an impossibly long dyno and, according to Dave Jones, 'Malcolm only ever bolted this because he'd just done 'Mirage' and thought he could dyno the full height of the cliff'. Start: Start about 15m R of 'The Seventh Pillar', where there is a lonely FH below the major horizontal of 'Lawrence of Arabia'. 1. 30m (-) One FH and hard-looking moves, to gain THE break about 6-8m R of the Seventh Pillar bolt ladder. Continue up the desperate looking face past 3 FHs which trend R into a thin L-facing flake. Follow this to a chain below the main roof (30m rap). 2. 20m (-) This is the left-most bolted line through the major roof which extends all the way from the Seventh Pillar to 'Serpentine', halfway up 'Taipan'. If the roof/dyno weren't impossible the water scoop/arete climbing above looks amazing. It appears to finish at the 3rd pitch traverse break of the Seventh Pillar.

Mixed 50m, 4 Unlink route
38 * Arabic Mint

A great section of traversing, the addition of which enables a 150m girdle of 'Taipan', via 'The Mint', 'Arabic Mint' and 'Lawrence of Arabia' (the full thing is yet to be done in a single push). Be aware that the slot on the arete captures your rope, which doesn't seem to create drag or rope cutting potential for the leader, but does create rope cutting potential if the second falls off the crux (as happened on the first ascent: the sheath was completely severed but thankfully the core survived). The leader should consider obstructing the slot and/or padding the problematic sharp edge, and/or the second should try to flick the rope out of the slot before leaving the corner. Start: Start at the end of 'The Mint' (the first anchor of Sirocco). Can also be worked from the ground by starting up the first 15m of 'Mirage'.

25 Trad 25m Unlink route
39 ** Medusa

The main attraction is a seductive groove on the second pitch reminiscent of Cardigan St, but with lesser quality rock and a sullied history. For those who "only" climb 25, the first pitch is very worthwhile in its own right and deserves a lot more traffic than it gets - especially since the old bolts were replaced (2009). Start: Start as for 'The Seventh Pillar'. 1. 40m (25) Follow the Seventh Pillar LHV for 25m to the bolts at the top of the flake, and then rightwards for a few metres up the runout face. Where SP LHV traverses R to the break, instead continue up past 2 more bolts (the runout to the 1st bolt is fairly secure for a 25 climber), via excellent climbing, to a hanging belay just below break (32m rap, can lower off with a 60m rope - but only just!). 2. -m (-) 25m, 29 (open project). This pitch moves R to gain the distinctive line of water scoops about 8m L of the prominent flake on Seventh Pillar pitch 2. This pitch was "enhanced" with a glue edge by Poultney, but he never sent it (and the glue edge has now gone). On his "belayer's lap" Dave Jones sent the pitch at 29, with a token sit down low. And there it remains - unfinished. If slightly dubious rock and the now old bolts don't bother you ... help yourself. The 29 version moves R at the top of the groove before gaining the major break, however the direct to the break should go around 31/2, and the line then continues above the bushes to the top of the wall. Do NOT rely on the rap anchor just below the bushy break - it uses only one bolt, of a type which has often failed. About 8 bolts?

25 Mixed 35m, 3 Unlink route
40 Medusa (Pitch 2) (open project)

This pitch moves R to gain the distinctive line of water scoops about 8m L of the prominent flake on Seventh Pillar pitch 2. This pitch was "enhanced" with a glue edge by Poultney, but he never sent it (and the glue edge has now gone). On his "belayer's lap" Dave Jones sent the pitch at 29, with a token sit down low. And there it remains - unfinished. If slightly dubious rock and the now old bolts don't bother you ... help yourself. The 29 version moves R at the top of the groove before gaining the major break, however the direct to the break should go around 31/2, and the line then continues above the bushes to the top of the wall. Do NOT rely on the rap anchor just below the bushy break - it uses only one bolt, of a type which has often failed. About 8 bolts?

29 Trad 25m Unlink route
41 Snake in the Grass

Goes left from 7th Pillar LHV to finish at the top of Mirage P1

26 Trad Unlink route
42 *** The Seventh Pillar Left Hand Variant

The crux is immediately after the bolts at the start of the traverse, so the second needs to be stronger than the leader! A heady megaclassic ... but also a brilliant consumer-friendly 22 if you lower off the bolts at the top of the flake (25m). Start: Start as for 'The Seventh Pillar'.

22 Mixed 46m, 1 Unlink route
43 ** The Seventh Pillar (Free Variant)

This short variant halfway up the second pitch was the final link for the whole line to go free. Start: The independent bit starts 10m up pitch 2 of 'The Seventh Pillar'.

28 Aid 7m, 2 Unlink route
44 ** The Seventh Pillar

This was the first route up 'Taipan Wall', an incredible achievement for the time, and remained the lone route on the wall for many years. It is still a stunning classic that generally follows a series of flakes and horizontal breaks trending rightwards up to the very highest point of the wall. Whether you do it at 18M2 with 3 sections of aid, 22M1 with one point of aid (via LHV) or free at 28 (via variant), it is a fantastic excursion. The remnant original fixed gear should be treated with suspicion, although enough bolts have been replaced to avoid death route status. Start: Start at the very faint initials "SP", about 5m L of where the major flake system doesn't quite reach the ground (or bridge the tree direct). 1. 40m (18 M1) Up the short pocketed wall, move 5m R and follow flake up R to horizontal break. Squirm R for 8m to awkwardly gain bolt ladder up white streak. Bring plenty of hero loops. One free move off the last bolt gains new DRB SHB (22m rap). 2. 30m (18 M2) Step L and free up flake to a blank steep wall (please step left here and remove the unsightly 5m fixed rope!). Long reach to bolt, use it for aid to gain the next flake and either immediately revert to freeing (22M1), or keep aiding on RPs (18M2), to move L around the roof to the guano stained tip of the major flake. Continue up flake to a large horizontal break (with one final aid move for the 18M2 version). Crawl in for a lying down belay followed by an all-night bivvy (like Guild and Stone)...or take the far cushier hanging belay. 3. 18m (1) The most outrageous grade 1 on the planet. Squirm awkwardly R to end of ledge and new DRB (45m rap). 4. 25m (18) Follow the steep flake line up diagonally R (PR, BR) to the steep corner up the L side of the final tower, to a dangling topout at the very highest point of 'Taipan Wall'.

23 Aid 120m, 12 Unlink route
45 ** The Seventh Pillar Right Hand Variant

Sustained moves in a fantastic position. Start: Start at the original 2nd belay of Seventh Pillar (i.e. at the guano-stained stance halfway up the 2nd pitch as now described).

21 Mixed 14m, 2 Unlink route
46 * Seventh Pillar Direct Finish

A superbly positioned bouldery little pitch. Start: Start at the second belay of 'The Seventh Pillar'.

28 Mixed 12m, 2 Unlink route
47 * Scud Buster

Some fantastic slabbing in the prime central part of 'Taipan'. Originally 24, recent attempts by a prominent slab master suggest it could be 26 or more! For now we are splitting the difference. Start: Start at the first belay of 'Lawrence of Arabia'. Either do LoA's 1st pitch, or jug up Feather Boa's 8m fixed rope and traverse 8m R along the break. The latter is much quicker and avoids the hanging belay if the leader uses double ropes and drops one after 15m.

24 Mixed 75m, 4 Unlink route
48 ** Lawrence of Arabia

2 long traversing pitches which give fantastic perspectives on the daunting territory above. Take lots of cams of all sizes. Start: Start as for 'The Seventh Pillar'. 1. 50m (21) Follow 'The Seventh Pillar' to the base of the bolt ladder. Ignore the bolts and instead keep traversing right along the break to belay wherever. 2. 50m (21) Keep swinging R along the break until you can step onto the ground. Put enough gear in to keep your second off the ground as the break gets closer to the ground.

21 Trad 100m Unlink route
49 Quetzalcoatl (project - closed)

This one will go - Dave has managed it in several different overlapping sections. Please stay off. Start: Start at a hanging belay in 'Lawrence of Arabia', about 15m R of the Seventh Pillar bolt ladder. 1. 40m (-) Some very hard face moves past a FH to gain a thin R-facing flake (Malcolm's Dyno Line takes the L side of the same flake/rib). Follow this up to the main roof. Move R then out the roof and up the wall above to finish roughly in the middle of the 3rd pitch of 'The Seventh Pillar'. Finishing direct is meant to be 33/34 on monos, or a deviation to the left will let the whole thing go at reachy grade 30ish. I don't think Dave has opened it up so best stay off for now. 2. 14m (29) The headwall pitch past a couple of FHs, starting roughly in the middle of the third pitch of the Seventh Pillar. This pitch has been sent so knock yourself out. 3. -m (-)

29 Trad 54m Unlink route
50 *** Feather Boa

This is something special, even by Taipan's lofty standards. The magical long sustained main pitch uninterrupted by rests puts this route in the rarified atmosphere of "Taipan's Top 5". After some high profile spankings it seems to be settling in as being about a grade harder (not a grade easier!) than 'Serpentine', so Dave's original grade of 28 has been bumped up to a solid 29...and may not stop there! Start: Start at a hanging belay in 'Lawrence of Arabia', about 6-8m R of Quetzalcoatl and 5-6m L of 'Scud Buster'. It\'s best to do the LoA approach once, then fix a 12m rope back to the ground. This way you can belay from the ground and jug/batman the fixed rope to avoid the long approach. 1. 47m (29) The gear (mostly FHs but some med. cams down low and a small wire up high) is a bit spaced but right where you need it. 'Steep' slab climbing (crux) up to the main roof. Bust out the roof, trend R a bit then up the sustained wall to the 3rd belay of 'The Seventh Pillar' (45m rap). 2. 14m (28) Cute. Straight up the steep headwall above the belay. 3. -m (-)

29 Trad 61m Unlink route
51 ** Angst

Makes Rage an independent line, providing another awesome pitch up the most majestic part of Taipan. Start as for Serpentine pitch 2. Follow Rage for 5 bolts then head left to wide runnel, follow right side of runnel to just below roof, span left across runnel, then up to roof. Follow right side of next runnel to top.

29 Mixed 40m, 9 Unlink route
52 ** Rage

A 15m variant to the first part of the second pitch of 'Serpentine'. Slightly harder than 'Serpentine'. Start: Start as for 'Serpentine' pitch 2.

30 Mixed 15m, 5 Unlink route
53 *** Serpentine

This famous line was the first route on the wall which cried out for the mythical fourth star. Naturally, it's in "Taipan's Top 5". Be aware that the bolts are bash-ins (with FHs) and are now over 20 years old. Start: Start on the cairn on the raised ledge, directly below the obvious huge arete of Naja. 1. 32m (24) Crank off cairn to break, then traverse L for 6-8m. Up over bulges past FHs, to a slopy ledge (#3 cam). (Don't go diagonally up L from 2nd FH, there's no gear). Traverse L to short arete and up this (FH) to belay (25m rap). 2. 40m (29) This is why they rave about 'Taipan'. Roof, trend R across scoop, hug up turret to horizontal break. Move L then weave up wall to the top. 8 FHs. Trad anchor, or lower 30m off the last bolt.

29 Mixed 75m, 11 Unlink route
54 * Serpentine Pitch 1
24 Trad 30m Unlink route
55 Serpentine Direct Start (project - open)

This is the bolted line directly below Serpentine's first belay, and is one of three 15m bolted variants to 'Serpentine'. Some 'Serpentine' aspirants stick-clip their way up this to avoid doing Serpentine's first pitch! Start: Start directly below the first belay of 'Serpentine'.

Trad 25m Unlink route
56 *** Sidewinder

Another excellent 15m variant to 'Serpentine'. Start: Start as for 'Serpentine' pitch 2.

27 Trad 30m Unlink route

Topo #1272

Insufficient permissions! You have insufficient permissions to edit topos of this node.

Request Editor Permission

Topo Routes resequence
Route Grade Popularity Style
42 *** The Seventh Pillar Left Hand Variant

The crux is immediately after the bolts at the start of the traverse, so the second needs to be stronger than the leader! A heady megaclassic ... but also a brilliant consumer-friendly 22 if you lower off the bolts at the top of the flake (25m). Start: Start as for 'The Seventh Pillar'.

22 Mixed 46m, 1 Unlink route
44 ** The Seventh Pillar

This was the first route up 'Taipan Wall', an incredible achievement for the time, and remained the lone route on the wall for many years. It is still a stunning classic that generally follows a series of flakes and horizontal breaks trending rightwards up to the very highest point of the wall. Whether you do it at 18M2 with 3 sections of aid, 22M1 with one point of aid (via LHV) or free at 28 (via variant), it is a fantastic excursion. The remnant original fixed gear should be treated with suspicion, although enough bolts have been replaced to avoid death route status. Start: Start at the very faint initials "SP", about 5m L of where the major flake system doesn't quite reach the ground (or bridge the tree direct). 1. 40m (18 M1) Up the short pocketed wall, move 5m R and follow flake up R to horizontal break. Squirm R for 8m to awkwardly gain bolt ladder up white streak. Bring plenty of hero loops. One free move off the last bolt gains new DRB SHB (22m rap). 2. 30m (18 M2) Step L and free up flake to a blank steep wall (please step left here and remove the unsightly 5m fixed rope!). Long reach to bolt, use it for aid to gain the next flake and either immediately revert to freeing (22M1), or keep aiding on RPs (18M2), to move L around the roof to the guano stained tip of the major flake. Continue up flake to a large horizontal break (with one final aid move for the 18M2 version). Crawl in for a lying down belay followed by an all-night bivvy (like Guild and Stone)...or take the far cushier hanging belay. 3. 18m (1) The most outrageous grade 1 on the planet. Squirm awkwardly R to end of ledge and new DRB (45m rap). 4. 25m (18) Follow the steep flake line up diagonally R (PR, BR) to the steep corner up the L side of the final tower, to a dangling topout at the very highest point of 'Taipan Wall'.

23 Aid 120m, 12 Unlink route
45 ** The Seventh Pillar Right Hand Variant

Sustained moves in a fantastic position. Start: Start at the original 2nd belay of Seventh Pillar (i.e. at the guano-stained stance halfway up the 2nd pitch as now described).

21 Mixed 14m, 2 Unlink route
52 ** Rage

A 15m variant to the first part of the second pitch of 'Serpentine'. Slightly harder than 'Serpentine'. Start: Start as for 'Serpentine' pitch 2.

30 Mixed 15m, 5 Unlink route
53 *** Serpentine

This famous line was the first route on the wall which cried out for the mythical fourth star. Naturally, it's in "Taipan's Top 5". Be aware that the bolts are bash-ins (with FHs) and are now over 20 years old. Start: Start on the cairn on the raised ledge, directly below the obvious huge arete of Naja. 1. 32m (24) Crank off cairn to break, then traverse L for 6-8m. Up over bulges past FHs, to a slopy ledge (#3 cam). (Don't go diagonally up L from 2nd FH, there's no gear). Traverse L to short arete and up this (FH) to belay (25m rap). 2. 40m (29) This is why they rave about 'Taipan'. Roof, trend R across scoop, hug up turret to horizontal break. Move L then weave up wall to the top. 8 FHs. Trad anchor, or lower 30m off the last bolt.

29 Mixed 75m, 11 Unlink route

Topo #5345

Insufficient permissions! You have insufficient permissions to edit topos of this node.

Request Editor Permission

Topo Routes resequence
Route Grade Popularity Style
51 ** Angst

Makes Rage an independent line, providing another awesome pitch up the most majestic part of Taipan. Start as for Serpentine pitch 2. Follow Rage for 5 bolts then head left to wide runnel, follow right side of runnel to just below roof, span left across runnel, then up to roof. Follow right side of next runnel to top.

29 Mixed 40m, 9 Unlink route
52 ** Rage

A 15m variant to the first part of the second pitch of 'Serpentine'. Slightly harder than 'Serpentine'. Start: Start as for 'Serpentine' pitch 2.

30 Mixed 15m, 5 Unlink route
53 *** Serpentine

This famous line was the first route on the wall which cried out for the mythical fourth star. Naturally, it's in "Taipan's Top 5". Be aware that the bolts are bash-ins (with FHs) and are now over 20 years old. Start: Start on the cairn on the raised ledge, directly below the obvious huge arete of Naja. 1. 32m (24) Crank off cairn to break, then traverse L for 6-8m. Up over bulges past FHs, to a slopy ledge (#3 cam). (Don't go diagonally up L from 2nd FH, there's no gear). Traverse L to short arete and up this (FH) to belay (25m rap). 2. 40m (29) This is why they rave about 'Taipan'. Roof, trend R across scoop, hug up turret to horizontal break. Move L then weave up wall to the top. 8 FHs. Trad anchor, or lower 30m off the last bolt.

29 Mixed 75m, 11 Unlink route
55 Serpentine Direct Start (project - open)

This is the bolted line directly below Serpentine's first belay, and is one of three 15m bolted variants to 'Serpentine'. Some 'Serpentine' aspirants stick-clip their way up this to avoid doing Serpentine's first pitch! Start: Start directly below the first belay of 'Serpentine'.

Trad 25m Unlink route
56 *** Sidewinder

Another excellent 15m variant to 'Serpentine'. Start: Start as for 'Serpentine' pitch 2.

27 Trad 30m Unlink route
57 *** Sneaky Snake

The visionary black streaks and water grooves about 5-8m R of Naja. Start: Start as for Naja.

33 Trad 55m Unlink route
58 *** Naja

After the long years of Steve and others being spat off before Dave cleaned it up, it's apt that this genus includes the Spitting Cobra! The strongest line on all 'Taipan', this is the left-facing arete bounding the right side of the massive scooped out area right of 'Serpentine'. It is more closely bolted than most other 'Taipan' routes, although they're getting a bit the worse for wear. The whole thing can be worked from the ground using a 70m rope (but only just!). Start: Start as for 'Serpentine'. 1. 25m (27) Gain the arete and follow it, mostly sub-25 but with an insecure dyno past the 2nd bolt. Consider a cam before the (rusty) 1st bolt, not least to avoid knackering yourself if you come off the tricky next moves. Above the 5th bolt its a bit runout to the anchor (20m rap). 2. 15m (30) Continue up the arete with much better climbing. Unfortunately it gets increasingly guano-stained up high, so take a brush, but you can avoid the worst/highest section of guano by moving left before gaining the anchor (37m rap). Awaiting the obvious extended finish from the guano ledge to the top.

30 Mixed 45m, 8 Unlink route
60 ** Nether

Almost completely superseded by 'Sneaky Snake', especially until the low aid move gets freed. But still worth recording, for those who can't climb 33! Start: Start 6-8m R of Naja.

28 Trad 25m Unlink route
61 *** Groovy
28 Sport 25m, 6 Unlink route
62 *** Groovy (+ The Groove Train)

The original version (Groovy) takes one of Taipan's best scoop lines and is ultra classic in it's own right. The new extension (Groove Train) is now the hardest route on the wall, and according to Ethan Pringle is one of the best three 5.14s in the world. Start: Start 10m up L from the base of Invisible Fist. This scramble/traverse is 10m off the ground and trickier than it looks so consider belaying across. 1. 25m (28) Groovy. Follow the disconcertingly holdless groove, deviating left around a blank bit at 15m via some crux cranks. Exciting finish well above bolt to rap anchor (30m to ground). Solid for the grade. 2. 20m (33) The Groove Train. Climb it in 1 pitch from the ground, not as a separate 2nd pitch. The sheer face above the finish of the Groovy groove is sparsely bolted up the black streak to a lower off. Obviously, it's affected by seepage. Equipped by Zac Vertrees and Mike Law (with the top lower-off added by Jake Bresnehan), this was worked by a who's who of Australian hard-men for 7 years before Ben's success. 33 for Ben, 9a for Ethan, make up your own mind.

33 Sport 45m, 10 Unlink route
63 ** Snake Flake

A strenuous single pitch, mostly superb 22-23ish but with a distinct hard section. It takes the main arete-like thing bounding the L side of this large red scooped out section of cliff. Start: Start on the elevated ledge, 3m L of the top of the boulder you scrambled up. 1. 28m (26) Easily up ramp/corner to break under roof. Scuttle R to strenuous roof flake (FH) and onto slab. A small arete (hangerless bolt) leads to the much steeper main arete with 3 FHs. A bomber titanium (!) piton plus a few small-med cams protect the roofy juggy finish to the rap station (30m to the ground). 2. 20m (-) Garry Philips bolted a 2nd pitch / extension in 2006 (still a closed project). It's a V9-ish traverse R from the anchors to the black streak, then straight up the black streak to a fairly low anchor (45m to the ground). The idea will probably be to climb it as an extension to the first pitch rather than as a separate 2nd pitch.

26 Sport 25m, 4 Unlink route
64 ** Le serpent de' pantalon

Just another incredible looking line on Taipan. It's the orange streak directly above Snake Flake's anchor, climbed in a single pitch from the ground. Probably at least 2 stars but confirmation awaited from Lee.

33 Sport 48m Unlink route
65 *** The Invisible Fist (of Professor Hiddich Smiddich)

A few pieces of gear down low on the easier sections. ** WARNING, 2011: THE CLIP-N-GO BINER IS UNSAFE - THREAD DIRECT THROUGH ALL BOLTS TO LOWER OFF ** And could someone please remove the biner, it's captive so you'll need a hacksaw. Probably the most popular route on 'Taipan' - not least because of it's spoodgy grade and the quantity of shiny stainless steel! Start: Start on the elevated ledge, just L of the top of the boulder you scrambled up, below a well-chalked slabby thin flake.

26 Sport 26m, 7 Unlink route
66 *** Fisting Party (Link-Up)

A link-up of The Invisible Fist into the top pitch-and-a-half of 'World Party'. One of the greatest single pitches in the universe for anyone with the stamina. 'Almost' a sport route (15 bolts) with only two medium wires being optional on the entire route. Start: Start as for Invisible Fist.

26 Sport 50m, 15 Unlink route
67 Jumping Viper

Vilified by Mexicans. Start on the elevated ledge, 4m R of the boulder and 2m L of a small tree. The jump is "only 25 or 26" if you're as long & strong as Rhys...

26 Mixed 28m, 7 Unlink route
68 *** World Party

And here we find the last member of "Taipan's Top 5": the stunning final pitch is one of the very best on the wall. Before you get there, there's a hard crux on the 2nd pitch. The hanging 2nd belay is best avoided by linking pitches 2 and 3, while pitch 2 is easily worked from the ground if you have a recalcitrant belayer. Start: Start on the elevated ledge, 7m R of the top of the boulder and just R of the small tree, at a short fat flake on the slab. 1. 20m (21) A worthwhile pitch in its own right, although all the mantles are somewhat above gear. Up the slabby flake then 4m R along breaks. 3 slithery mantles lead to rap anchor on ledge (18m). Cams, med. wires. 2. 13m (27) Follow fused flake up L with increasing difficulty, then a draining fingery traverse back R to 3 bolt anchor (8m to 1st belay, 25m to base). 3. 20m (24) Brilliant. Tough moves out slopey 3m roof flake, past the only remaining original bolt - consider a small cam just below to back it up. Now blast up the very steep and very exposed water groove past 4 bolts and a spicy final runout. A wire can reportedly be finagled in on the top runout, but with all that air below your remaining energy is probably better spent in braving the final moves without it! DRB rap anchor (48m to ground).

27 Mixed 64m, 9 Unlink route
73 Constrictor

Squeezed in! A 'Taipan' slab route with a crimpy crux down low. Start: Starts 3m right of 'World Party', just left of small bush growing out of horizontal crack.

21 Mixed 18m, 3 Unlink route
74 *** Anaconda

Suffocatingly powerful. Can be led as one giant pitch. Start: Start at large expanding left-facing flake 8m right of 'World Party'. 1. 18m (21) Not a great pitch. Expanding flake (FH), then traverse left across break (FH) and up slab to chain belay (15m rap). A few medium-large cams are useful. 2. 35m (28) Straight up (2 FHs) to stance on the left, then rightwards out bulge with sustained endurance climbing up to big roof. Over 2 roofs into water runnel above (2 FHs), then head off left to the 'World Party' anchors. Most leaders clean it themselves by reversing, back-jumping and re-threading their way back down the pitch (hence all the unsightly bail biners), the only alternative is to find some idiot to second you then rap off (48m). All these shenanigans will be obviated once a proper anchor is placed directly above the 2nd pitch (which HB has reportedly okayed - any volunteers?).

28 Mixed 60m, 8 Unlink route
76 * Forked Tongue

A rising traverse line across a major feature linking 'Anaconda' into Mr Joshua. Start: Start at rap chain at end of first pitch of 'Anaconda'.

27 Mixed 25m, 5 Unlink route
77 *** Mr T (Mr Josh Left Variant)

Totally classic ... but it's hard to give the third star when it's only an 8m variant of the first pitch of Mr Joshua. Start: Start as for Mr Joshua.

25 Mixed 35m, 9 Unlink route
78 *** Mr Joshua

The brilliant first pitch is one of the most popular at 'Taipan' and was a very impressive effort by the young bumblies Jared and Simon. Often cited as the best 25 (26) in 'Australia'. Pitch 2 is far less popular, but still excellent. Start: Start from the R-hand end of the ledge, 4m R of Anaconda's flake - and set a belay. 1. 28m (26) Pockets and mantles to ledge. Move R along wide break then slopes lead to a spike hold. Head R to arete then up to break. Blast up the R side of the groove above, finally trending L to a compact cave with DRB lower-off (28m to tree then swing back in to ledge, or 38m to ground). A #2.5Fr is needed to eliminate nasty fall potential below the crux bolt, & most climbers also place 1 or 2 large wires & a #3.5Fr. 2. 15m (26) A techy big dyno to start, then some great technical moves up the vague arete. 4 bolts & rap chain (15m to 1st belay, 48m to ground).

26 Sport 50m, 12 Unlink route
80 *** Sheek Naja Ket

Established after a tip-off from Jake the snake Bresnehan. "Named in honour of a great man, and possibly the best climb on the wall". Given 31 originally but has quickly been knocked down a grade. Start: Start as for Mr J.

30 Sport 38m, 11 Unlink route
81 * Tourniquet

A variant to 'Venom'. Start: Start as for 'Venom'. 1. 20m (30) An 8m direct variant to 'Venom' pitch 1. As for 'Venom' for 12m until established on the L side of the groove. Instead of traversing R, continue direct up the L side of the groove past 2 FHs to rejoin 'Venom' at the major horizontal break (optional lower-off here). Traverse L to belay. 2. 20m (27) As for 'Venom' pitch 2 until past the bulge and into the cave. Then take the L arete of the cave/scoop. It has no rap anchor - make a very exposed traverse R to Kaa's anchor (belay recommended).

30 Mixed 40m, 4 Unlink route
82 *** Venom

A beautiful scoop of rock with a tenuous traverse and remarkably sustained climbing for the length of the scoop. The business is a little short to rank up there with Taipan's very best, but it's still a 3 star route. Start: Start at the DRB atop Kaa p1, accessed as described above. (There is an old direct start with a couple of bolts (described on the 'Spurt Wall' page), but nobody bothers with it). 1. 20m (28) This pitch is almost a sport route as it contains a few fixed wires to supplement the bolts, but most people also put in a few medium cams. It's a very popular pitch due to its squishy grade, and is many climbers' first 28. Step right past FH and up reachy wall past fixed wires to big break. Swing over rooflet (fixed wire) then traverse R across scoop. Pump up the subtle R arete of the scoop (2 FHs + fixed wire) then a tricky conclusion up L to break. Clip-and-go lower-off (16m to ledge, 30m to ground), or if you're continuing up pitch 2 scuttle 5m further L along the break to belay. Originally, pitch 1 finished directly up the R side of the scoop to a ledge at the R end of the break (with at least one bolt), but this necessitated an intermediate traverse pitch and so is not the best approach. 2. 20m (28) Rarely done. Up through scoops into cave above. Out right side of cave to top. There's no rap anchor - make an exposed traverse R to Kaa's anchor (belay recommended).

28 Mixed 60m, 4 Unlink route
83 The Old Dog (project - open)

a.k.a Enter the Dragon, a.k.a. 'Mortal Combat'. This is the subtle groove about 6-8m R of Mr J's arete, and is yet another line on which all the moves have been done but it still hasn't been sent. It'll be at least 32. Has recently been projected by Nalle Hukkataival, 2012 Start: Start at the DRB at the base of 'Venom'.

Mixed 18m, 6 Unlink route
84 Rattler

2 bolt boulder start to RS. Classic!!

28 Trad Unlink route
85 ** Rattlesnake Shake

Ho hum, just another fantastic 'Taipan' route. You'll be shaking on the slab section! Continually bouldery climbing split by good rest stances. Start: Start as for 'Venom' on the ledge 15m off the ground.

26 Mixed 35m, 7 Unlink route
86 * Kaa

Wanders around like crazy in order to follow the 'weaknesses', but still worthwhile. Nearly all the bolts are in poor condition - please contribute to rebolting. You also need a light trad rack. Start: Start at ground level at the prominent left-leading flake that is located towards the right end of the 'Spurt Wall' bouldering traverse, directly below 'Venom'. 1. 25m (23) Average. Climb the flake to gain a ledge, then move off its left end past a FH (rebolted 2011) then up face and right along ledge to DRB (placed ~2005, 14m rap). 2. 25m (24) Move up and right past FH to a horizontal break. Traverse right (med. cam) and up past FH to another horizontal (cams). Right again beneath FH in steep territory (incredibly awkward to clip from below, incredibly bold to clip from above), then make a hand-traverse back left just above FH, and onto ledge with DFH (25m rap possible). 3. 15m (24) Step R, up to roof, then L to FH. Dangle out R through overhangs past 2nd FH, ignore 3rd FH, and trend R to a delicate last move onto the terrace and DFH (35m rap). A harder alternative (25) is to head straight up past the 3rd FH (see 62a on topo). 4. 15m (23) Pull up to diagonal ramp and follow it up L to spike/jug on arete. Up steep face, moving L to faint groove (wire), to rap anchor back over the clifftop. The 50m rap straight to the deck is not recommended due to rope drag. Instead, lower back to the 3rd belay, then rap 35m off Rattlesnake Shake's DRB.

24 Mixed 80m, 9 Unlink route

Topo #5346

Insufficient permissions! You have insufficient permissions to edit topos of this node.

Request Editor Permission

Topo Routes resequence
Route Grade Popularity Style
61 *** Groovy
28 Sport 25m, 6 Unlink route
62 *** Groovy (+ The Groove Train)

The original version (Groovy) takes one of Taipan's best scoop lines and is ultra classic in it's own right. The new extension (Groove Train) is now the hardest route on the wall, and according to Ethan Pringle is one of the best three 5.14s in the world. Start: Start 10m up L from the base of Invisible Fist. This scramble/traverse is 10m off the ground and trickier than it looks so consider belaying across. 1. 25m (28) Groovy. Follow the disconcertingly holdless groove, deviating left around a blank bit at 15m via some crux cranks. Exciting finish well above bolt to rap anchor (30m to ground). Solid for the grade. 2. 20m (33) The Groove Train. Climb it in 1 pitch from the ground, not as a separate 2nd pitch. The sheer face above the finish of the Groovy groove is sparsely bolted up the black streak to a lower off. Obviously, it's affected by seepage. Equipped by Zac Vertrees and Mike Law (with the top lower-off added by Jake Bresnehan), this was worked by a who's who of Australian hard-men for 7 years before Ben's success. 33 for Ben, 9a for Ethan, make up your own mind.

33 Sport 45m, 10 Unlink route
63 ** Snake Flake

A strenuous single pitch, mostly superb 22-23ish but with a distinct hard section. It takes the main arete-like thing bounding the L side of this large red scooped out section of cliff. Start: Start on the elevated ledge, 3m L of the top of the boulder you scrambled up. 1. 28m (26) Easily up ramp/corner to break under roof. Scuttle R to strenuous roof flake (FH) and onto slab. A small arete (hangerless bolt) leads to the much steeper main arete with 3 FHs. A bomber titanium (!) piton plus a few small-med cams protect the roofy juggy finish to the rap station (30m to the ground). 2. 20m (-) Garry Philips bolted a 2nd pitch / extension in 2006 (still a closed project). It's a V9-ish traverse R from the anchors to the black streak, then straight up the black streak to a fairly low anchor (45m to the ground). The idea will probably be to climb it as an extension to the first pitch rather than as a separate 2nd pitch.

26 Sport 25m, 4 Unlink route
64 ** Le serpent de' pantalon

Just another incredible looking line on Taipan. It's the orange streak directly above Snake Flake's anchor, climbed in a single pitch from the ground. Probably at least 2 stars but confirmation awaited from Lee.

33 Sport 48m Unlink route
65 *** The Invisible Fist (of Professor Hiddich Smiddich)

A few pieces of gear down low on the easier sections. ** WARNING, 2011: THE CLIP-N-GO BINER IS UNSAFE - THREAD DIRECT THROUGH ALL BOLTS TO LOWER OFF ** And could someone please remove the biner, it's captive so you'll need a hacksaw. Probably the most popular route on 'Taipan' - not least because of it's spoodgy grade and the quantity of shiny stainless steel! Start: Start on the elevated ledge, just L of the top of the boulder you scrambled up, below a well-chalked slabby thin flake.

26 Sport 26m, 7 Unlink route
67 Jumping Viper

Vilified by Mexicans. Start on the elevated ledge, 4m R of the boulder and 2m L of a small tree. The jump is "only 25 or 26" if you're as long & strong as Rhys...

26 Mixed 28m, 7 Unlink route
68 *** World Party

And here we find the last member of "Taipan's Top 5": the stunning final pitch is one of the very best on the wall. Before you get there, there's a hard crux on the 2nd pitch. The hanging 2nd belay is best avoided by linking pitches 2 and 3, while pitch 2 is easily worked from the ground if you have a recalcitrant belayer. Start: Start on the elevated ledge, 7m R of the top of the boulder and just R of the small tree, at a short fat flake on the slab. 1. 20m (21) A worthwhile pitch in its own right, although all the mantles are somewhat above gear. Up the slabby flake then 4m R along breaks. 3 slithery mantles lead to rap anchor on ledge (18m). Cams, med. wires. 2. 13m (27) Follow fused flake up L with increasing difficulty, then a draining fingery traverse back R to 3 bolt anchor (8m to 1st belay, 25m to base). 3. 20m (24) Brilliant. Tough moves out slopey 3m roof flake, past the only remaining original bolt - consider a small cam just below to back it up. Now blast up the very steep and very exposed water groove past 4 bolts and a spicy final runout. A wire can reportedly be finagled in on the top runout, but with all that air below your remaining energy is probably better spent in braving the final moves without it! DRB rap anchor (48m to ground).

27 Mixed 64m, 9 Unlink route
73 Constrictor

Squeezed in! A 'Taipan' slab route with a crimpy crux down low. Start: Starts 3m right of 'World Party', just left of small bush growing out of horizontal crack.

21 Mixed 18m, 3 Unlink route
74 *** Anaconda

Suffocatingly powerful. Can be led as one giant pitch. Start: Start at large expanding left-facing flake 8m right of 'World Party'. 1. 18m (21) Not a great pitch. Expanding flake (FH), then traverse left across break (FH) and up slab to chain belay (15m rap). A few medium-large cams are useful. 2. 35m (28) Straight up (2 FHs) to stance on the left, then rightwards out bulge with sustained endurance climbing up to big roof. Over 2 roofs into water runnel above (2 FHs), then head off left to the 'World Party' anchors. Most leaders clean it themselves by reversing, back-jumping and re-threading their way back down the pitch (hence all the unsightly bail biners), the only alternative is to find some idiot to second you then rap off (48m). All these shenanigans will be obviated once a proper anchor is placed directly above the 2nd pitch (which HB has reportedly okayed - any volunteers?).

28 Mixed 60m, 8 Unlink route
76 * Forked Tongue

A rising traverse line across a major feature linking 'Anaconda' into Mr Joshua. Start: Start at rap chain at end of first pitch of 'Anaconda'.

27 Mixed 25m, 5 Unlink route
77 *** Mr T (Mr Josh Left Variant)

Totally classic ... but it's hard to give the third star when it's only an 8m variant of the first pitch of Mr Joshua. Start: Start as for Mr Joshua.

25 Mixed 35m, 9 Unlink route
78 *** Mr Joshua

The brilliant first pitch is one of the most popular at 'Taipan' and was a very impressive effort by the young bumblies Jared and Simon. Often cited as the best 25 (26) in 'Australia'. Pitch 2 is far less popular, but still excellent. Start: Start from the R-hand end of the ledge, 4m R of Anaconda's flake - and set a belay. 1. 28m (26) Pockets and mantles to ledge. Move R along wide break then slopes lead to a spike hold. Head R to arete then up to break. Blast up the R side of the groove above, finally trending L to a compact cave with DRB lower-off (28m to tree then swing back in to ledge, or 38m to ground). A #2.5Fr is needed to eliminate nasty fall potential below the crux bolt, & most climbers also place 1 or 2 large wires & a #3.5Fr. 2. 15m (26) A techy big dyno to start, then some great technical moves up the vague arete. 4 bolts & rap chain (15m to 1st belay, 48m to ground).

26 Sport 50m, 12 Unlink route
80 *** Sheek Naja Ket

Established after a tip-off from Jake the snake Bresnehan. "Named in honour of a great man, and possibly the best climb on the wall". Given 31 originally but has quickly been knocked down a grade. Start: Start as for Mr J.

30 Sport 38m, 11 Unlink route
81 * Tourniquet

A variant to 'Venom'. Start: Start as for 'Venom'. 1. 20m (30) An 8m direct variant to 'Venom' pitch 1. As for 'Venom' for 12m until established on the L side of the groove. Instead of traversing R, continue direct up the L side of the groove past 2 FHs to rejoin 'Venom' at the major horizontal break (optional lower-off here). Traverse L to belay. 2. 20m (27) As for 'Venom' pitch 2 until past the bulge and into the cave. Then take the L arete of the cave/scoop. It has no rap anchor - make a very exposed traverse R to Kaa's anchor (belay recommended).

30 Mixed 40m, 4 Unlink route
82 *** Venom

A beautiful scoop of rock with a tenuous traverse and remarkably sustained climbing for the length of the scoop. The business is a little short to rank up there with Taipan's very best, but it's still a 3 star route. Start: Start at the DRB atop Kaa p1, accessed as described above. (There is an old direct start with a couple of bolts (described on the 'Spurt Wall' page), but nobody bothers with it). 1. 20m (28) This pitch is almost a sport route as it contains a few fixed wires to supplement the bolts, but most people also put in a few medium cams. It's a very popular pitch due to its squishy grade, and is many climbers' first 28. Step right past FH and up reachy wall past fixed wires to big break. Swing over rooflet (fixed wire) then traverse R across scoop. Pump up the subtle R arete of the scoop (2 FHs + fixed wire) then a tricky conclusion up L to break. Clip-and-go lower-off (16m to ledge, 30m to ground), or if you're continuing up pitch 2 scuttle 5m further L along the break to belay. Originally, pitch 1 finished directly up the R side of the scoop to a ledge at the R end of the break (with at least one bolt), but this necessitated an intermediate traverse pitch and so is not the best approach. 2. 20m (28) Rarely done. Up through scoops into cave above. Out right side of cave to top. There's no rap anchor - make an exposed traverse R to Kaa's anchor (belay recommended).

28 Mixed 60m, 4 Unlink route
83 The Old Dog (project - open)

a.k.a Enter the Dragon, a.k.a. 'Mortal Combat'. This is the subtle groove about 6-8m R of Mr J's arete, and is yet another line on which all the moves have been done but it still hasn't been sent. It'll be at least 32. Has recently been projected by Nalle Hukkataival, 2012 Start: Start at the DRB at the base of 'Venom'.

Mixed 18m, 6 Unlink route
84 Rattler

2 bolt boulder start to RS. Classic!!

28 Trad Unlink route
85 ** Rattlesnake Shake

Ho hum, just another fantastic 'Taipan' route. You'll be shaking on the slab section! Continually bouldery climbing split by good rest stances. Start: Start as for 'Venom' on the ledge 15m off the ground.

26 Mixed 35m, 7 Unlink route
86 * Kaa

Wanders around like crazy in order to follow the 'weaknesses', but still worthwhile. Nearly all the bolts are in poor condition - please contribute to rebolting. You also need a light trad rack. Start: Start at ground level at the prominent left-leading flake that is located towards the right end of the 'Spurt Wall' bouldering traverse, directly below 'Venom'. 1. 25m (23) Average. Climb the flake to gain a ledge, then move off its left end past a FH (rebolted 2011) then up face and right along ledge to DRB (placed ~2005, 14m rap). 2. 25m (24) Move up and right past FH to a horizontal break. Traverse right (med. cam) and up past FH to another horizontal (cams). Right again beneath FH in steep territory (incredibly awkward to clip from below, incredibly bold to clip from above), then make a hand-traverse back left just above FH, and onto ledge with DFH (25m rap possible). 3. 15m (24) Step R, up to roof, then L to FH. Dangle out R through overhangs past 2nd FH, ignore 3rd FH, and trend R to a delicate last move onto the terrace and DFH (35m rap). A harder alternative (25) is to head straight up past the 3rd FH (see 62a on topo). 4. 15m (23) Pull up to diagonal ramp and follow it up L to spike/jug on arete. Up steep face, moving L to faint groove (wire), to rap anchor back over the clifftop. The 50m rap straight to the deck is not recommended due to rope drag. Instead, lower back to the 3rd belay, then rap 35m off Rattlesnake Shake's DRB.

24 Mixed 80m, 9 Unlink route