Carrots now in place for those who wish to top rope this problem set at grade 17.
Sit start same as ELAP. Move up to the top of the scoop and then left to the thin crimp. From there use the assortment of rounded side pulls to move up and top out slightly right, same as "STWS" and "RC"
A contrived climb with a powerful technical start.
Start just right of Perfect Flake, with this easy crack out of bounds!
Using smears and two side pulls head up to the bulge on the left above the out of bounds ledge line that's about head height. Keep moving up using controlled power (no Dynos) and mantle out.
As to avoid temptation, there are only 5 useable holds for this V3.
After entering the bushes and passing a Jurassic Park like tree root vertically exposed along the wall, this is the first climb you will see.
With a pile of coal at the bottom (the old rusty bbq is in the tree root), this problem follows the iron ledge meandering up the cliff. A fun pumpy climb with good holds, for those who look for them. Once you have ridden the train tracks up to the top try not to grab grass for the top out.
This climb offers the perfect balance of height and holds!
Once on top, remove your harmonic and lament your 13hour days working at the mill...
Start in front of square cutout a bit above head height. Using said cut out and finger cracks, boost up to a slapper. Follow the angled slope, until you can slap the exposed rounded ledge under the over hanging trees and grass. Enjoy the last hold and try and top out without aid from the Ents
If going for the Onsight, clean before you climb
For full grade, finish with both hands on smoothed over ledge. Down climb is best to the left.