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Nodos en Geo-Cache Sector

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Mostrando los 45 nodos.

Nodo
Geo-Cache Sector

All single pitch.

10 Whiskers
B Descent Route C

Descent Route on the left.

15 After Taxes
22 R Superstition

A meter right of the route After Taxes is a juggy crack. Climb this, pull through a small overhang and head straight through the middle of the somewhat blank-looking face above. NOTE: This is a bold route to lead. Small cams recommended.

18 Ballad of a Teenage Queen
17 R Come Take a Trip in My Air-Ship
19 Fly Bye

Climb a direct line up the face directly between Come take a Trip in My Air-Ship and Drive on.

18 Drive On
22 Swindled Swoon

Start halfway between Drive on and Egg-Sucking Dog. Climb straight up to a long horizontal undercling and then straight through the slight roof to a pocket on the face. Pull up, and tend slightly left, staying just left of the crack at the top.

17 Egg-sucking Dog
16 Folsom Prison Blues
22 Johnny Cache

Directly in between Folsom Prison Blues and Pounce. Start up the undercut face on thin rails and head up directly to the large roof. Proceed through the roof for about 2m using the thin vertical finger crack in it. Cut loose and head up the splitter crack directly above. Continue up faces to the top.

16 Johnny Cache Wimp-out

Climb as for Johnny Cache, but bypass the roof to the right, rejoining directly above.

17 Pounce
10 Kitty-Cat
12 Why Not?
15 Feline
22 R Birthday Challenge

Start up Feline for a few moves then step right and arc up the face to a ledge. Straight up to the roof. Pull through the roof (minimal gear) and straight to top.

17 Cougar

Start ~4m right of Feline. Head up the ramp to the vague, blunt arete.

19 Felix
15 Scratch Pole
12 Going by the Book
16 Highwayman
17 In Your Mind
20 Junkie and the Juicehead
22 Bender Blender

The arête right of Junkie and Juicehead. Climb the face directly below the arete, at the roof traverse 1m left and then follow the arched, undercling crack to the arete. Straight to the top.

17 Kneeling Drunkard's Plea
11 Luther Played the Boogie
16 Fees Must Fall
20 Man Comes Around

The route starts on a face 2m right of "Luther Played The Boogy", and heads slightly right to a fault in an over lap. Ascend left facing crack before dancing right under the roof to big holds then up to the friendliest natural anchor one could ask for.

21/22 Mean Eyed Cat
22 Mean Eyed Pussy-Cat

This route is a variation of Mean Eyed Cat and follows the line under the second roof towards the right (instead of simply exiting on the left and straight up). It offers superb and sustained roof climbing with great exposure as the slab used for feet turns vertical and drops away towards the end of the roof. The cam placings in the roof split offer good protection; exit the roof on good side-pull flakes and climb up and slightly right to a biggish head of rock over which slings can be hung for anchors. There are also several smaller placings just below the head which can be used for protection or as part of the anchor set-up.

Abseil

Abseil/ Rap station.

24 Cached Out

Start on the undercut face right of Mean Eyed Cat. A series of small holds (and even smaller gear) takes you to the base of a small hanging arete/buttress. follow this to the obvious crack that is the end of Mean Eyed Pussy-Cat. Fun Line!

27 Cash's King

Starts 3-4m right of Mean Eyed Cat (about 1.5m right of the tip of the Geo-Cache Cave). The route diligently follows a fault from a left facing prow on the lip, all the way to the fault's termination at the top of the crag. Climb through the first roof, then head straight up beneath a larger roof above. Reach through this to some good holds in a rail above, about 1m left of the end of that roof. Stand up on the lip and continue following the fault to the top. This route is most likely impossible for dwarfs. Note: A 0.5 Camalot or equivalent is useful for the rail over the second roof.

23 Hung My Head

Starting 2-3m right of Cash's is a vague fault below the open book right of Cash's. A powerful start takes one to the open book & on to the top.

22 Billing Blues Direct

Instead of starting on No Charge start about 2m left on at the overlap with the undercling lip. Pull through this to a thin rail, then dead straight until you join BB at the small fin/open book. Don't wimp out and use the big holds on the left, they belong to Hang My Head: There is a whole sequence of beautiful subtle moves on that section! If you are cunning with small gear there is pro in the first 5m, however, it may be easier to just solo until the hard stuff is over. Route may be harder for the shorties, but probably better too.

20 Billing Blues

Climbs the seam on the wall between “Hung my Head” and “No Charge”. Start: Climb the awkward start of “No Charge”. At the cubby-hole, move left and up through a narrow roof, pick up the thin seam on steepish wall to the top.

17 No Charge
19 Cash Connection

Start a metre left of Orphan of the Road and climb up to a deep, horizontal slot. Tend slightly left toward the steep, reddish rock higher up, and then straight up.

19 Dome Picking

A squeeze between Cash Connection and 'Orphan of the Road'. Startup Cash Connection and step right to pull past left side of the low, small, square roof. Follow a vague seam, which is left and parallel to the Orphan of the Road crack. A tad run out. From the ledge straight to the top.

18 Orphan of the Road
24 R Grit-Slide

Climbs the fairly blank, orange wall right of Orphan of the Road. Start near the centre of the face, pull up to a rail and traverse 1m left. Follow a narrow crack to a pocket, traverse right on crimps and then up to the vague crack above. Note: A slider-nut can be placed just above the pocket, but it is marginal and so does not eliminate the possibility of a ground fall from the end of the crux sequence.

13 Pickin' Time

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