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条目 in Middle Marsh

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Middle Marsh

Middle Marsh is essentially one cluster of small to moderate sized boulders, surrounded by a handful of smaller ones. On the first boulder you come to there are a few tiny sit starts that aren't very worthwhile; the first is just right of the obvious flake line, "Unnamed #1".

Boulder 1
V0 Dog God

Sit-start off good holds either going straight up or out left to the flake.

V1 The Warrior

Crouching start off the good edge directly in front of the grass tree (spikey plant). Crimpy moves on gritty edges, straight up.

V4 Xolotl

Start sitting on the block, beneath the vague arete. Hard move up to lip and mantle.

Boulder 2
V2 Sarruma

Powerful sit-start on good holds but with poor feet at the start.

V0 Hurrian

Thin mantle 2m left of above problem, starting off the high right-hand hold.

Boulder 3

The next problems are on the obvious jumble of large boulders. The back face of this is basically the Nahaul boulder and contains the only really worthwhile problems here.

V4 Nahaul

Great thin face on vague arete starting just to the right of small tree on opposing high slopey holds. Slap for jug then mantle up and left.

V4 Nahaul Variant

Mantle direct is slightly harder.

V5 Too Many Slopers

Starts 2m right of Nahaul, on and just left of arete. Standing start on bad slopers, and find a way to get your foot up onto the one good foothold

V5 Too Many Slopers Direct

The direct sit-start of “Too Many Slopers”.

V7 Too Many Slopers SS

Sit-start going left to join the start of “Too Many Slopers”. Now contrived and superseded by Alister's beta “Too Many Slopers Direct” but cool enough to include here.

V5 Destiny's Child

Starts 1.5m left of Nahaul, on small sidepulls. Up to the jug out right, and then up and left to mantle.

V3 Girl’s Time

Up arête just right of corner to a solid mantle. Uses crack but not wall left of crack.

V6 Madi's Traverse

Start as for Nahaul and keep go left to finish above “Girl’s Time” on slopey holds.

V0 The Writing’s on the Wall

Corner crack from a sit or stand.

Boulder 4

Small Boulder with a single mantle problem.

V2 Pac-Man

Single move mantle problem. Sit-start on block, mantle overhang on slopers and good feet.

Boulder 5
V0 Dangun

The arete from the right-hand side.

V0 Feveron

Arete from left-hand side.

V1 Over Analyzed

Face just right of arete, without using the arete.

Boulder 6
Hands Free

The cool hands free slab just to the right of “Disillusioned”.

V3 Disillusioned

Don't ever bother, but if say, everything else is being climbed: Very close to the ground. Undercut sit-start off obvious slopey hold in front of small tree. Watch your feet.

Showing all 27 条目.

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