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Nodes in Ningadhun

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Node
Ningadhun

The first major feature seen on entering the park. It appears to be a volcanic plug but is in fact a remnant of an ancient lava flow.

18 Excentric

The route takes the obvious crack below the abseil tree at the base of the descent gully.

Up the crack to the tree.

14 Ewbank's Nose

Up short corner to ledge. Move onto nose on left then up to tree and chains.

Start: Short corner 3m right of 'Excentric'

17 The Gravity Syndrome

Offwidth 15m right of descent gully.

21 Catharsis

Corner with orange bulge on North face. Fight your way through the Australis Grass being careful to not get poked in the eye. Up through bulge at 12m then up crack.

18 I heard It on the Grapevine

A massive rockfall has demolished part of the first pitch. Seems like it hasn't been repeated since.

  1. 30m (-) Up and left along vine, up past bushes, then up corner.

  2. 15m (18) Up to roof, up wide overhanging crack then left up line.

Start: 5m left of 'It Went Like Clockwork'.

20 It Went Like Clockwork

Strenuous and sustained climbing straight up the corner to top.

Start: Initialled.

21 Silver Shadow

Up slab and bulgy wall to twin crack corner.

Start: The twin crack corner immediately left of 'Machine-gun Etiquette'

18 Machine-gun Etiquette
  1. 35m (-) Up slab 10m left of 'Saturation Point' to base of corner and grassy ledge. Up until below overhang then step right to ledge.

  2. 15m (18) Step left into corner and up through overhang to top.

17 Saturation Point

A fine line on good rock. Start at the NW corner. A wide crack on the left side of a prominent pillar, 20m left of Seaview.

  1. 25m (-) Climb to the big ledge on the top of the pillar.

  2. 20m (-) Short cracked wall to roof which may be bypassed by an undercling around left or more strenuously up crack to the right.

  3. 15m (17) Into corner and up it (17) or easier exit onto a ramp across right 1m (grade 14 alternate finish)

14 Seaview
  1. 10m (-) Up chimney left of big pillar on West corner to large ledge.

  2. 16m (14) Up left crack in corner to small stance at 13m then right to good ledge.

  3. 14m (-) Right into crack, up to terrace. Walk left to base of chimney.

  4. 20m (-) Chimney, then wall on left. An awkward mantelshelf, then up.

17 Ocean Drive
  1. 15m (17) Up Chimney, through bulge and up to large ledge.

  2. 25m (-) Up left crack in corner as for 'Seaview' pitch 2, but continue up line to terrace.

  3. (-) Crack-line 3m right of final chimney of 'Seaview'

Start: 15m down from 'Seaview'

17 Moose the Goose

Up crackline belaying either above or below two bulges at about half height.

Start: 12m right of 'Ocean Drive'.

19 A Jam for All Seasons

Steeper than it looks. Original initials may still be visible. Start about 15m left of 'Helen of Troy'.

  1. 23m (19) (crux) Straight up crack then trend up left to belay ledge at base of short corner.

  2. 40m (-) Continue trending across left to a ledge at base of large corner. Up corner crack to top.

17 Cloud Zero

'An unmemorable lead'

  1. 15m (-) Crack to ledge.

  2. 45m (-) Crack on left, then back right.

Start: 3m left of 'Helen of Troy'.

17 Helen of Troy
  1. 15m (17) Up chimney and around boulders at 8m then up crack to ledge and bush.

  2. 45m (17) Up crack in corner on right.

Start: Initialled 'T'. 15m left of prominent pillar on South face.

19 Bags Be the Farmer
  1. 40m (-) Up wide crack in pillar to top of pillar, then slabby stuff to belay below shallow corner crack.

  2. 40m (19) Keep heading up. Take a good selection of cams.

Start: Initialled. 15m right of 'Helen of Troy'.

18 Industrial Unrest

Start. The next big corner left of 'Overexposed'. An imposing line. Straight up to the Clayton's off-width at the top. Good pro. Good jambs. Good time.

21 Overexposed

Start immediately right of vintage 'Carrington' graffiti.

  1. 40m (-) Follow the obvious line to a good belay ledge about 7m below triangular roof.

  2. 25m (21) Crux. Up, keeping right, to just below the roof, delicately traverse left to continuation crack. Tricky move to get established in this and then easily to top.

20 Gentle Giant

The finger crack which splits the huge face on the SE wall above "foxe" graffiti. Up right of lip of first overhang then up.

19 Sleepless Moon
  1. 25m (-) Up the wall just right of 'Gentle Giant', then veer slightly left into groove and up to ledge.

  2. 30m (-) Traverse left into 'Gentle Giant' and finish up it.

20 The Soft Touch

An easy 20.

  1. 30m (-) Up the corner between 'Sleepless Moon' and 'Classical Gas' to ledge.

  2. 20m (20) Directly up past a short but interesting crux.

18 Classical Gas

Varied climbing up a beautiful line. Start. The crack to the left of Blood Sports.

  1. 45m (18) Climb to the orange corner and up this till it is convenient to step right to a wall crack. Up this and through overhang to large ledge. (The Promenade).

  2. 20m (12) From righthand end of 'The Promenade' climb through overhanging crack to the top.

22 Blood Sports

A committing lead. Start at the crack to the left of The Prow.

  1. 45m (22) (equal crux) Crack and wall climbing to belay ledge on the left at height of small overhang.

  2. 20m (22) (equal crux) Step back right into crack. Follow this to the top with some wall climbing.

20 The Prow

Up corner exiting right onto arete at 3/4 height. Up though large bush.

Start: The corner just left of the fence.

18 Lonely Escalator

The crack just left of the cave, on the remnant fence line. Bridge your way passing a fig tree.

20 Dancing Fool

The crack which splits the arete just right of 'Lonely Escalator', about 10m left of cave. Initialled.

Note - could not locate the initals.

22 CC Rider

The crack through the cave roof.

13 M1 Bathroom Wall

Up the wall trending right. Two pitons for aid. Start: 2m left of the descent gully.

Showing all 29 nodes.

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