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Nodes in The Stones

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The Stones

A variety of boulders spread across the hillside above the road - some slabs, walls and well featured steeper lines. Quite a few lines already done, but a lot of lines left to go, including some massive ones.

Stones Throw sector

The area clustered around the big boulder visible from the road.

Stones Throw sector
V0 Tumbling Dice

On the right side of the first big boulder you can see from the road. Follow the set of balanced flakes up the left arete and step up onto the slab above.

V3 Stone Cold

Stand start on the ledge, up from Tumbling Dice. Start a couple of metres left of Edgey, with some half decent crimps. Up the slab to reach the end of the horizontal flake (be careful with the end of the upper flake, which is a bit loose), then head slightly right across the upper part of the block following good edges, to finish about a metre left of Edgey. It's also possible to traverse in to the top part from along the flake, starting as for Edgey Sit, at around v2.

V0 Edgey

Stand start on the narrow ledge. Straight up the right side of the wall, with great edges all the way.

V1 Edgey Sit

Sit start as for Stones Throw, then traverse the nice flake to join Edgey.

V0 Stones Throw

Sit start at good features about a metre left of the right arete, and then straight up.

VB Wild Flower

Up the slab, on the opposite side of the boulder to Stone Cold.

V1 The Phat Flake

Sit start left of the tree, on the boulder a few metres behind Edgey. Up and over the flake, and onto the main block.

V6 Dry Stone Wall

Stand start right of the tree. A hard start, with good compression (look for the crimpy right hand sidepull and the undercling toe hook) and layback moves up the seam. A harder sit start also looks possible.

V4 Just 14

Stand start up the excellent undercut prow, to the right of Dry Stone Wall. An easy layback start up the left side of the prow and walking feet up the adjacent block, before committing to the airy finish up the prow itself. A harder variant without using the adjacent block is still to go.

VB Skipping Stones

The wall behind Just 14. Sit start at the good jug, and straight up.

VB Skipping Right

Sit start as for Skipping Stones, but follow the seam to finish around right.

V0 Trivial

Sit start and up the crack

V0 Blackberry arete

Stand start 2m right of Trivial and up the blunt arete

VB The Flake

#historic This route no longer exists: A large flake used to lean on a bolulder a few metres up the hill from the Stones Throw boulder.

Rock n Roll sector

A variety of excellent boulders spread through the trees, left across the ridge from the Stones Throw sector.

Rock n Roll sector
V2 End of the Book

Crimp up seam with no room for era - boulder seen 20m from Laurel Camp rd

V0 Phat Crack

Crack to the left of EOTB, actually quite fun

V0 Muffy

The rising slab with underclings

V4 Hardenbergia

The thin and shallow crack a couple of metres to the right of muffy. -35.370133, 148.923828

Egg boulder

The massive boulder you can see from Stones throw

V0 Headed for the Sun

Stand start and up, on the top side of the big egg boulder. Also the easiest way off this boulder.

Drive bloc

The second massive boulder that runs parallel to the egg

V1 Drive

On the slabby wall, directly behind the massive egg boulder. Up the slab, left of Redline.

V4 Redline

Stand start up the wall and crack, onto the high slab above.

V3 Cyclone Launch

Up the right side of the Drive wall. Stand start at the left end of the horizontal break, or sit start at the far right of the break and traverse over. Straight up with side pulls and crystals.

VB Grasschopper

Stand start and up the easy slab, at the top end of the Drive block. Also one of the easier ways off this block.

V0 The Bargain

Stand start on the small ledge, left of Grasschopper. Some crimps to start, then up onto the rolling slab.

V4 Supershooter

Stand start in the steeper middle part of the wall, just to the right of the small ledge. Straight up on crimps, moving onto the slab above.

V0 Hotdoggin

Stand start with a good edge, where the high wall transitions into the scoop. Into the scoop and then up to the highest point on the wall.

King of the Road bloc

Immediately above the Drive bloc, and along the path to AC/DC.

VB Boogie Van

On the next boulder up the hill from the Drive block. Up the easy wall, directly opposite Grasschopper.

V1 Weird Beard

Stand start and up the left side of the wall.

V2 King of the Road

Stand start and up the crimpy wall and seam.

VB No Dice

Up the arete and wall, in the alcove left of King of the Road. An even easier alternative is to run feet up this wall, laybacking the block behind.

AC/DC bloc

From between the Egg/Drive boulders, head up the hill and find the track that skirts King of the Road, before dropping down to the large wall of AC/DC.

V0 Sin City

At the start of the excellent big wall, about 20 metres along and then down from the King of the Road block. Sit start and up.

V4 Hells Bells

Stand start a few metres right of Sin City. Up the wall.

VB Dirty Deeds

Stand start and up the wall just around the blunt arete from Hells Bells, without bridging over to the wall on the right. Needs another clean once dry.

V4 Jailbreak

Stand start off the small block at the base of the wall, then straight up on small crimps.

V4 Thunderstruck

Stand start at the right hand end of the block, with a line of crimpy hand holds to start. Up the wall, easing in the top half.

V0 Let there be Rock

Stand start and up the wall, at the far end of the ACDC block.

V1 Let there be Rockover

Stand start at the right end of the undercling, near Fire your Guns. Traverse the undercling to join Let there be Rock.

V1 Fire Your Guns

Sit start with the undercling and side pull, on the back side of the ACDC block, a couple of metres up from Let there be Rock. Follow the arch around and up. It's also possible to stand start at Let there be Rock and then follow the underclings around to join the arch, at around the same grade.

VB Regal Begal

Sit start and up the featured wall, just across from the end of the ACDC block. [still needs a track]

Hot stuff 'n co
V3 Paint it Black

Facing the track on the next boulder along from the Drive block. Sit start and up on good holds.

V4 Hot stuff

Sit start at the base of the wall/prow using the pedestal for feet. Straight up with good compression moves, using whatever comes to hand. The stand is also worthwhile, and goes at about V0.

V1 Lizzy lizard the crack wizard

Sit start with feet on pedestal and hand in the bottom of the crack. Pull on, do a few jams and top out. Check the crack for the resident blue tongue before setting off.

V3 Sticky Fingers

Sit start at the good jug, on the wall just around left from 'Hot stuff' . A couple of ways to do this one, all around the same grade.

V1 You Never Give Me Your Money

Mantle on good crimps.

V2 Razor Blade Smile

Low sit start at the crack, left of Sticky Fingers. Big holds but awkward climbing up the flake/cracks.

VB Tracy's Arete

On the fin visible behind Razor Blade Smile. Sit start and up the right side of the arete.

V0 Brown Sugar

Sit start on the left side of the arete, then up using the arete and holds further left as useful.

V4 to V5 Rollin' Rollin

Circumnavigate the boulder behind Sticky Fingers. Sit start from the large edges just right of the bottom corner, and proceed left. The crux is getting under the prow at the top end.

Tool bloc

The boulder straight ahead when heading across the hill from Hot Stuff and Co (i.e. between the What you Want and Play with Fire blocs).

V3 Undertow

Sit start at the base of the undercling, heading up and slightly left using the flakes etc.

V3 Lateralus

Stand start right of Undertow, with good sidepulls but poor feet. Up to small crimp rail and top out.

V3 Cold and Ugly

Stand start around left of Lateralus. Thin start, then straight up to features on and over the lip.

What you want

Follow the track along from Hot stuff, and veer left just before the Tool bloc.

V4 You Can't Always Get What You Want

Another 20 metres or so across the ridge from the Paint it Black boulder, heading down after crossing the barbed wire. Stand start of the right of the small starting ledge, with sharp crimps. Up and across to finish as for Monkey Man.

What you want

Tend right and top out, the holds are there, but they're all bad

V2 Monkey Man

Sit start on the left side of the wall, with the narrow start ledge. Up with crimps to the sloping top, then up and over. The stand start goes at around v0.

Play with fire

Find the track behind Brown Sugar, or follow the old fenceline up from just before the Tool bloc.

V2 Play with Fire

20m or so along the ridge from the Paint it Black boulder, heading right/up when you reach the barbed wire. This boulder is down on the left after a few metres. Sit start on the left side of the arete, and then up using the horizontal seam and holds on the arete. Beware the top stacked block round to the right on the way down, as its quite wobbly.

V3 Burnt

Sit start at the left of the horizontal break. Traverse all the way right, and finish up Play with Fire

VB Start Me Up

Stand start and up the nice slab, on the back of the Play with Fire boulder.

Streetfightin' bloc

Follow the old fenceline up from near Play with Fire, or head straight behind the King of the Road bloc.

V2 She's a Rainbow

Visible ahead slightly to the right, when approaching the Play with Fire boulder. Sit start with good compression side pulls, then straight up.

V5 Rainbow Man

Sit start as for She's a Rainbow, then move left to join the Street Fighting flake and continue left to finish up that problem.

V4 Street Fighting Rainbow

Sit start as for Street Fighting Man, then traverse around the arête to finish up She's a Rainbow.

V5 Street Fighting Man

Sit start with the good flake, on the face left of She's a Rainbow. Up and slightly left into the face and scoop.

V0 Stone Age

Stand start and up the left side of the wall

V2 Stone Rage

Stand start left of Stone Age at the blunt end of the block, then traverse right around to finish at She's a Rainbow.

Prog Rock Sector

Just started development, but already a few very good problems and several more to go.

Prog Rock Sector
V3 Pigs on the Wing

On the steeply undercut boulder behind Breathe etc. Low sit start, matched on the low jug. Up and slightly left to the good holds below the lip, then up and over.

V0 Signs of Life

On the big boulder towards the top of this sector. Up the slab, with a couple of seams down low to help.

V4 Breathe

Sit start below the start of the diagonal underclings, a couple of metres right of Signs of Life. Up using the underclings and then crimps on the wall above.

V4 Have a Cigar

Sit start below the sharp right facing flake, about a metre right of Breathe. Up the flake, tending slightly left at the top (shares some high holds with Breathe, but from the other side).

V5 Learning to Fly

Stand start at the undercut arete, with a good compression hold on either side. Pull up and left onto the face, then straight up.

V0 Marooned

Stand start and up the obvious corner, a couple of metres round from Learning to Fly.

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