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Nodes in Ngā Kohatu Whakarakaraka o Tamatea Pōkai Whenua / The Port Hills

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Showing 1 - 100 out of 2,533 nodes.

Node
Ngā Kohatu Whakarakaraka o Tamatea Pōkai Whenua / The Port Hills
Albert Terrace

There is easy access to the top of the cliff.

Albert Terrace
West Side of The Canyon - Terrace Two

40 meters up the ravine.

18 Ducks on Stilts
19 Jesus Carries The Can
West Side of The Canyon - Main Crag
12 Potato
13 Small Boys
16 Pygmy
13 Black Mamba
17 Baboon
13 Panther
14 Black & White
17 The Glimmerman
17 Rongbuk

Looks chossy, but is solid. Interesting climbing

19 Naked Ape

A squeeze route between 'Rongbuk' and 'Peggy Peggy Phew' using their bolts as protection and traditional gear.

21 Glenview 21

First to Third bolt on Quacker then third and fourth on Peggy Peggy Phew then across to rongbuk then finish on the anchor for The Glimmerman

20 Peggy Peggy Phew

Move straight up to the third bolt then move right before finishing.

15 Quacker
13 Defenced
14 Kinny
16 Itbeckonstan

Climb left of the cave.

15 Ramahana Road

Move up right of the big cave.

19 Postman Road
15 50 Cents' Worth
16 In Tim's Backyard
17 Dirty Washing / In a Rush

Climb the steep and crimpy face to shared anchor with 'Leonie / I Bit My Tongue'

17 Leonie / I Bit My Tongue

Stem up the corner on some insecure holds.

18 Kopu's Edge
17 Chinese Ladder

A nice line through the centre of the face. Bolts are really close so a great beginner top rope or a beginner lead.

East Side of The Canyon - Cave One
M5 One
M5 Two
M5 Three
M6 Four
M7 Five
17 Pigeon Dance
17 Six
East Side of The Canyon - Cave Two
15 No Secateurs
17 Oasis
16 It's A Date
14 Non Sequitur
15 Mrs Brown Goes Left
15 Victoria
17 Lemming Polka
12 Radiata
16 Party Starter
Ampitheatre Wall

for detailed approach and route description please visit http://climbnz.org.nz/nz/si/canterbury/port-hills/ampitheatre-wall

Ampitheatre Wall
Flax Wall
20 Close to the Edge

Access is via a 25m abseil. There are two bolts with rusty hangers (look dodge) that are separated by more than 5m. It is possible to sling a boulder (be careful which one you choose) to back up the first bolt you encounter. Probably best to leave the rap line hanging while you are climbing. It is possible to escape via Night Moves, but this requires a lead from the anchor up moderate terrain with factor 2 potential. Best solution is to take 2 ropes + long slings + cordelette and ascending gear to climb out.

20 Fragile

Access is via a 25m abseil. There are two bolts with rusty hangers (look dodge) that are separated by more than 5m. It is possible to sling a boulder (be careful which one you choose) to back up the first bolt you encounter. Probably best to leave the rap line hanging while you are climbing. It is possible to escape via Night Moves, but this requires a lead from the anchor up moderate terrain with factor 2 potential. Best solution is to take 2 ropes + long slings + cordelette and ascending gear to climb out.

20 Simon’s Line

Access is via a 25m abseil. There are two bolts with rusty hangers (look dodge) that are separated by more than 5m. It is possible to sling a boulder (be careful which one you choose) to back up the first bolt you encounter. Probably best to leave the rap line hanging while you are climbing. It is possible to escape via Night Moves, but this requires a lead from the anchor up moderate terrain with factor 2 potential. Best solution is to take 2 ropes + long slings + cordelette and ascending gear to climb out.

21 Topographic Ocean

Access is via a 25m abseil. There are two bolts with rusty hangers (look dodge) that are separated by more than 5m. It is possible to sling a boulder (be careful which one you choose) to back up the first bolt you encounter. Probably best to leave the rap line hanging while you are climbing. It is possible to escape via Night Moves, but this requires a lead from the anchor up moderate terrain with factor 2 potential. Best solution is to take 2 ropes + long slings + cordelette and ascending gear to climb out.

Left Wall
19 Gray Matter

Access is via a 25m abseil. There are two bolts with rusty hangers (look dodge) that are separated by more than 5m. It is possible to sling a boulder (be careful which one you choose) to back up the first bolt you encounter. Probably best to leave the rap line hanging while you are climbing. It is possible to escape via Night Moves, but this requires a lead from the anchor up moderate terrain with factor 2 potential. Best solution is to take 2 ropes + long slings + cordelette and ascending gear to climb out.

19 Rain Dancer

Access is via a 25m abseil. There are two bolts with rusty hangers (look dodge) that are separated by more than 5m. It is possible to sling a boulder (be careful which one you choose) to back up the first bolt you encounter. Probably best to leave the rap line hanging while you are climbing. It is possible to escape via Night Moves, but this requires a lead from the anchor up moderate terrain with factor 2 potential. Best solution is to take 2 ropes + long slings + cordelette and ascending gear to climb out.

17 Gravel Road

Access is via a 25m abseil. There are two bolts with rusty hangers (look dodge) that are separated by more than 5m. It is possible to sling a boulder (be careful which one you choose) to back up the first bolt you encounter. Probably best to leave the rap line hanging while you are climbing. It is possible to escape via Night Moves, but this requires a lead from the anchor up moderate terrain with factor 2 potential. Best solution is to take 2 ropes + long slings + cordelette and ascending gear to climb out.

17 Thunder Road

Access is via a 25m abseil. There are two bolts with rusty hangers (look dodge) that are separated by more than 5m. It is possible to sling a boulder (be careful which one you choose) to back up the first bolt you encounter. Probably best to leave the rap line hanging while you are climbing. It is possible to escape via Night Moves, but this requires a lead from the anchor up moderate terrain with factor 2 potential. Best solution is to take 2 ropes + long slings + cordelette and ascending gear to climb out.

19 Stanley Street

Access is via a 25m abseil. There are two bolts with rusty hangers (look dodge) that are separated by more than 5m. It is possible to sling a boulder (be careful which one you choose) to back up the first bolt you encounter. Probably best to leave the rap line hanging while you are climbing. It is possible to escape via Night Moves, but this requires a lead from the anchor up moderate terrain with factor 2 potential. Best solution is to take 2 ropes + long slings + cordelette and ascending gear to climb out.

19 Gas Guzzler

Access is via a 25m abseil. There are two bolts with rusty hangers (look dodge) that are separated by more than 5m. It is possible to sling a boulder (be careful which one you choose) to back up the first bolt you encounter. Probably best to leave the rap line hanging while you are climbing. It is possible to escape via Night Moves, but this requires a lead from the anchor up moderate terrain with factor 2 potential. Best solution is to take 2 ropes + long slings + cordelette and ascending gear to climb out.

16 Night Moves

Access is via a 25m abseil. There are two bolts with rusty hangers (look dodge) that are separated by more than 5m. It is possible to sling a boulder (be careful which one you choose) to back up the first bolt you encounter. Probably best to leave the rap line hanging while you are climbing. It is possible to escape via Night Moves, but this requires a lead from the anchor up moderate terrain with factor 2 potential. Best solution is to take 2 ropes + long slings + cordelette and ascending gear to climb out.

20 Rising Damp

Access is via a 25m abseil. There are two bolts with rusty hangers (look dodge) that are separated by more than 5m. It is possible to sling a boulder (be careful which one you choose) to back up the first bolt you encounter. Probably best to leave the rap line hanging while you are climbing. It is possible to escape via Night Moves, but this requires a lead from the anchor up moderate terrain with factor 2 potential. Best solution is to take 2 ropes + long slings + cordelette and ascending gear to climb out.

Rear Wall
19 Groper

Access is via a 25m abseil. There are two bolts with rusty hangers (look dodge) that are separated by more than 5m. It is possible to sling a boulder (be careful which one you choose) to back up the first bolt you encounter. Probably best to leave the rap line hanging while you are climbing. It is possible to escape via Night Moves, but this requires a lead from the anchor up moderate terrain with factor 2 potential. Best solution is to take 2 ropes + long slings + cordelette and ascending gear to climb out.

18 Catch of the Day

Access is via a 25m abseil. There are two bolts with rusty hangers (look dodge) that are separated by more than 5m. It is possible to sling a boulder (be careful which one you choose) to back up the first bolt you encounter. Probably best to leave the rap line hanging while you are climbing. It is possible to escape via Night Moves, but this requires a lead from the anchor up moderate terrain with factor 2 potential. Best solution is to take 2 ropes + long slings + cordelette and ascending gear to climb out.

19 Flounder

Access is via a 25m abseil. There are two bolts with rusty hangers (look dodge) that are separated by more than 5m. It is possible to sling a boulder (be careful which one you choose) to back up the first bolt you encounter. Probably best to leave the rap line hanging while you are climbing. It is possible to escape via Night Moves, but this requires a lead from the anchor up moderate terrain with factor 2 potential. Best solution is to take 2 ropes + long slings + cordelette and ascending gear to climb out.

18 Full Length Feature

Access is via a 25m abseil. There are two bolts with rusty hangers (look dodge) that are separated by more than 5m. It is possible to sling a boulder (be careful which one you choose) to back up the first bolt you encounter. Probably best to leave the rap line hanging while you are climbing. It is possible to escape via Night Moves, but this requires a lead from the anchor up moderate terrain with factor 2 potential. Best solution is to take 2 ropes + long slings + cordelette and ascending gear to climb out.

17 Looser Cruiser

Access is via a 25m abseil. There are two bolts with rusty hangers (look dodge) that are separated by more than 5m. It is possible to sling a boulder (be careful which one you choose) to back up the first bolt you encounter. Probably best to leave the rap line hanging while you are climbing. It is possible to escape via Night Moves, but this requires a lead from the anchor up moderate terrain with factor 2 potential. Best solution is to take 2 ropes + long slings + cordelette and ascending gear to climb out.

Right Wall
19 Excursion

Access is via a 25m abseil. There are two bolts with rusty hangers (look dodge) that are separated by more than 5m. It is possible to sling a boulder (be careful which one you choose) to back up the first bolt you encounter. Probably best to leave the rap line hanging while you are climbing. It is possible to escape via Night Moves, but this requires a lead from the anchor up moderate terrain with factor 2 potential. Best solution is to take 2 ropes + long slings + cordelette and ascending gear to climb out.

17 Bridging Over Flora

Access is via a 25m abseil. There are two bolts with rusty hangers (look dodge) that are separated by more than 5m. It is possible to sling a boulder (be careful which one you choose) to back up the first bolt you encounter. Probably best to leave the rap line hanging while you are climbing. It is possible to escape via Night Moves, but this requires a lead from the anchor up moderate terrain with factor 2 potential. Best solution is to take 2 ropes + long slings + cordelette and ascending gear to climb out.

20 Thin Wall Special

Access is via a 25m abseil. There are two bolts with rusty hangers (look dodge) that are separated by more than 5m. It is possible to sling a boulder (be careful which one you choose) to back up the first bolt you encounter. Probably best to leave the rap line hanging while you are climbing. It is possible to escape via Night Moves, but this requires a lead from the anchor up moderate terrain with factor 2 potential. Best solution is to take 2 ropes + long slings + cordelette and ascending gear to climb out.

19 The Long Way Home

Access is via a 25m abseil. There are two bolts with rusty hangers (look dodge) that are separated by more than 5m. It is possible to sling a boulder (be careful which one you choose) to back up the first bolt you encounter. Probably best to leave the rap line hanging while you are climbing. It is possible to escape via Night Moves, but this requires a lead from the anchor up moderate terrain with factor 2 potential. Best solution is to take 2 ropes + long slings + cordelette and ascending gear to climb out.

18 Easterly Breeze

Access is via a 25m abseil. There are two bolts with rusty hangers (look dodge) that are separated by more than 5m. It is possible to sling a boulder (be careful which one you choose) to back up the first bolt you encounter. Probably best to leave the rap line hanging while you are climbing. It is possible to escape via Night Moves, but this requires a lead from the anchor up moderate terrain with factor 2 potential. Best solution is to take 2 ropes + long slings + cordelette and ascending gear to climb out.

24 Hall Mark

Access is via a 25m abseil. There are two bolts with rusty hangers (look dodge) that are separated by more than 5m. It is possible to sling a boulder (be careful which one you choose) to back up the first bolt you encounter. Probably best to leave the rap line hanging while you are climbing. It is possible to escape via Night Moves, but this requires a lead from the anchor up moderate terrain with factor 2 potential. Best solution is to take 2 ropes + long slings + cordelette and ascending gear to climb out.

23 Prickly Cold

Access is via a 25m abseil. There are two bolts with rusty hangers (look dodge) that are separated by more than 5m. It is possible to sling a boulder (be careful which one you choose) to back up the first bolt you encounter. Probably best to leave the rap line hanging while you are climbing. It is possible to escape via Night Moves, but this requires a lead from the anchor up moderate terrain with factor 2 potential. Best solution is to take 2 ropes + long slings + cordelette and ascending gear to climb out.

21 Boyzone

Access is via a 25m abseil. There are two bolts with rusty hangers (look dodge) that are separated by more than 5m. It is possible to sling a boulder (be careful which one you choose) to back up the first bolt you encounter. Probably best to leave the rap line hanging while you are climbing. It is possible to escape via Night Moves, but this requires a lead from the anchor up moderate terrain with factor 2 potential. Best solution is to take 2 ropes + long slings + cordelette and ascending gear to climb out.

24 Conundrum

Access is via a 25m abseil. There are two bolts with rusty hangers (look dodge) that are separated by more than 5m. It is possible to sling a boulder (be careful which one you choose) to back up the first bolt you encounter. Probably best to leave the rap line hanging while you are climbing. It is possible to escape via Night Moves, but this requires a lead from the anchor up moderate terrain with factor 2 potential. Best solution is to take 2 ropes + long slings + cordelette and ascending gear to climb out.

23 Purgatory

Access is via a 25m abseil. There are two bolts with rusty hangers (look dodge) that are separated by more than 5m. It is possible to sling a boulder (be careful which one you choose) to back up the first bolt you encounter. Probably best to leave the rap line hanging while you are climbing. It is possible to escape via Night Moves, but this requires a lead from the anchor up moderate terrain with factor 2 potential. Best solution is to take 2 ropes + long slings + cordelette and ascending gear to climb out.

The Far Wall
22 Viagra

Access is via a 25m abseil. There are two bolts with rusty hangers (look dodge) that are separated by more than 5m. It is possible to sling a boulder (be careful which one you choose) to back up the first bolt you encounter. Probably best to leave the rap line hanging while you are climbing. It is possible to escape via Night Moves, but this requires a lead from the anchor up moderate terrain with factor 2 potential. Best solution is to take 2 ropes + long slings + cordelette and ascending gear to climb out.

21 The Bit on the Side

Access is via a 25m abseil. There are two bolts with rusty hangers (look dodge) that are separated by more than 5m. It is possible to sling a boulder (be careful which one you choose) to back up the first bolt you encounter. Probably best to leave the rap line hanging while you are climbing. It is possible to escape via Night Moves, but this requires a lead from the anchor up moderate terrain with factor 2 potential. Best solution is to take 2 ropes + long slings + cordelette and ascending gear to climb out.

Barnett Park

From Main Rd at Moncks Bay, take Bay View Rd and drive to the end of it where Barnett Park is located

Barnett Park
No.1 Buttress
Barnett Park No.1 Buttress
17 Treachery
17 Redundant
14 Pre-emptive Burp
13 Sonic Bloom
14 Communicate
Barnett Park
The Escarpment
Barnett Park The Escarpment
16 Ornithosis Groove
13 Strange But True
19 Psychological Problems
Barnett Park
Closed The Buttress
Barnett Park Closed The Buttress
21 If Not Now

Damaged during the earthquakes.

13 Behind The Wall

Damaged during the earthquakes.

Barnett Park
Closed The Gully
Barnett Park Closed The Gully
18 All The Right Noises

Damaged during the earthquakes.

Barnett Park
The Cave

Steep cranking, permadraws, sika and link-ups.

The crag with the greatest concentration of hard routes in Aotearoa / New Zealand.

Showing 1 - 100 out of 2,533 nodes.

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