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Nodes in Donkerhoek

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Showing all 15 nodes.

Node
Donkerhoek

Around the corner from Aalwynkrans there is an open book with 4-5 routes. Start on the little platform.

15 The Magician’s Nephew

On the left hand face. Try to stay away from the obvious crack on the left. Shares the 3rd bolt with PS.

16 Pleasant Surprise

In the middle of the left hand face. Climb to the anchors on the right.

17 The Bulge

Just to the right of PS. Share some of the bolts and the same anchors with PS. A thin start. Run out between 3rd and 4th but easy.

19 The Stair Case

The right hand side of the open book. The crux is right at the start. The rest is just a nice climb. After the second draw, keep left. Straight up is very easy but with no draws.

14 Piece of Cake

To the right of TSC. Follow the obvious line from the bottom and share last bolt and anchors with TSC. First bolt is rather high, but easy.

18 Up in Smoke

Just to the left of POC. A tricky start. Don't fumble the third bolt.

22 Pixy Toes

About 13m right from POC before you get to a huge overhang. Start on an arête. The fun starts after you’ve clipped the third draw.

24 Monster

The obvious line under the huge roof, halfway between PT and KA. Climb into the open book to clip the 3rd. Use a longer draw on the 2nd to reduce rope abrasion. You can tie off on the 3rd, wile the be-layer unclip the 1st to reduce drag. Chimney up the open book to the roof. Here the route splits in two. Use a fist jam above you and then move right onto the face, Monster Crunch 10D or go left, Monster Munch 9D and follow an arête to anchors.

14 - 17 Kid’s Arête

Start in a little corner where there is an overhang on your left with a knobbly face above it. Start on the right and climb unto the face on the left as soon as possible. Go to the arête ASAP with your feet on the little bulge as far down as you can. Climb the arête to the anchors. The further left you stay the more difficult it is – the further right, the easier.

14 Kid’s Corner

The same as KA and share the same bolts with it. Stay on the face, though, and use different anchors as well as the last 2 bolts.

21 Little leap of Faith

From the boulder, 3m out from the start of HW and ID, jump to the first hold on the face above the huge roof. Be carefull when on top rope not to land yourself back onto the boulder if you miss the hold! Climb the face to a ledge and then across the horn to the anchors.

20 Holy Water

Start on some blocks in the puddle under a roof. (Keep your feet dry!!) Crank the roof through the obvious line with some good under clings to a chock stone. Climb the face only (20+) or the chimney (9) to anchors.

20 Intelligent Design

Start the same as HW. Do not climb onto the chock stone after the roof, but stay on the arête to the right all the way to top.

24/25 Blitz Krieg

Starts about 3m to the right of HW and ID right underneath the power lines.

Showing all 15 nodes.

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