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Nodes in Western Wall

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Showing all 20 nodes.

Node
Western Wall

Cliff faces N. Walking time 20 minutes. GR 304839

18 Dogs Outside the Eternal City

Excellent short climb. Looks harder than it is. Thin seam at left end of left buttress is entered from left, then fol-lowed. Step right at its top and finish up V-line above.

19 The Kingdom of Nothingness

Steep and a little pumpy. Climb attractive undercut seam 4m right of Dogs Outside The Eternal City, finishing up that climb.

14 A Close Thing

Middle line on left buttress; 2m right of The Kingdom Of Nothingness. Scar at half-height indicates where a large flake pulled off as leader was laybacking off it. Steep pocket pulling up line.Left below final overhangs to Dogs Outside the Eternal City.

17 A Close Thing Direct Finish

Exposed. Also a direct finish for The Kingdom Of Nothingness. Straight up to final overhangs. Step left past fixed piton runner, then back right on to hanging arête above it.

16 Publish or Perish

Up diagonal crack on right side of left buttress to ledge. Up weakness in wall above, easing.

19 Misery

Unbalanced; bouldery start, then easy. Undercut blunt arête 5m right of Publish Or Perish. Cairned 1m left of start

16 Samakand

Flake-roof between Misery and Distant Relation.

18 Sanity Break

Looks unprotected and desperate but is neither. Recommended. Roof and bulging wall just right of Samakand.

15 A Distant Relation

Distinct crack near left side of right buttress.

15 Days of Wine and Roses

Good, varied climbing. Climb pockets1m right of A Distant Relation, then short slab and short left-facing corner.Up and left to finish up A Distant Relation.

17 Days of Wine and Roses Direct Finish

From final overhang, hand-traverse right. Pull through bulge, then short wall above.

16 The Illusion of Power

Classic climb with a dramatic finish.Recommended. Up pocketed weakness 4m right of Days Of Wine And Roses. Up right in shallow corner, then over hangs.

13 Left in the Lurch

About 200m right of The Illusion Of Power is a wall with a huge fallen blocking front of it. Cairned. Left In The Lurch is subtle weakness in middle of this wall.

19 Black Hunter

Brilliant. Up wall 2m right of Left In The Lurch to right-curving flake. Exit left from top of this. Step right and climb wall direct.

16 Cruise Control

Good. Crack starting in right-facing corner 2m right of Black Hunter.

20 Little Wing

El steepo. Up left arête of flake-crack2m right of Cruise Control. Step right at overhang and pull onto wall above. Straight up to finish direct over next overhang.

18 Show and Tell

About 200m right of Little Wing is a series of enormous blocks below the cliff and just left of red roofs. Above the blocks and left of the buttress with the red roofs is a wall with a thin crack up its left side. Crack. Finish on ledge below easy ground. To get off, traverse left (belayed), then descend easily.

18 Swamp Harrier

Good climbing. Climb wall 5m right of Show And Tell to blocks under over-hang. Up and left over overhang to ledge.

17 Bird On The Wing
  1. 20m Thin wall 2m right of Swamp Harrier. Traverse 4m left at sloping ledge.

  2. 15m Knobbly crack (poor pro).

Showing all 20 nodes.

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