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Frog Buttress

Crack climbing par excellence. While the cracks aren't pure splitters, they are very, very excellent!

East of the access track

Routes East (to the right walking down) of the scree slope track that heads down from the car park.

All the climbs are listed from the far left side to the right side as you face the cliff.

As per the sign on the walk in, if you require emergency assistance quote "right side".

East of the access track
19 Blood Brothers

The obvious 10m wide crack 15m left of the arête of 'Parasite Drag'. The wide upper half is protectable by RP's, if you don't have big gear larger than a #6. After the initial difficulties, scramble up over blocks to decent fig tree. Take care with the loose rocks.

22 Parasite Drag

Hard to stay out of Noose! Thin climbing up the arete. Up a short crack to the ledge, the piton fell out years ago, luckily small wires provide adequate pro. Tricky moves lead to the fixed hanger. Finish direct up a small corner.

18 Noose

The main crack splitting the pillar with a right trending diagonal. The difficulties lie in the first diagonal section, and getting established in the crack. The body crack can be avoided by climbing the face to the left.

15 Hanging Tree

Not the best climb at Frog! Climb the second crack right of Noose to a small ledge. From there go straight up with a desperate mantle to finish. Belay at the small tree.

17 Erectile Kingpin

Go up the twin edged corner to a stance on the large ledge. From there, strenuous jamming up the left facing corner to another ledge. Then easily to the rap chain.

24 Plate Tectonics

Brilliant! A sustained and somewhat committing climb with a number of technical sequences. Start up EK and step R off the ledge to the FH. Continue up past a second FH and then run it out a long way to a piton under the right side of a tiny rooflet (can be backed up with a green Alien). From there, step left and up the obvious crack to finish.

23 De Facto

Good face climbing but close to MP. A strenuous start up the thin seam just right of PT leads to a good stance. Up shallow corner and arete (crux) to finish up the widening crack. On the FA Kim did it on the gear in the seam, but it's easy - and much more sane - to lean across R and place a cam in MP before the crux.

16 Materialistic Prostitution

A classic introduction to the fine art of hand jamming. A good safe lead if you are new to Frog. Climb the obvious crack to the right of DF, to where the crack ends. Step right and finish easily up the chimney. DRBB.

14 Electric Lead

A good safe introduction to Frog at the grade. Climb the line R of MP past a shallow cave. Tricky moves around this lead to a chimney to the ledge. Most people finish the route at the rap chain on the ledge but you can continue up in the V-groove for another 6m to the top (not as much fun).

17 Wizards Back

Makes a good second pitch to either of the two preceeding routes. Step warily off the ledge onto the right wall with a crescent moon shaped crack (watch the factor 2 fall off the ledge). Proceed up with much joy, and even more exposure!

22 Yeah, Yeah, Yeah!

A lot scarier now that the 1st piton has fallen out. Start up EL, but step R out of the cave, and up to a stance at a bolt (Hanger is missing). Go up to the eerie piton hole (gear possible), and continue up the arete to the second piton. Finish directly up the nose.

15 Iron Butterfly

A great warm up climb. Climb the left wall with great hands and pro in the back of the off-width to 10m. Then at roof go out and up using left wall again. Good stance on top of pillar, more good gear and another off-width section to the top of this next section. Use a tree not far back from the top of the route.

13 First Layback

Start up SAW, step left and up onto a ledge. From here either scramble off R, or finish up the easy corner of IB. Not very good.

10 Sunday Afternoon Walk

Short but good. An interesting chimney and jamming problem featuring great protection throughout. A tricky move to exit adds spice to life!

17 R The Big O

Complete crap with a large ledge below very poor pro. If the kamikaze in you must do this, go up the ledges left of WA, and do a layback sequence up the friable flakes to the ledge.

16 Winston Alley

A great little climb and a good introduction to sustained bridging. The obvious corner left of Tardis. A hard 1st move gets you to a stance. From there, keep going with constant surprises to the top. Excellent gear throughout.

23 Vis-à-Vis

Contrived to say the least. Climb the arete to the right of WA past a bolt runner, without stepping into either of the surrounding climbs. There are far better routes to be climbed!

13 Tardis

Solid for the grade. Up the steep little corner, then take the left of the 2 grooves from the stance at 1/2 height. Be wary of filthy, loose exit.

16 Dunston

Horrible. Looks a lot better than it is. The wide flake and crack to the left of Century.

16 Century

A nice jamming session with excellent gear, starting out with hands and finishing with easy off width onto the ledge.

21 R A Hundred and One

A bold lead. Thin, strenous and poorly protected moves feature throughout this route up the face just right of Century. This was graded 17 but if you go directly up the face it's easily 21. Maybe some holds have come off, it's not the best rock, and the gear is very poor. Easily toproped off the chains though.

Rickety Kate Pillar

The following four (4) climbs are located on the detached pillar directly above Winston Alley.

This pillar can be accesses by climbing any of the routes from "First Layback" to "Tardis".

18 Kronk

Yet another case of putting a route up just to get your name in the guide! The climb steps left at the ledge after RK corner, and has one hardish move to the chain on the tree. Good for a change of scene.

20 Rickety Kate

Absolute class! This fine sweeping corner is one of the best routes on the cliff. The climb offers magnificent bridging and laybacking, with strenuous thin hand jams and locks just to make your day! Superb protection the whole way settles the nerves... a little!

23 Coconut Ice

Barely separate climbing R of RK. On clipping the bolt, step down and R, then up on this flakes and holds to the top. Place pro in RK to keep it sane.

22 Bloody Mary

OK climbing up a steeper than expected line. 2 possible starts both feature poor rock and protection. Coming in from the left up past the hollow flakes and the rooflet or up the grotty corner to step in from the R on good holds. From here, up a crack system basically formed from wedged rocks. Not recommended to lead this.

Below Rickety Kate Pillar

The next routes start from below Rickety Kate Pillar, on the ground level and to the right.

16 Horse-drawn Zeppelin

Quite hard and technical. Crank up the initial corner, staying in the L of the 2 cracks. From there, a desperate few moves across and right lead to jugs and a widening crack. Easily to the top.

17 Side-pocket Shot

The crack 1m R of HDZ. Grunt up this on good gear to a stance and ledge at half height. Continue up the right face (completely unprotected), or alternatively finish up the easy corner system on top of HDZ. Star only applies for the "non-death variant".

13 Electric Mud

Up the easy corner with good gear to be found. Pause for a moment to ponder the tricky exit move, flop onto the ledge and hoot for joy!

23 Gum Nut

Climb straight up the arete immediately R of EM. One bolt shows the way. Protection can be found by stepping L and putting gear in EM (desperate). Delicate and fun climbing.

22 The Acorn Tree

A great second pitch to GN. Starts about 10m R of the Rickety Kate pillar. Desperate moves off the ledge gain the first of 2 bolts. Delicate and technically challenging moves to the top, spacious protection!

14 Moll

Absolutely disgusting climbing up the chimney to the R of GN. Many loose boulders, crap moves and thick vegetation all make this an absolute joy on some weird and sick planet.

22 No Name

A crappy little wall with holds that occasionally stay attached! The short orange wall about 10m right of Moll has one bolt. Once above this, go up and right on good holds.

16 The Bed-sitting Room

More dodgy moves up loose and dirty rock. The lichen and choss filled corner to the right of NN.

14 Shit Heap

Despite the name, this is a good route to learn the basics of crack climbing. TR access can be gained by scrambling up from the left.

17 Shit Heap Original finish

Squeeze behind tree above Shit Heap and up corner. Then exit Left and gully bash to the top. Grunty down low

22 Parallel Universe

Start up TSLD until the rest under the hanging arete. Plug in a nest of gear, whimper a little, then veer up and left running it out a long, long way until the horizontal break. Cry with relief, put in some 'thank god' gear, and continue easily to the top. Rap as for TSLD. Very run out.

21 The Stars Look Down

Classic face climbing. The thin seam takes you to a good stance at half height. Up the strenuous corner and airily onto the face. Continue shakily on (mostly) good holds. Poor gear to start and a few further moments of fiddly gear and friable rock. Easily to the top. Rap chain on the ledge.

15 Mechanical Prune

Quite good. Varied techniques are required to ascend this fine corner. Up the groove past a tree, then to an awkward constriction. Thrutch up this like a madman, or step onto the R face and skip the difficulties.

17 Dynamite

Not a beginner lead! Start at MP and veer right up the shallow seam. There are good placements to be found, but they are quite small, and a little fiddly. Continue up the face with quiet desperation and dodgy wires until the ledge comes to hand. Step L and finish up MP. The original route started up the thin seam on the R face, and was graded 22.

11 R Condor

Disgusting leading up a crappy line to an even more grunty body chimney! Numerous holds and chock stones have fallen out of this route over the years, and the route has been reduced from one of class to that of complete infamy. Belay from MP chains.

18 Last Picture Show

Not a great addition to the cliff. Up Condor for a while (you have already been warned!). Step R into a horrible, groin-breaking, wide V-groove with not a lot of good protection.

20 Back Row

Wander (probably roped) up gully right of Condor towards top of MPFC belay at base of left facing corner. Up this, then up finger crack and offwidth (which you can't see from the ground), left of the orange corner of Fawlty Towers. At ledge, step out right up finger crack. Scramble up to lookout to get off.

22 Fawlty Towers

Step off the ledge where MPFC finishes, behind a large tree to an orange corner capped by a small roof at 5m. Traverse shakily R under this to a ledge. Balancy and technical moves upward bring a smile to your face!

22 Yodel up the Valley

The first bolted route at Frog! Kim Carrigan promptly skipped the bolt on the second ascent, reclaiming the hardness of Frog from the bolt-clipping infidels! Starts at the small crack 3m L of MPFC (although most parties start from the ledge above). Off-balance moves up the thin diagonal crack to an awkward move into a sentry box to gain a rest. From here, clip the bolt, step R, and blast straight up the face to easier ground.

21 Boris and Natasha

Shaky climbing on friable holds. Up the bottom crack of YUTV to a ledge. Lean out R and clip the bolt. Step down and traverse out R to the arete. From here, bowel quivering moves lead past another bolt, and some questionable RP's to the top.

24 Boris And Natasha DS

Thin, fingery and reachy direct start to BAN. Not the greatest but worth doing if you're in the area. Up the face 2m L of MPFC, follow the bolts.

19 Monty Python's Flying Circus

Really good. The desperate blank V-groove once had a piton in it, although the "Ethics Police" removed it... 3 times! (It had been climbed for 15 years without need of a piton!) Despite appearances, the groove can be climbed quite safely using friction, prayer and a whole bunch of RP's and micro cams. Flop onto the ledge, whimper and gaze upwards! From here a magnificent corner featuring 3 cracks and classic climbing await you.

19 John Cleese's Python

A variant finish to MPFC. Start up MPFC, from the ledge turn away from the amazing corner on the left and tear up the grotty crack on the right wall.

18 X Death Road 2,000

Complete crap. The horrible blank line 3m R of MPFC actually looks a lot better than it is (which is really saying something). Climb directly up the line over numerous loose blocks, piles of dirt and the bones of the last maniac who was desperate enough to lead such utter mank.

19 Peaches and Cream

Some people really like this climb; I don't. Climb the shallow corner 5m R of DR2000 and then follow the line. Fiddly pro and dirty rock add to the experience. Belay either hanging from the tree (desperate but strangely cool), or get onto the ledge R of the tree and belay from there.

15 Tarzan's Dilemma

Tarzan was on drugs! The dirty groove past a tree to a ledge. Continue up the corner R of PC. Keep going up the mank until you want to either stop, or kill yourself from getting on such utter rubbish.

22 Boltophobia Arete

The crappy little arete in between TD and AG. It features one crotch destroying high step, and that's about it! Gear can be found in the corner to the R (AG).

13 R Asbestos Grapefruit

The second masterpiece in the "lord of the crap climbs" trilogy. Up the corner R of BA. Continue up a broken and heavily vegetated line, with loose rocks thrown in for free!

15 R Let it Bleed

Scott Camps summed it up best when he said "Let it be Forgotten". Up to a short tricky corner in the vertical jungle. It's so bad that it actually makes AG look like a good alternative!

20 Yokomo

Really good, but very short. Boulder up the shallow corner on small gear to the ledge. A few moves up the grunty corner take you to the next ledge. Carefully up loose gully to DMEG anchor or a short down climb to some rap trees.

22 Tight Lips and Cold Feet

Classic climbing. Start up Yokomo, and at the ledge take a deep breath, swing out onto the arete and up to a stance and a carrot bolt. The bolt looks to be in the wrong place, but is exactly where you need it! A high runner is possible in Yokomo to stop decking out. From there, fantastic and constantly absorbing climbing leads to the top. RPs are essential at the top.

16 Mainliner

Pretty tough little climb, but well worth it. Up the pillar to the perfect line. Blast up this to a desperate mantle onto the ledge. From there up easily.

18 Dave Mank's Electric Gorilla

Bridge the pillar and crack line up to a good stance. Step R into the crack and up. Brilliant jamming. Go R up the gully to the abseil tree.

22 Dave Mank's Electric Gorilla Direct Start

Great finger locking up a thin seam. A little tricky to protect lay backing, but well worth the trip. Quite technical and strenuous.

17 Dave Mank's Electric Gorilla Direct Finish

At the ledge, keep going straight up the scooped arete, as opposed to stepping off R to the tree. Good for a change of scene, but that's about it.

20 Trap for Young Players

The super thin finger crack to the right of DMEG. Short and pumpy, the difficulties are over within a few moves. Rap as for DMEG.

21 Not Another Bowie Name

Hard to find. Starts high in the mank below (R as you face the cliff) the tourist lookout. Climb up a short crack on a small orange faced buttress. From the horizontal, launch directly up the face.

14 Don Speed's Electric Bird

The crappy corner to the right of TFYP is a close contender for the "worst route on the cliff" award. A single move among the bushes and mank may be found.

20 R Cut Short

Crappy and dangerous. The corner found on the L side of the dark buttress to the R of DSEB. Up this and then traverse off L.

19 R Cheetah

The R hand line on the same buttress. Disgusting, confused climbing that goes nowhere.

9 R Fluorescent Mank

Why would you do this to yourself? Strap on a chainsaw, gloves and helmet... then thrash for glory up the line of least vegetation and mank to the top of the broken amphitheatre.

11 R Revolution

A revolution goes around and around, constantly smacking you in the face. Well named! A horrible moss-laden chimney at the start is a fair indication of the quality of broken rock and climbing that is to follow.

18 Thing

Left of Erg is a 5m block. Boulder the L arete of this to the top. Good climbing, but falling would not be pleasant.

20 Erg

One of the most impressive lines on the cliff. Bridge up the line until the pillar stops. Step into the crack and blast up the ever widening crack. Chock stones and large gear can protect the top body chimney adequately.

22 Erg Direct

Brilliant, the way to go if you can climb the grade. Up the finger crack without bridging. Note: There have been several serious accidents on this route due to "perfectly placed" cams ripping out of the crack in the first 10m.

20 Erg Variant Finish

A good way to avoid the body chimney of Erg. Step L into a short finger crack and blast up this to the top. Quite good.

25 Hard Nose

Classic arete climbing. For the original version, go up BL, step out L at the fixed hanger. Blast up the arete past 2 more hangers while your right arm gets the workout of the century! Finish up BL.

26 Hard Nose DS

Not the original, but even better than Hard Nose. Step out L a little lower than the original to a square cut hold on the arete. Clip the carrot bolt and proceed to wobble up 4m of balancy desperation bringing amazing movement and positions to hand.

22 Black Light

Brilliant climbing up an amazing line. A thin and bouldery start leads to a searing corner of unsurpassed quality. Thin hand jams and finger locks lead exhaustingly to a ledge. From there, continue easily to the belay tree.

Done by Coral Bowman (US) in 1976, when it was 21, likely the first female ascent at this grade in AU.

18 Blood of the Christ

Bridge and jam up the initial corner (which is still a bit dirty) until it eases in the middle. Head up the chimney and exit left around the chockstones. The protection is fine if you take a 5 camalot. Rap from anchors above CIT.

22 Child in Time

Simply amazing. A tough start leads to one of the most sustained and awesome climbs imaginable. Take some microcams for the start. The climb itself is a contender for the best route on the cliff, regardless of grade.

28 Debrilla

Originally named "Dobrilla" by ML after a friend, a typo in the guide resulted in Debrilla.

An awesome climb featuring strenuous and unique movement to gain the top. Mixed wires and bolt protection lead the way, with a desperate arete slapping technique similar to bear hugging fridges required to gain the jug. Finish at DBB rap anchor at the top of arete.

18 Resurrection Corner

A hardish move onto the ledge (step in from the R) gains a rest. From here blast up the unrelenting twin crack system until your arms and legs wish to explode! Gain a slight rest under a bulge, and then blissfully climb the single crack to the ledge. Take a few 3-4 camalots. Walk L through the cave/chimney to rap off as for BC.

21 Venom

Classic off-width thrashing up a glass smooth overhanging crack line... surprisingly unpopular really! Finish up a finger crack. It is very difficult not to step on or kick your gear out of place on the way up. Football jersey, jeans and knee pads are optional! Climbed by Ted Cais and Ian Thomas with one rest and avoiding the direct finish in July 1973.

17 Fat Mattress

Start up Venom and step R at 3m. Bridge up a slightly overhanging corner crack system to a ledge. Crank hard off the ledge to get up the next hand crack with some difficulty, then to a rest. Easily to the top. Bolt anchor/belay. Used to be graded 15!! Climbed by Rick White and Ian Cameron by aiding the start in Jan 1971.

25 Fat Mattress Direct

Access to Frog has been restricted previously due to phytophthora outbreaks.

The rangers have installed a boot scrub station. Please use these and help prevent the spread of the disease.

For more information, see here: http://queenslandclimbing.yuku.com/topic/7354/Update-on-Frog-Closure

2020 note: As of 2020, all wood fires are banned at Frog. The use of gas or other camp stoves is not affected.

24 Swashbuckler

Micro-arete 2m R of FM. One lonely rusty FH.

15 Holy Ghost

The disgusting body chimney R of FM. Destroy your body, grunting up this disgusting excuse for climbing, finish as for FM.

24 Keep Left

Brutal climbing, sustained and difficult. Crank up the smooth line, all sorts of lay-aways and locks are required to grunt up this one. Fiddly microwires and microcams protect the crux. Continue up to anchor on Fat Mattress.

22 Lead-lined Lothario

Desperate and grunty finger locking up a glass smooth corner then continue up to anchor of Fat Mattress. It can be made considerably easier by use of the "secret" foot jamming technique. Buy Rob a beer at the pub for all the info!

23 The Anti-Crookneck

A good second pitch to the two previous routes. The ridiculously blank looking corner 5m L of KL with 2 pitons is where this mission starts! From there continue desperately until it is possible to wobble R to easier ground. Step L when able to, and finish steeply up the L side of the arete. Double ropes are thoroughly recommended for this lead.

25 Carrion Comfort

Named "Forever Young" by Rob when he freed the line... although it had already been named Carrion Comfort by the FA party! A visionary effort by Rob Staszewski, and, for a long time, the hardest route put up by a local climber. Desperate locking and laybacks lead the way up the leaning corner. Great gear can be found, stopping to place it is the trick! Rap anchor. A test piece for any aspiring crack master!

27 Catcher in the Rye

Super thin face climbing up the shallow V-groove. A high runner can be placed by climbing up Inquisition and stepping across as high up as your ethics let you. Kim had 7 hex nearly half way up the route on the 2nd ascent. Top rope the initial section (achieved by using The Force/levitation), then go up the sustained corner.

23 Inquisition in the Rye

Probably been done back in the dark ages when people actually tried Catcher in the Rye, but a great link up worth recording to promote it. Avoid the impossible bit of Catcher in the Rye by following Inquisition to the ledge then step left into the top corner of Catcher in the Rye. Great rock and climbing the whole way. Rap as for Inquisition (60m rope needed)

19 Inquisition

Really good climbing that deserves to be more popular. Follow the crack system to the large ledge. From here, blast up the off-width corner, stopping to wonder how people stay attached to WK! Step R up a face crack, to anchors on ledge (60m rope needed). Multiple pieces of 5 camalot size are essential to do this route safely.

22 Thrutching is the Reward of Thrutching

Originally done as a second pitch to Inquisition in the Rye, the orange V groove above has some rather desperate moments.

32 Whistling Kite

An amazing, proud, inspirational line. The thinnest of cracks bisects this imposing face. Even the ants at Frog fall off this thin face! There was some controversy over the decidedly French style of the FFA, but no one can question the talent and skill required to ascend such an amazing line. Bolts and small wires can be found.

30 Pokamoko (and the Valley Girl)

Start off the pillar below WK. Grunt up the initial off-width with a shaky cam keeping things sane. A line of bolts leads the way up this route with stunning positions and insanely classy movement throughout. The top section is quite run out, and very thin.

V6 Pils problem

Straight up block below Whistling Kite using both aretes

20 Cannabis Crack

A long sustained pitch up a striking line from the thin and steep start to old fashioned thrutching up the top third with good rock throughout. Quite a good route to go and beat yourself up on. Either climb down to the Whistling Kite chain or up and across to Blood, Sweat and Tears.

17 Blood, Sweat and Tears

A classic grunt up a great line with a tree at half height. Quite strenuous and difficult in places, but excellent protection is available throughout. Head R at the top. Originally graded 15! Has been the scene of several serious falls.

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