Mostrando os 53 nodes.
Node |
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Pirate's Cove
Good area for moderate problems in a fun setting. |
Pin Scar Area
Far left section of cove. |
Pin Scar Area |
5.8
★★ Knob City
Problem goes up the arete at left edge of cave on good jugs. |
V0
★★ Pin Scar
Overhanging crack just right of the arete. Can be slimy. |
V3
★★ Pin Scar Direct
Start on Pin Scar but go right to finish. |
V4
Poodle Toss
Start on Pin Scar but finish on Poodle Press. |
V5
Poodle Press
Start 4' right of Pin Scar and go straight up. |
V3
City Ordinance Crack
Sloper crack that starts back in the cave and traverses up and left. |
Green Burrito Area
This is the next section to the right from the North side of cove. |
Green Burrito Area |
V0
Stem Gully
This is the gully just to the left of the end of the Green Burrito Traverse. |
V1
★★★ Green Burrito
Really good traverse problem that goes either direction. |
Not Even Area
Area just right of Green Burrito. |
Not Even Area |
V7
Chips Ahoy
Follows the overhanging arete. |
V8
Arabesque
Straight up to the overhang. |
V2
★★★ Not Even
Up the overhanging face to the knobs. |
5.9
5.9 Lieback
Good lieback practice. |
5.5
Easy Lieback
Easy lieback. |
Crystal Clear Section
Area just left of cave in center of face. |
Crystal Clear Section |
5.8
The Layback
Layback crack left of main face. |
V7
Faith
Straight up the left side of the face. |
V2
★★★ Crystal Clear
Really good problem going up the face to a crack near the top. |
V3
★ Italian Fall
Right side of face. |
V4
Shark Tooth
Start on Italian Fall and then traverse right above the cave to finish. |
V3
★★★ Anabel
Not pictured. Climb up and out the right side of the Cave for the "jugs" in the middle of the roof. |
Hinge area
Routes just left of the stairs. |
Hinge area |
5.9
★ Rib Romp
Left side of face to juggy bulge. |
V0
★ Daves Problem
Straight up over a couple of ledges. |
5.8
★ The Pyramid
Look for the triangle shaped feature. Straight up. |
V0
★ Pin Hole
Go straight up using what looks like an old pin scar. |
V0
★★ Fale Problem
Go straight up using undercling/hole ledge as mantle. Committing |
V0
★★ Hinge Indirect
Start on Fale and traverse right to finish on Hinge. |
V4
★ Hinge Direct
Start directly under the arete in the overhang. Straight up. |
V0-
★★★ The Hinge
The moderate classic at the Beach. Move onto the arete from the right and go straight up. Sequency. |
V2
★★ CF's Edge Crank
Start on Hinge but go straight up. |
V0+
★★ Head Above the Stairs
Start on Hinge then head right using obvious line of holds. DO NOT FALL. |
Cave Area
Area left of the stairs that includes the large cave. |
Cave Area |
V2
Little Ricky
Straight up and over the bulge closest to the stairs. |
V4
Big Ricky
Same start as Little Ricky but finish right. |
5.8
Baby Ricky
Start under the overhang and go straight up. |
5.7
Lieback
Lieback the large crack/chimney. |
V0+
★ Gather Up
Use the arete right of the corner without using the left wall. |
V0
★★ Onion Man
Start from the large jug and go straight up. Height/sand dependent. |
V4
★ Diamond Man
Start at the back of the cave and take the line that exits about 4' left of where Iron Man exits. |
V1
★★ Diamond Man Dyno
From the cave exit holds for Diamond Man, make a big throw and go straight up. |
V3
★★ Iron Man Roof
Start at back of cave and exit at low point in center. |
V3
★★ Iron Man Traverse
From the low point at center of cave, move up and left following holds above roof and finishing at the top of Gather Up. |
V5
★★★ Full Iron Man
Combine Iron Man Roof with Iron Man Traverse. |
V0-
★★★ Tin Man
Start where Iron Man exits the cave and go straight up. Area classic. |
V1
★ Sand Gully
Start right of Tin Man and go straight up the usually sandy gully. |
V4
The Clit
Start 5' right of Sand Gully. Straight up. |
V3
The Parlor
Start in cave and climb straight out and up. |
V0+
★ High Over Beached Whales
Start from high ledge going straight up and left. |
V0
The Shelf
Starting from the shelf, move up trending right. |
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