Showing all 30 nodes.
Node |
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Middle Head
Ideallic location with bullet hard black rock overlooking beautiful sandy white beach. |
Lowtai cave
Idyllic location on bullet hard black rock on the beach with soft sandy landings, potential for futuristic bolted climbs. |
Lowtai cave |
V3
★★ Mr. Squiggle
Start R on rail move L through crimps, undercling and then back down through block slopers and crack before moving back up to finish on the juggy rail of BU |
V1
★ Bear Essentials
Sit start and up crimps. Note - The sand level does move occasionally obscuring the sit start foot holds. |
V3
★★★ Left Shrinkage
Sit start on two low holds, up to block. Note - The sand level does move occasionally obscuring the sit start foot holds. |
V2
★ Right shrinkage
Sit start at two jugs, and straight up crimps into undercling, and mantel over. Note - The sand level does move occasionally obscuring the sit start foot holds. |
V3
★ Balls up
Sit start as Left Shrinkage and head left and up mantle directly over. Note - The sand level does move occasionally obscuring the sit start foot holds. |
V1
★ Bottoms up
Warm up problem here. |
V2
★★ Chickenhawk
Up pockets to crimp then to the top. Please don't mantel this problem, to preserve the vegetation above. |
V3
★ Pot Luck
Start 1m R of DLAJF. Move up through obvious jugs before pushing out to the final, shallow-dish of a hold |
V1
★ TBD
Layback line to a big reach. Jump from top, watch the vegetation. Please don't mantel this problem, to preserve the vegetation above. |
V0
Dance like a Jellyfish
Crimpy start finishing off with a large move to a good jug. |
V2
★ The Crows Nest
Sit start. Up through obvious blocks into small jugs before stepping/mantling R onto large block. |
V3
★★ Fix Up, Look Sharp
An extension of TCN. From the top of the block stand high and move up through small sharp pockets. Match finish in obvious horizontal break. A rascal of a climb with dizzying heights..... |
V0
★ Meat Hook
Up big flakes to large jug. Easy but fun. |
V0
★ Razor Blade
Start as for Meat Hook but veer left after the meat hook flake to finish at jug. |
V4
★★ Lowtai Traverse
Same start as P.P. Low ball, traversing R through features at about 1m height above the sand. Once at the obvious corner traverse R at about 2m above sand. same finish as P.P. |
V4
★★ Pandanus Pass
Same corner block match-start as Sandgroper. From here at the caves edge traverse R over sharp, juggy holds of M.H and R.B and through blocky jugs to corner. Continue R along wall to obvious rest halfway through route. Continue R through until Pandanus. Use face holds the whole way (i.e. the top of the wall is out). |
V6
★★ Sandgroper
Stand start match on the obvious corner block above ledge. Move up through block and into obvious corner crack. Follow to top where it is dissected by a diagonally left sloping seam. Move through obvious pocket/block at the bottom L-hand end of this seam and continue out left to sharp jug. Move up and R to finish in obvious pocket. Scope for extension. |
Smells Fishy
Still a project ... |
V3
★★ Dank Guano Traverse
Starting from the ledge beneath S.G. traverse L and low past the start of S.F. and into an obvious deep crackline. Finishes at constriction. |
The Pandanus Garden
The broken upper tier wall above and to the right of Lowtai Cave. No sandy landing up here it's all grass and rocks. Relatively good quality sections of rock but there are chossy bits. Mainly high ball climbs |
The Pandanus Garden |
VB
★ Pockatoo
A good beginners route with interesting juggy features up a small slab. A little blocky at top. Easy descent to the R. |
V2
★ Cornered
Starts 1m R of TC. Up broken corner. |
V1
★★ The Cache
A slab of interesting features. Follow out left before heading up to top out. See P for descent notes. |
V0 R
★ Padanus Nut Run
This route starts at the R-hand end of the upper tier. Access by climbing any of the routes below and carefully traversing L or walking up descent path. Up short broken crack and into large juggy crack (running diagonally L) before exiting up obvious top-out. Note: This short route is very exposed! |
The Far Side
The rock walls on the south side of Middle Head. |
The Far Side |
V4
★★★ No Lobster No Cry
Start in bottom of crack beneath overhanging block. Follow crack diagonally up and L to get established on arête before committing to an awkward mantle top out. |
V2
★★ Crab Stick
Start at broken crack lines/blocks L of the arête of NLNC. Move up features and finish through same awkward mantle top out as for NLNC. |
V1 R
★ Spike The Sabotaging Sea Urchin
The obvious crack line 4m L of NLNC. Follow line up and out. |
Showing all 30 nodes.