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Nodes in Trackside Boulders

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Showing 1 - 100 out of 123 nodes.

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Trackside Boulders

Multiple boulders along walking track or a little up into bush.

Snot Blok

Large boulder approx 150m ENE of Monolith Boulder.

Snot Blok
V6 Gone Fishing

Sit start out of the wombat hole on sharp edges (left one well left under fallen tree... if you start on the 2 close edges take a grade off). Hard moves up and slightly right via sharp crimps to exit left of nose goblin (you never make it as far right as the slope). The left hand lip of the boulder is also out.

V6 Nose Goblin Direct

Low sit start 1.5m left of NG jugs at poor left hand slimp and obvious flat cut edge for right (if starting with the incut crimp on right hand give yourself solid V4). Hard moves via sharp crimps to gain the LHV of NG. Jugs on standard start out for feet also.

V4 Nose Goblin

Sit start as per Boogers. Up and left via crimps or direct via sloper/right hand side pull (easier). Good problem. Start hold is now quite loose (1/02/19)

V3 McFly

SDS Straight up from the jug via sidepulls, gaston and left edge of the runnel. Rebrushed after 20 years when first developed.

V5 Boogers Direct

Start as for Boogers but instead of moving right muscle up through runnel gastoning slopes either side.

V4 Boogers

Sit start matched on jug. Move right, then up laying off sloping rails and crimps. Start jug is now quite loose (1/02/19)

V1 Loogie

Sit start, traverse left under overhang on good holds, then up.

V0 Snot

Sit start up over bulge using many jugs

Sidetracked Boulder

Obvious boulder touching the track just past the access track to Snot Blok. The slightly overhung face away from the track offers a couple of pleasant juggy traverses.

Sidetracked Boulder
V0 Sidetracked

Pleasant juggy right to left traverse starting where the boulder touches the track. Been done as a SDS, but better as a standing start. Top out at the left end of the face.

V0+ On Track

SDS Diagonally up left

V0 Backtracked

Left to right traverse of the face. Again like Sidetracked has been done from a SDS but better started standing. Finish on the slabby trackside face.

V2 Fast Track

SDS left end. Low traverse of the face keeping below the line marked for Sidetracked. Grade is variable depending on which holds are eliminated.

Squat Block

Block just off the path in front of Thin Face.

The obvious traverse from right to left continuing on from the SDS of Black Star Oblivion was also done but is not worth repeating.

Squat Block
V0- Naraka

SDS on the left side of the short concave face into the scoop.

V0 Cyber Soul

SDS middle of the concave face to jugs

V0+ Precious

SDS right side of the concave face with crimps above to hidden incut in the slab above.

V2 Vision

SDS as for Precious veering rightish via sidepulls and eliminating the hidden incut on that problem.

V4 Firestorm

SDS Up veering slightly left

V3 Black Storm

SDS as for Black Star Oblivion joining and finishing up Firestorm. Best parts of both problems.

V3 Black Star Oblivion

SDS on opposing sidepulls

Thin Face

Warm-up lines on fun low boulder.

Thin Face
V1 Sucker Punch

SDS on crimps up to a one-move-wonder to the high edge.

V3 Scar Face

Sit start as for Sucker Punch (or alternately on edges left end of face) then traverse right to gain LH crimp and higher RH side pull below mini jug. Up to jug then slopey top out.

V7 Air Time

Eliminate. SDS on left end of the face. Traverse right on crimps while staying below the top (eliminating the top lip). Instead of RH side pull use low RH crimp and LH gaston to dyno directly to slope edge finish (eliminating intermediate holds in between the dyno and top). Surprisingly tricky.

Can also be done with the top lip at a similar (if not easier grade) but is not the way it was first ascended.

V6 The Tragic Demise of Jumpman

A variant to Airtime. A bigger jump to a better hold. Sit start right of Scar face using the same holds as Airtime (LH gaston, RH low crimp). Instead of dynoing to sloping lip, go big to the jug to the right (not the one below the top). Mantle finish.

V4 Reasons to get a nose job

Eliminate. Sit down start at Sucker Punch and traverse right to the start hands of Dynoholics Anonymous without using the line of incut jugs near the top. Move up into the start jug of Coke Nose and finish as per that climb.

V6 Dynoholics Anonymous

Low sit start at right end of face on LH crimp layaway and RH crimp. Once your ass is off jack long to a slopey divot on the right up over the top. Might be easier if you have span. Might not.

V4 I Do Not Have a Problem

Denial is everything. A warm up for the real thing. Start as for DA but pop to the intermediate jug (big high square cut) on Sucker Punch and up.

V2 Short Dudes Can Jump Too

But how far? A warm up to be sure. Start as for DA and up by whatever means fair or foul.

V2 Coke nose

Stand start matched on right most high recessed juggy incut.

Hug your way around the nose using the grooves over the top, topping out when your feet reach the recessed inverted dish.

Tower du Warm-up

Probably the best warm-up boulder around (after a brush and lots of traffic).

Tower du Warm-up
VB Tour du Tower

Stand start at near the decent tree, and traverse the entire boulder. About the same grade regardless of height above the ground.

VB Eastern Face

Beautiful, easy face.

V1 Northern Face

SDS with pockets, head up with some big moves between great holds.

V2 Pocket to pocket

Start as for NF but stay below overlap and continue right to join NR at LH start jug and finish as for this.

VB Northern Runnel

Stand start and climb the short face into the runnel.

V2 Northern Runnel SDS (Humping the Camel)

SDS on two crimpy gastons, slap up to sloper, pinch and pocket, then continue up the arete.

V3 Wills Warm up Dyno

Stand start with opposing gaston jugs in North Runnel. Establish feet and dyno to big jug up on NE arete. Finish easily up, down, wherever. If start with LH on the RH jug makes a nice V1 warm up.

VB North-Western Arete

Stand start with good holds, climb the wide arete.

V7 North West Front

Diabolical and largely worthless lowball eliminate climbing NW arete from very lowest possible start (LH finger slope, RH lowest layaway) Slopers, slimps and layaways trending slightly right to gain the obvious square cut finger jug edges at ~10feet. All pockets eliminated. May get easier as the holds clean up.

VB Western face

Stand start with good edges, climb the face.

VB So-called crack

Stand start below the so-called crack-like thingy.

Globe Boulder

Big boulder with multiple lines.

Globe Boulder
V0 Antony

SDS the face on the southern side of the boulder (3m left of Sally the slapper). Low jug, side pull up L to a thin slot and top.

V2 Cleopatra

SDS sidepulls to start with shelf feet. Gaston, sidepull top.

Hollow positive hold at the start has been pulled off so problem has been upgraded after feedback.

V7 Sally the sitter

Low sit start to Sally the slapper. Start on compression crimps, utilising toehooks to gain the underside of the bulge and finish up through the pocket over the lip and out.

V7 The Contrived Adventures of Sally the Tree Hugger

Eliminates the arete of STS for hands, feet and hooks and also the big juggy blob at the top of the lower face (mostly so it doesn’t fall off and kill you). Sit start as for sally (or lower if you can do it without Arete). Hard first move to obvious sloper just inside the arete about a metre above the RH start hold then left to juggy horn. Move up past tree without using it (the tree, not the horn 🤦) to gain good holds on mossy upper arete and face to top out. Best not to fall off above tree. Actually climbs pretty well for contrived nonsense.

V3 Sally the Slapper

SDS with obvious jug (RH) and crimp (LH). Slap up and right to good holds around the arete.

Consensus suggests this is more like V3 so upgraded from the original V1.

Addendum (2024): Left hand crimp broke sometime 2022/23 and has become much better. Probably easier than before but still V3.

V3 All's Well That Ends Well

Probably about V3. Sit start on STS would get it to 4.

Stand start on the double pockets at the end of the boulder near Sally the Slapper. Traverse right and finish up the Twelfth Night. Crux is the move from about King John into the jugs of the Twelfth Night.

V1 Cymbeline

SDS Traverse left from Tempest to the arete and up.

If instead of finishing up, you finish down into the starting holds of sally the slapper, and controlledly end in a sit down finish it makes for a fun V3 or so.

V1 Tempest

SDS. side pulls to jugs

V2 King John

SDS. Move right and up from the starting holds of Tempest

V5 King John Direct

SDS Direct start to Big John avoiding the large starting holds of Tempest. Instead use a gaston edge for the left hand and thin sidepull with thumb catch for the right. The move is about 12 inches but still tougher and more technical than the other 4s down here. V5.

V2 King John Inverted

Left hand on the Tempest side pull, right hand on the edge 1.5m to the left. Contort your way out of the bat-hang start, into King John and up.

V11 Twelfth Night SDS

SDS low in the cave. Crimp and compress your way up and left on the impressive nose, to better holds over the bulge.

V2 Twelfth Night

Start with hands matched on obvious pinchy jug above the low layaway (on the nose, not the undercling/layaway 1.5m further left). Campusing out the jugs to exit is about V3/4. Quite fun alternative for when you've conceded defeat on the heinously steep start.

V2 Much Ado About Nothing

Standing start with hands on the lip. Originally graded V1 but a few crankers have failed to get up it in recent weeks! Could be that it’s hard to find a stylish way, could be that they are closet weaklings that finesse up much harder graded spirt routes or it could be it was a sandbag. Tough for V1 now tough for V2!

V7 Much Ado Sit

Hard sit start using undercling crimps and RH layaway. An eliminate without good layaway should be possible but pretty grunty. Differing opinions of which is easier, this or the measure sit.

V8 Counter Revolutionary

Much ado Sit, reverse the Yumegiwa traverse and finish up Measure for Measure. Full value. PS... slopes and jugs around corner to right are out... should you feel inclined.

V4 Measure For Measure

Stand start with hands on the lip. Keep slapping up on cool slopers. SDS adds difficulty and style.

V7 The Measure Sit

Great! Technical more than hard. But not easy! RH slopers, LH Gaston edge. Tension climbing to gain slope lip of the stand.

V8 Yumegiwa

SDS as per The Measure Sit for maximum value for money. Once at lip traverse to finish up Much Ado About Nothing.

VB BDSM

Around the right side of the boulder facing uphill.

Easy stand start. SDS goes at about V3.

V3 BDSM Sit

The original way it was done

V2 Pericles

Not the Bards best work... SDS just to the right of BDSM starting on a sidepull with the right and BDSM starting crimp for the left. Up to the sidepull scoop for the left and straight up to the shelf above with the right.

V1 CHMN

Around right from the front face is a very short, over hung face capped by an uncleared hanging slab. Deceptive sit start on pinchy lay aways to gain slopes on lip (big jug up right is out) then get your mantle on. A Castle Hill (god’s own) mantle it is not!

Egg Boulder

One of a few boulders located below the circuit walking track. Its bulging downhill face offers a few short problems.

Well shaded under a thick canopy.

Egg Boulder
V0- Tantalus

SDS good edge to start. Sidepulls above to jugs.

V4 Mind Germ

The bush closes in after dark. Powerful start off opposing razor blade Gaston’s left of S. Hard to gain lip independent of the big holds either side. Up tenuous scoop as for S. V4 or 5.

V3 Sisyphus

Nice problem. SDS Middle of the bulging downhill face via the large sidepull to gastons. Into the sloping scoop then top.

V2 Minos

SDS just to the right of Sisyphus traversing left across the bulging face to finish up Tantalus

V0 Hypnos

SDS right side of the downhill face to jugs

Jungle Block

Squat bulging boulder in the trees above the track. Descent at the rear.

Jungle Block
V4 Pivot Sit

Sit start to PTYP using very low LH side pull about 18inches off the deck. Adds a grade.

V3 Pivot Till You Poo

Stand-start. Start holds are left slot crimp and right crimp in a double gaston. Move out left, match on the two higher crimps, then out to the jug on the right.

V6 Tactical Assymetry

PTYP sit first moves to edges then traverse hard right at same level (not up to large lay away or jugs in the scoop of PTYP) via some tech thin moves to gain blunt arete. Up via slopey edges to gain right end of scoop and up. Someone’s done some brushing here recently... who knows if climbed. Can be climbed from a low stand on the blunt arete at about V4 and will have a very hard direct sit start.

V2 One Flew Over the Wombats Nest

Sit start on obvious low jug layaway immediately in front of wombat hole and roll up to layaways and mossy face above. Perhaps avoid at dusk.

V3 Photek

Start as for OFOTWN. Match on slopey rail and traverse right along crimps and slimps just past the gutter. Top out on the blunt arete right of the gutter.

V6 An Ode to Wombats

Obvious bulged prow/arete right end of boulder. Sit start on obvious low flake (gentle... it needs to be pinned). Tricksy feet to gain slopes then cool paste on edges and compression straight up the prow. A cooler harder variant will lip traverse right to gain the brilliant but easy hanging slab.

Secret Horizons

This ones a cracker. As per Ode low sit to gain RH layaway then tricky move or two right along lip of hung slab then up... easier, but not easy.

V4 Jungle Pressure

Surprisingly tricky mantle low ball. Sit start on slopey jug rail and mantle/press/ooze castle hill style via razors and left facing flakes.

Addiction Boulders

A couple of Boulders located just above the Juggernaut boulder.

Addiction Boulders
V1 Relapse

SDS left hand pinch, right hand very low undercling. Up the right side of the arete.

V7 Just One Fix

Powerful SDS from good edge for the right and choice of features for the left.

V5 as a standing start with hands around chest height - right on the undercling dish, left on the lower sidepull with thumb catch. V4 if starting from the higher sidepull.

Big protruding block on the right at about chest height is off route for both hands and feet.

V4 8 Ball

Far left end of Roach boulder, SDS with good low hold for left, pinch undercling with pocket for right - slap up

V4 Toot

SDS just right of 8 Ball, directly below shallow V groove, left hand on low sidepull, right on high crimp - up

V5 Speedfreak

The half traverse...SDS in middle of wall. RH on vertical sidepull, LH on good crimp jug. Up to slot, match and across left into and up 8 Ball...very cool

V6/7 Speedball (The Full Deal)

Open for business... The full traverse from right to left. SDS on Molly's big undercling, dropping down through start holds of Speedfreak, eliminating crimps on Toot, and finishing up 8 Ball.

V0- Charlie

SDS Left side of the arete

V4 TranKwiLlity

Start as for Charlie but traverse right on crimps to the good jug, then top out as for Roach.

V0- Molly

SDS hollow undercling and face just right of the arete.

V6 Entrance Exam

The Entry to gain the arete then left via the early crux of speedball to gain Toot and up as for that.

V3 The Entry

Sit start on the crimps of roach and low left gaston (more like V5 if both hands on Roach’s crimps) and head left via gaston and pinch (without using the rail on roach) to gain Jugs on arete and up.

V4 Roach

SDS short overhung face starting on the 2 finger tooth for the right and crimp for the left. Straight to good dish and jug on the lip.

The Rehab boulder

Small boulder with a clean downhill face located up right of the Addiction boulder

The Rehab boulder
V0 First Step

SDS Pocket for the left and crimps for the right. Pop up then lip traverse up right

V1 Windara

Rising traverse. SDS from crimps finishing across right.

Showing 1 - 100 out of 123 nodes.

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