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Nodes in Ravens Crag

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Ravens Crag

On Sulphur Mountain overlooking Banff and the Vermillion Lakes. The cliff is in the shade due to it's NW facing exposure. There is currently only a handful of routes, but their quality are excellent.

Main Arena (Steep Wall)

The main wall. Called the Main Arena because of the small proximity of climbs and entertainment when hard sends are going down.

Main Arena (Steep Wall)
5.12a The Masque P1

A tough opening move gains a crack in a left facing corner. From the 3rd bolt, step left and execute cool moves between steep jugs that leads to a power draining, sequential crux. Steady now

5.13a The Masque P2

The infamous Masque. Continue past the anchor of P1 by launching directly into a nails crux that utilizes tiny crimpers. Followed by sustained climbing that leads to a powerful and technical boulder problem way off the deck, that guards the anchor.

5.11d Telltale Heart P1

Fun technical 5.11 edge climbing punctuated by nice buckets lead to a great crux before the anchor. *Completely retrobolted (June 2016) by James Blackhall and Greg Tos

5.13a Telltale Heart P2

From the anchors of P1, tackle the powerful head wall to the burly roof. Once over the roof a never ending sea of technicalities awaits, for some time. Hang on and enjoy the view! Absolutely classic and one of the best in the country.

5.13c Telltale Heart Pt 2 Alt finish

An alternative finish to T.T.H pitch 2, branching right near the top, with a few harder moves. This route seeps the most on the wall and has been described by visiting rockstar Ondra as “unfortunate”.

5.11c Heart Shaped Box

Climb the funky corner system with a few crimpy moves, until you encounter a technical crux up the top. Shared anchor as Telltale pitch 1.

5.14c Fight Club P1

Climbs the striking beauty Prow/Arête black and silver stripped. Starts up on a small ledge. Hard crimps and sloppers lead to a vicious Boulder problem. Part 1 of the Prow Projext has been sent in July 2016 by Alex Megos at the grade of 5.14b/c.

5.15b Fight Club P2

CANADAS FIRST 5.15! Which took Megos 7-8 visits to Ravens for. Easy to spot walking into the crag, as the streaked nature of the line, makes it look like a massive, silver lighting bolt, into the cliff. Extremely delicate moves off micro holds, that look like nothing but dimples of limestone, go up the stunning, sharp streaked prow. The extension above the Orginal Prow Project that was bolted by Peter Arbic. Sonnie Trotter added 10 bolts creating Alex Megos' insane and mega steep, test piece. Another hard Boulder problem (Vhard) consisting of bad slopping dimples and tiny beyond micro-edges and a mad dash to the anchor!

5.15 Tuckers Proj

Project right of Megos’s “Fight Club” lives it’s evil brother.

5.13a Fun Club

Right of Fight Club P1, starting atop of “Fun Club Ledge”, climbs this power endurance- test piece. Begin with a hard dyno, into a rest, then firing a technical traverse into a sequential pillar. Make sure you didn't get pumped because the true crux lies above with optional big frequent flyers and a stroll to the scenic views at the anchor.

Wild Thing

Far lookers right

Wild Thing
5.10a Wild Things

This route climbs the sky blue stone in the middle of the short wall. Climb the line of bolts by starting next to the two "eye" pockets. Slab and face climbing on water worn baby blue rock leads to a mini roof. The anchor is directly under the large roof slightly right.

5.10c Apollo

The crux comes at the 2nd bolt, so stick clip is recommended. Once off the bouldery beginning, easy well protected slab climbing finishes up a solid refrigerator block.

5.11c Arte Zeus

This adventurous climb, ascends a long, light-blue streak via the anchor of Apollo or from traversing in from The Club's ledge. (Steel chain with bolts added as a easy grip along to Apollo’s Anchor). Technical climbing up 5 perma-draws, gains an airy, blunt arête scattered with flakes. Keep your head about you, locating the holds over the bulge, facilitating the escape of the arete, onto the bullet stone above.

Solid Wall

The Center wall at Ravens. The Bulges shape the wall like Bells. Also a poem of Edgar's is named "The Bells"

Solid Wall
5.12a House of Usher

Excellent stone, leads up to a small ledge before moving left and up on small edges, sidepulls and a cool sloper. A fingery, balancey, powerful crux through the corner ends with fun climbing on positive holds over the roof, with a “old school” styled finish.

5.12d Tales of Mystery

Start as for House Of Usher, but trend right after the first bolt, to a no hands rest at the second bolt. Power through a crux at the first bulge, to a quick shake, then another 5.12 crux through the second bulge using hard to locate holds. More technical, powerful climbing gains a last quick shake before a finish with a tricky bouldery move at the anchor. https://www.youtube.com/watch?v=dklKQz3eGNg

5.13a Shame P1

This is the extension to House of Usher. Climb up right to a shake right of the third bolt. Then cut left and head up the black rock through big moves with a building pump.

Pitch 2 is a 13C above.

Put a long extendo on the last bolt of House of Usher and don’t clip anything to the anchor.

5.13c Shame P2

The continuation of Shame P1.

5.12a House In The Sea

Link up. Do HOU’s crux through the corner, clip the last draw and head left to the last bolt and anchor of City In The Sea.

5.12d City In The Sea

Technical climbing weaves up the beauty, grey streak, left of House Of Usher. Put your thinking cap on for this one! The intricate, friction-dependent boulder-problem crux makes this route really worth doing! Steady to the anchors now.

5.12b The Sleeper

A powerful boulder problem off the ground leads to sustained technical puzzles on interesting holds. Watch the anchor clip!

5.12c Bittersweet Symphony

Same start as "The Sleeper", ontop of the small cave, but cuts left up the beauty black streak. Boulder problems, gain a half decent shake and a burly pull over the "Wave". Make sure you have gas in the tank, because the sequential, technical top can feel hard after the power draining bottom. Shares the same anchor as Overlooking Paradise.

5.14+ Evening Star

The project line of Bolts above Bittersweet and Op's anchor. Hard future proj!

5.12d Overlooking Paradise

First crux requires a blend of tech and power to overcome. The second requires nothing but burly strength.

5.12b Nevermore

This pitch gains a high position on the cliff and follows a very attractive grey steep corner feature that's begging to be climbed. Begins next to a small cave with a Boulder problem straight off the ground followed by technical dihedrals. The upper pitch has spectacular climbing and a total must do for the grade. The midway ledge has a new anchor ONLY for lowering if you have a 60m rope- do not stop here.

Crystal Cave

The Horizontal cave.

Crystal Cave
5.13b The Hermit

Start on the right side of the cave by the JEB graffiti. Climb straight up to holds lead out of the cave. Although it's short, it packs a punch!

5.12c One Robe, One Bowl

Start just to the right of the mouth of the cave. Big powerful moves lead out the roof to a shared anchor finish with The Hermit.

5.11 Unwritten Law

Project to the right of One Robe One Bowl beginning in the corner and climbing up the left trending crack. Will be a great addition to the crag once complete. Only random bolts so far

Plutonian Shore Wall

The Multi Pitches

Plutonian Shore Wall
5.9 Plutonian Shores

See map attached.

10 draws, 6 long slings, 60 m rope

  1. Welcome to Texas, 5.5, 20m

  2. The Battle of the Bulges, 5.7, 55m

  3. The Castling Move, 4th, 10m

  4. Left Left Right, 5.8, 20m

  5. A Murder of Crows, 5.8, 50m

  6. Billy the Destroyer, 5.9, 30m

  7. The Cooler, 5.7, 35m

5.10c Lost Lenore

Starting from the Lenore Traverse (traversing in from the main crag) following 5 bolts on 5th class. Begin the P1 after- 10B 40m P2- 10C 25m P3- 10C 30m the "crux" pitch follows a small Corner/Seam up vertical rock. Sustained 10B/C but doesn't warrant 10D. P4- 5.7 35m

5.11b The Raven

The Raven (fully retrofitted in 2014). P1 - 11B 45m long sustained 5.10+ and 5.11- moves on bomber slab. Many technical engaging moves throughout. P2- 11B 30m a slab crux half way up the pitch on blank notmuchness. Grippy rock! P3 - 10A 20m more friction climbing with a crux on runnels. P4 - 5.7 35m and topout.

Showing all 36 nodes.

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