Showing all 54 nodes.
Node |
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Muizenberg Trad
Park your car on the road at 25-29 Boyes Dr Muizenberg, Cape Town, 7950 -34.097761 S, 18.465084 E. The crag will be to your right. Just follow the hike trail for around 50 meters and pay attention to a less clear path to your left. That is the path to the crag and it is easy to get confused and follow the main hiking path that does not lead to the crag. |
20 ★ Great Sloth |
16
★ Tusk
Short route but good quality climbing. It would get more stars if it was longer. Good for a quick climb after work. It keeps the grade of the route more sustained by starting at the first pitch of Wasted which is a nice sustained 16. |
21
★★★ Wasted Direct
Climbing diagonally left instead of going straight up reduces the grade to 19. |
13 ★★ Muizenberg Crag Direct |
14 ★★ All Bran |
21 ★★ Joker in the Pack |
19
★ Muesli
The top pitch is really good! |
17
★ Reacher
I believe we opened this new pitch. It is just a simple line just after the last pitch of Muesli. Just look at the hole in the roof that works as a nice undercling. Moving to the right reduces the grade to 16. Going to the jug on the top left after the undercling gives this pitch the 17 grade. Continue easily to the top. |
19 ★★★ Mielie Pap |
15 ★★ Pop |
22
★★ Jungle Oats
A long, satisfying journey with demanding sections. Start as for Fantasy Factory but tend slightly right though the low roof and straight to the ledge. Continue straight, passing the first roof on the left, and then directly up passing two horizontal breaks (in this section there are some ancient bolts to the right from an abandoned project). At the next ledge, continue straight up a wide recess and though a weakness at the next overlap on the left. Navigate the centre of the final face, tending right at the top to a final crank through a roof to a ledge. Abseil tat to the left. |
19 ★★★ Iblekfesi |
20 ★ Cornflake |
20
★★ Café Latte
There are glue - in rap bolts installed at the top of this route, and can be used as the rap station to service most routes at the crag - preventing the "sketchy" walk off. |
19 ★★ Starlight |
16
★★ The Elusive Pimpernel
One of the best routes in this sector. There are glue - in rap bolts installed at the top of this route, and can be used as the rap station to service most routes at the crag - preventing the "sketchy" walk off. |
16
★★ No Name Brand
This route starts to the right of The Elusive Pimpernel and has a small silver plate with its name at the start of P2. P1 starts below the higher path that gives access to most of the routes of the sector and can be easily skipped. One can easily link P1 & 2 as well.
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14 ★★★ Hopscotch Direct |
19
★★★ Let's Get Physical
The crux pitches are five star. |
17 ★★ Snap |
19 ★★ Fiddler on the Roof |
19 ★★★ There's Life in the Old Dogs Yet |
20 ★★ Dynamo Deltoid |
16 ★★ Detergent |
19 ★★★ Home Run |
19 ★★★ Fool on the Hill |
17 ★★ Missing in Action |
23 ★★ Scary Canary |
19 ★★★ Elemental Dear Watson |
14 ★★ Not Just a Pretty Face |
19
★★ Jam Up and Jelly Tight
|
16 ★★ Crackle |
26 ★★★ Dancing on the Ceiling |
20 ★★★ Agrippa |
16 ★ Understairs |
20 ★★★ Global Warming |
18
★★ Dilettante
Follow the track that contours the base of the mountain until able to see an impressive chockstone in an unusual place. The route starts around 6m to the right of the chockstone.
Scramble leads to the top. |
21 ★★★ Desperado |
20 ★★★ Some Like it Hot |
23 ★★★ Morning After Cocktails |
22 ★★★ Darkness on the Edge of Town |
19 ★★ Life During Wartime |
19 ★★★ Neighbourhood Threat |
21 ★★★ Brothers in Arms |
16 ★★ Enigma Variations |
18 ★★ Even Keel |
16
★★ Late Harvest
A sustained route on good rock. The second and the last pitch are really good. The second pitch goes through a juggy overhang with side pulls all the way up. The last pitch follows a set of beautiful cracks. |
Sector A |
Sector B |
Sector C |
Sector D |
Sector D |
19
Juice Kaboose
Start just left of Neighbourhood Threat. Pitch 1: 50m, 17 Basically the pitch goes directly up the face to what looks like a hairline crack (from the ground) several meters left of Neighbourhood Threat. Just right of this hairline crack is a flake type feature that may be where Tornado goes. After the thin section, head up and slightly left on easy ground to reach a narrow ledge. Above is a bulging brown roof, with a left tending diagonal gash on the left (which is above a block). Stance on the ledge in a position a bit down and right of the block. Pitch 2. 30m, 19 Head up to the block and pull though into the face above using the diagonal gash. Continue up and left to narrow ledge. Pull up into the bottomless corner above (with a vegetated ledge to the right, where Life During Wartime goes). Traverse left to pull around the left side of the roof). At the next roof (with Darkness on the Edge of Town taking the left break), traverse right ~3m and then up a grey ramp to the top. |
19
Marsupial
Single pitch from the ledge running across Sector D. Could be an alternate finch to Juice Kaboose. Pitch 1: 35m, 19. Start directly a thin crack running though the lowest roof, just left of a long horizontal flake (the old route Tornado goes under the flake and out right). Climb to the roof and squirm along the top of the flake until able to pull up and left. Easily up to a steep section in dark brown rock with big holds. After this, easy ground on grey slab to the top. |
Showing all 54 nodes.