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Nodi in Statham's Quarry

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1 - 100 di 120 nodi.

Nodo
Statham's Quarry

A well-developed outdoor climbing site with a large number of sport climbs, close to Perth with good parking.

Michel Angelo Walls

The gravel road into the quarry runs off Ridge Hill Road and has a combination-locked gate (normally locked), the code to which can be obtained from the Department of Parks and Wildlife on 9290 6100. The quarry is also easily accessible on foot after parking on the closest corner when driving down the Zig Zag road. Don't leave valuables in the car.

Michel Angelo Walls
Rubble Walls

The broken up walls to the left of Michel Angelo Walls

11 Shuffle Shoe

The gravel road into the quarry runs off Ridge Hill Road and has a combination-locked gate (normally locked), the code to which can be obtained from the Department of Parks and Wildlife on 9290 6100. The quarry is also easily accessible on foot after parking on the closest corner when driving down the Zig Zag road. Don't leave valuables in the car.

16 Mad Mike

The gravel road into the quarry runs off Ridge Hill Road and has a combination-locked gate (normally locked), the code to which can be obtained from the Department of Parks and Wildlife on 9290 6100. The quarry is also easily accessible on foot after parking on the closest corner when driving down the Zig Zag road. Don't leave valuables in the car.

15 Monotonous

The gravel road into the quarry runs off Ridge Hill Road and has a combination-locked gate (normally locked), the code to which can be obtained from the Department of Parks and Wildlife on 9290 6100. The quarry is also easily accessible on foot after parking on the closest corner when driving down the Zig Zag road. Don't leave valuables in the car.

20 Cyclist

The gravel road into the quarry runs off Ridge Hill Road and has a combination-locked gate (normally locked), the code to which can be obtained from the Department of Parks and Wildlife on 9290 6100. The quarry is also easily accessible on foot after parking on the closest corner when driving down the Zig Zag road. Don't leave valuables in the car.

8 M2 Misled

The gravel road into the quarry runs off Ridge Hill Road and has a combination-locked gate (normally locked), the code to which can be obtained from the Department of Parks and Wildlife on 9290 6100. The quarry is also easily accessible on foot after parking on the closest corner when driving down the Zig Zag road. Don't leave valuables in the car.

Chain Reaction Area
23 Agent de France

Stick clip first bolt, climb spike hanging out of ground, and gain wall and top on loose rock.

22 Chain Reaction

Start 2m left of Real Life Ambition up a series of ledges and a hard crux move. Rap off chains at top.

23 Chain Link

A link from chain reaction to Munji the Soul Stealer.

Climb Chain Reaction, pull through crux then move right and finish up final moves of Munji the Soul Stealer.

A much more Satisfying finishto CR even if it is harder. Probably adds a grade.

5 bolts plus anchors

22 Munji the Soul Stealer

Start at base of chain reaction, head right up the short arete onto face and follow the bolts. Don’t stray too far left at bottom or top. 4 bolts and anchors.

21 Real Life Ambition

A Perth test piece at the grade. Climb the series of corner flakes to some glorious final moves. Hangers required.

25 Carbon Dogs

Start as No Ordinary Determination, but traverse left and go up arete to reach anchors.

21 No Ordinary Determination

Overhung line 5m right of Real Life Ambition.

21 Macron Fan Club

The only way to deal with the big men of world politics. Start between Boulder Dash and No Ordinary Determination. After 2 bolts cross left over Ordinary determination at big flake (gold cam optional) and follow 2 more bolts leftward. Last bolt is shared with Carbon Dogs. Keep going left to the loweroff on Real Life Ambition with some awkward pump. Fun climbing with a worthwhile amount of new moves/realestate.

18 Boulder Dash

Follow the corner 2m right of NOD up and through the roof to DBB

Chips and Dips Wall
16 Mourning

The gravel road into the quarry runs off Ridge Hill Road and has a combination-locked gate (normally locked), the code to which can be obtained from the Department of Parks and Wildlife on 9290 6100. The quarry is also easily accessible on foot after parking on the closest corner when driving down the Zig Zag road. Don't leave valuables in the car.

22 Czech Mate

Start up large jugs on to ledge and traverse right to bulge. Find bolt (hard to spot around corner). Difficult climbs leads u\you up and left on slab to anchor.

26 Chickens

Much harder than 26. Apparently holds have broken off. Probably harder than 28, possibly much harder...

https://www.climberswa.asn.au/topic/stathams-development/ https://www.climberswa.asn.au/topic/chickens-26/

22 The Oubliette

The line left of “Left Lateral Port-Side Smidgen Winkler” and right of “Chickens”. Start just left of LLPSSW at a fixed hanger with a pleasantly balancy move of some rubble. Use a biner on first fixed hanger to limit fall

Then continue left and up past 6 more bolts with great varied climbing. Be careful not to fall into the oubliette and risk ensnarement by the goblin monkey boy. Classy moves all the way, especially the gaston mantle! The 3rd bolt could be tricky to clip at the grade and some may argue it is superfluous. But a flakey hold fell off after bolting so it changed the holds a bit.

21 Left Lateral Portside Smidgen Winkler

Don't be fooled by the grade. This would make an excellent onsight. Smear like hell to second bolt and continue up big holds in flake and left to anchors.

24 All the Young Fascists

2nd bolt can be tricky to clip if you are short. A crucial hold has been lost: http://www.climberswa.asn.au/topic/stathams-incident/ making this climb even harder. Anchors on top allow one to rap down to the climb's ancors and establish a top rope.

26 Chips 'n' Dips

Thin climbing up grey line. Technical from start to finish. Proper classic!

25 Batchain Puller

Start 2m right of Chips 'n' Dips at junction of grey and orange wall. Strenuous climbing up overhang

20 Left Tourette

Top rope only - use Syndrome anchors. Follow left arete up and top out.

27 Syndrome

Start on left boulder, delicately traverse right and up toward anchors, can top out for extra style.

https://www.climberswa.asn.au/topic/new-route-stathams-quarry/

25 Bullseye

Stasrt 2m right of Bastchain Puller. Good rests after every move but still not soft for the grade. Finishes at anchor for Hammer and Tongs.

25 Hammer and Tongs

Climb up flake system to where it blanks out. Big moves get you to a slopey ledge. Strenuous, delicate moves up sloping blocks, followed by a difficult mantel get you to the anchors where you can finally relax.

25 Scoot Scoot Bandicoot

Snuffle up Hammer and Tongs. Grunt like a bogan past the first hard move, then scoot scoot like a bandicoot up and right. Eventually, you’ll make it to the foodbag located at the jug. Wipe the crumbs from your nose and scurry past the last bolt to the lower off.

https://www.climberswa.asn.au/topic/stathams-new-route-yay/

25 Circuit Breaker

Two possible starts – up ‘Short Circuit’ to the 4th bolt, then step left on steep juggy wall and follow bolts up through thin, left tending crack on overhanging face (crux). Join with and finish up the last two bolts and lower-off of ‘Scoot Scoot Bandicoot’. Alternatively start up ‘Shorter Circuit’ and cross over ‘Short Circuit’ at bolt 4, 5 or 6!

17 Short Circuit Direct

Start as for SC, but then deviate from the original line to the left. Many jugs, couple of cruxes.

15 X Short Circuit

This is an X-rated climb following the weakness diagonally left. The pro is bad at best

20 Shorter Circuit

A harder alternate start to ‘Short Circuit Direct’ starting 4m further right. Go up the weakness in the detached mega flake. Move left, then up the thin flakey crack until it intersects with the arete to clip the 5th bolt of ‘Short Circuit Direct’.

31 Zombie Man

The gravel road into the quarry runs off Ridge Hill Road and has a combination-locked gate (normally locked), the code to which can be obtained from the Department of Parks and Wildlife on 9290 6100. The quarry is also easily accessible on foot after parking on the closest corner when driving down the Zig Zag road. Don't leave valuables in the car.

30 Ersatz

Probably unclimbable these days.

18 Flaked Off

The gravel road into the quarry runs off Ridge Hill Road and has a combination-locked gate (normally locked), the code to which can be obtained from the Department of Parks and Wildlife on 9290 6100. The quarry is also easily accessible on foot after parking on the closest corner when driving down the Zig Zag road. Don't leave valuables in the car.

Central Slab Area

Immediately to the right of "5" Wall at the back of the quarry are steep and shiny orange slabs. At the right bottom end is a streaked slab.

Central Slab Area
Central Slab
16 Blah, Blah, Blah

The gravel road into the quarry runs off Ridge Hill Road and has a combination-locked gate (normally locked), the code to which can be obtained from the Department of Parks and Wildlife on 9290 6100. The quarry is also easily accessible on foot after parking on the closest corner when driving down the Zig Zag road. Don't leave valuables in the car.

19 Sink the Boots in

starting at base of blah blah blah head up and right on the slab to the first hanger. follow past 7 bolts to anchors of twenty easy steps. a little tough but well protected.

17 Twenty Easy Steps

The gravel road into the quarry runs off Ridge Hill Road and has a combination-locked gate (normally locked), the code to which can be obtained from the Department of Parks and Wildlife on 9290 6100. The quarry is also easily accessible on foot after parking on the closest corner when driving down the Zig Zag road. Don't leave valuables in the car.

16 Mowning

The gravel road into the quarry runs off Ridge Hill Road and has a combination-locked gate (normally locked), the code to which can be obtained from the Department of Parks and Wildlife on 9290 6100. The quarry is also easily accessible on foot after parking on the closest corner when driving down the Zig Zag road. Don't leave valuables in the car.

11 The Trumpeter

The gravel road into the quarry runs off Ridge Hill Road and has a combination-locked gate (normally locked), the code to which can be obtained from the Department of Parks and Wildlife on 9290 6100. The quarry is also easily accessible on foot after parking on the closest corner when driving down the Zig Zag road. Don't leave valuables in the car.

8 Jericho Wall

The gravel road into the quarry runs off Ridge Hill Road and has a combination-locked gate (normally locked), the code to which can be obtained from the Department of Parks and Wildlife on 9290 6100. The quarry is also easily accessible on foot after parking on the closest corner when driving down the Zig Zag road. Don't leave valuables in the car.

16 Mount Everest

The gravel road into the quarry runs off Ridge Hill Road and has a combination-locked gate (normally locked), the code to which can be obtained from the Department of Parks and Wildlife on 9290 6100. The quarry is also easily accessible on foot after parking on the closest corner when driving down the Zig Zag road. Don't leave valuables in the car.

14 McGills Doom

The gravel road into the quarry runs off Ridge Hill Road and has a combination-locked gate (normally locked), the code to which can be obtained from the Department of Parks and Wildlife on 9290 6100. The quarry is also easily accessible on foot after parking on the closest corner when driving down the Zig Zag road. Don't leave valuables in the car.

16 McGills Doom Alternate Finish

The gravel road into the quarry runs off Ridge Hill Road and has a combination-locked gate (normally locked), the code to which can be obtained from the Department of Parks and Wildlife on 9290 6100. The quarry is also easily accessible on foot after parking on the closest corner when driving down the Zig Zag road. Don't leave valuables in the car.

11 The Grooves

The gravel road into the quarry runs off Ridge Hill Road and has a combination-locked gate (normally locked), the code to which can be obtained from the Department of Parks and Wildlife on 9290 6100. The quarry is also easily accessible on foot after parking on the closest corner when driving down the Zig Zag road. Don't leave valuables in the car.

16 Ant Nation

The gravel road into the quarry runs off Ridge Hill Road and has a combination-locked gate (normally locked), the code to which can be obtained from the Department of Parks and Wildlife on 9290 6100. The quarry is also easily accessible on foot after parking on the closest corner when driving down the Zig Zag road. Don't leave valuables in the car.

16 Innominate

The gravel road into the quarry runs off Ridge Hill Road and has a combination-locked gate (normally locked), the code to which can be obtained from the Department of Parks and Wildlife on 9290 6100. The quarry is also easily accessible on foot after parking on the closest corner when driving down the Zig Zag road. Don't leave valuables in the car.

16 Ant Attack

The gravel road into the quarry runs off Ridge Hill Road and has a combination-locked gate (normally locked), the code to which can be obtained from the Department of Parks and Wildlife on 9290 6100. The quarry is also easily accessible on foot after parking on the closest corner when driving down the Zig Zag road. Don't leave valuables in the car.

14 Formicidae

The gravel road into the quarry runs off Ridge Hill Road and has a combination-locked gate (normally locked), the code to which can be obtained from the Department of Parks and Wildlife on 9290 6100. The quarry is also easily accessible on foot after parking on the closest corner when driving down the Zig Zag road. Don't leave valuables in the car.

4 R Slalom

Perth Rock Climbing 2nd Edition: "There is an easy route at the broken R side of the central slab."

14 Tramlines

Perth Rock Climbing 2nd Edition: "Start in the middle of red slab forming the R part of the main slab. Straight up red streak then into 'The Tramlines' and up to yellow corner at foot of R wall. Straight up on the L and swing accross the face to pull over"

12 Sunset Boulevard

The gravel road into the quarry runs off Ridge Hill Road and has a combination-locked gate (normally locked), the code to which can be obtained from the Department of Parks and Wildlife on 9290 6100. The quarry is also easily accessible on foot after parking on the closest corner when driving down the Zig Zag road. Don't leave valuables in the car.

16 Adler's Route

The gravel road into the quarry runs off Ridge Hill Road and has a combination-locked gate (normally locked), the code to which can be obtained from the Department of Parks and Wildlife on 9290 6100. The quarry is also easily accessible on foot after parking on the closest corner when driving down the Zig Zag road. Don't leave valuables in the car.

Striding Edge Buttress
17 Striding Edge

Two ring bolts have been added to the lower section of this route.

Climb past two RB, over the arete and finish as for strider.

18 Strider

The gravel road into the quarry runs off Ridge Hill Road and has a combination-locked gate (normally locked), the code to which can be obtained from the Department of Parks and Wildlife on 9290 6100. The quarry is also easily accessible on foot after parking on the closest corner when driving down the Zig Zag road. Don't leave valuables in the car.

17 Striding Edge Direct

Up the slab then follow the crack with some grass in it, about 1 metre right of Strider. From there follow leftward trending crack to join Strider then up to a DBB. Rusty bolts for strider can be reached easily whilst on this route. Questionable rock at top.

19 Shrapnel

The gravel road into the quarry runs off Ridge Hill Road and has a combination-locked gate (normally locked), the code to which can be obtained from the Department of Parks and Wildlife on 9290 6100. The quarry is also easily accessible on foot after parking on the closest corner when driving down the Zig Zag road. Don't leave valuables in the car.

16 Gun Barrel Highway

Delicate crux, small gear.

Quarry Right Side

The gravel road into the quarry runs off Ridge Hill Road and has a combination-locked gate (normally locked), the code to which can be obtained from the Department of Parks and Wildlife on 9290 6100. The quarry is also easily accessible on foot after parking on the closest corner when driving down the Zig Zag road. Don't leave valuables in the car.

Quarry Right Side
The Side Wall
14 Orca

Orca bolt-line starts to the left of the tree, up a short scramble step, 3m. Not at the same level as the start of Plummeting Penguins. The upper section of the wall is decayed granite not suitable for bolting. A piton has been added to the line at the top. Protection is now 6 bolts and 1 piton. Committing face climbing with sustained moves. Needs 5 bolt plates and 6 QuickDraws. No lower offs need gear to anchor at the top, P bolts close by.

11 The Crap Game

The gravel road into the quarry runs off Ridge Hill Road and has a combination-locked gate (normally locked), the code to which can be obtained from the Department of Parks and Wildlife on 9290 6100. The quarry is also easily accessible on foot after parking on the closest corner when driving down the Zig Zag road. Don't leave valuables in the car.

15 Plummeting Penguins

3m left of Penguin Master. See Statham's Quarry Mini Guide by Neil Gledhill.

13 Middle Line

A long route on chossy rock.

13 Novice Penguins
16 Penguin Master

The gravel road into the quarry runs off Ridge Hill Road and has a combination-locked gate (normally locked), the code to which can be obtained from the Department of Parks and Wildlife on 9290 6100. The quarry is also easily accessible on foot after parking on the closest corner when driving down the Zig Zag road. Don't leave valuables in the car.

18 Carrot Master

The gravel road into the quarry runs off Ridge Hill Road and has a combination-locked gate (normally locked), the code to which can be obtained from the Department of Parks and Wildlife on 9290 6100. The quarry is also easily accessible on foot after parking on the closest corner when driving down the Zig Zag road. Don't leave valuables in the car.

22 Quarry Man

The gravel road into the quarry runs off Ridge Hill Road and has a combination-locked gate (normally locked), the code to which can be obtained from the Department of Parks and Wildlife on 9290 6100. The quarry is also easily accessible on foot after parking on the closest corner when driving down the Zig Zag road. Don't leave valuables in the car.

The Kanel Pillar
13 Tear Drop

The gravel road into the quarry runs off Ridge Hill Road and has a combination-locked gate (normally locked), the code to which can be obtained from the Department of Parks and Wildlife on 9290 6100. The quarry is also easily accessible on foot after parking on the closest corner when driving down the Zig Zag road. Don't leave valuables in the car.

15 Lifestyle Refugees

The second bolt is "fat", standard bolt plates don't fit.

17 Centrepiece

Route is now bolted (6-May-2014)

The Right Bay
17 Morning Glory

Move left after the last bolt.

23 Stolen Glory

Requires some finesse, if you’re clumsy it could be easy 23. A good climb, given you’re at Stathams quarry !

Start between Morning Glory and Bonk Night out. Up past 5 bolts to a lower off above the mini arete/corner. There are 2 other bolts to the right of this line below the first bolt of bonk night out. We did not place them and we didn’t write on the rock near the loweroff.

23 Bonk Night Out

The gravel road into the quarry runs off Ridge Hill Road and has a combination-locked gate (normally locked), the code to which can be obtained from the Department of Parks and Wildlife on 9290 6100. The quarry is also easily accessible on foot after parking on the closest corner when driving down the Zig Zag road. Don't leave valuables in the car.

23 Bonking Penguins

The gravel road into the quarry runs off Ridge Hill Road and has a combination-locked gate (normally locked), the code to which can be obtained from the Department of Parks and Wildlife on 9290 6100. The quarry is also easily accessible on foot after parking on the closest corner when driving down the Zig Zag road. Don't leave valuables in the car.

18 Kid Glory

Climb Kid Rock all the way to the anchor, and then just keep traversing left to the anchors of Stolen Glory, clipping one of the bolts of the anchors of Bonking Penguins along the way. Fun traverse at the top may increase the grade of Kid Rock a bit, but beware of how dirty and lose the top is — make sure the belayer has a helmet.

17 Kid Rock

The gravel road into the quarry runs off Ridge Hill Road and has a combination-locked gate (normally locked), the code to which can be obtained from the Department of Parks and Wildlife on 9290 6100. The quarry is also easily accessible on foot after parking on the closest corner when driving down the Zig Zag road. Don't leave valuables in the car.

12 Hipster Crack

The gravel road into the quarry runs off Ridge Hill Road and has a combination-locked gate (normally locked), the code to which can be obtained from the Department of Parks and Wildlife on 9290 6100. The quarry is also easily accessible on foot after parking on the closest corner when driving down the Zig Zag road. Don't leave valuables in the car.

17 Quickie

The gravel road into the quarry runs off Ridge Hill Road and has a combination-locked gate (normally locked), the code to which can be obtained from the Department of Parks and Wildlife on 9290 6100. The quarry is also easily accessible on foot after parking on the closest corner when driving down the Zig Zag road. Don't leave valuables in the car.

14 Child's Play

The gravel road into the quarry runs off Ridge Hill Road and has a combination-locked gate (normally locked), the code to which can be obtained from the Department of Parks and Wildlife on 9290 6100. The quarry is also easily accessible on foot after parking on the closest corner when driving down the Zig Zag road. Don't leave valuables in the car.

11 Trog

Perth Rock Climbing 2nd Edition: " Around the corner from Hipster Crack is a shallow cave. Bridge the groove of the cave, then break out L to short wall to DBB on top of Quickie"

26 Hands Off My Bolts

The gravel road into the quarry runs off Ridge Hill Road and has a combination-locked gate (normally locked), the code to which can be obtained from the Department of Parks and Wildlife on 9290 6100. The quarry is also easily accessible on foot after parking on the closest corner when driving down the Zig Zag road. Don't leave valuables in the car.

Book Buttress
16 Cornflake

Top anchor, two hangers, not visible from the ground.

16 Plain Brown Wrapper

Shares the bolt with Phantom Rib.

16 Phantom Rib

The gravel road into the quarry runs off Ridge Hill Road and has a combination-locked gate (normally locked), the code to which can be obtained from the Department of Parks and Wildlife on 9290 6100. The quarry is also easily accessible on foot after parking on the closest corner when driving down the Zig Zag road. Don't leave valuables in the car.

14 The Spine

3 bolts protect the lower slab with natural pro at the top. Two bolts with rap rings.

16 Preface

There is very little protection for this.

12 The Book

The gravel road into the quarry runs off Ridge Hill Road and has a combination-locked gate (normally locked), the code to which can be obtained from the Department of Parks and Wildlife on 9290 6100. The quarry is also easily accessible on foot after parking on the closest corner when driving down the Zig Zag road. Don't leave valuables in the car.

14 Flyleaf

The gravel road into the quarry runs off Ridge Hill Road and has a combination-locked gate (normally locked), the code to which can be obtained from the Department of Parks and Wildlife on 9290 6100. The quarry is also easily accessible on foot after parking on the closest corner when driving down the Zig Zag road. Don't leave valuables in the car.

9 Kay

Starts 2m to the right of flyleaf

1 - 100 di 120 nodi.

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