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A complete sandbag at its old grade of 16. Strap on your knee pads and climb the tight orange groove R of DO. The crack flares a lot, so getting gear to stay in is quite a mission. Physically challenging climbing to a stance at 2/3 height. Careful at top, block on right is a little loose.
Funny twin corner systems with a tiny arete in between making use of both at the same time challenging! Up these (wondering how this route was ever graded 12) to ledge then continue up crack past tree to ledge at top of Ethicmans Dilemma.
"Old School" paradise! Climb the disgusting body crack found around to the R of S, until it re-joins the original line. It would be far more productive to shoot yourself, and possibly less painful.
A crappy little climb. Start on the R side of the pillar. Go up the micro seam 2m L of the arete, stepping up and around L to a stance, and a now completely pointless 1st bolt at knee height. Finish easily.
A tough little unit for about 3 moves, then easily to the tree. Up the crack on the R using lots of grunt and bridging. From here, step L onto the wall and finish easily.
After 1st tree option R overgrown, option L loose.
What a way to end the guide, with this pile of rubbish. Above and L of Leprechaun, at the R end of the ledge above Pibrock is this lonely little handcrack.