Nodo |
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Waitaha / Canterbury |
Ōtautahi / Christchurch City |
Ōtautahi / Christchurch City |
Kahuku Park
Hard climbing on small, slick holds. Everything you need from slabs, to overhangs, to mantles, on micro-crimps, pinches, and slopers. Lots of potential for hard problems. Where are the Christchurch crushers? |
Ōtautahi / Christchurch City Kahuku Park |
V0
#1
Run and jump, no hands. Marked holds only. FA done with approach shoes and a full rack of cams + nuts. |
V2
★★ #2
Marked holds only. |
V2
★ #3
Marked holds only. |
V2
★ #4
Marked holds only. |
V3
★★ #5
Match hands to start. Marked holds only. |
Ōtautahi / Christchurch City |
EQC
EQC bouldering problems |
Ōtautahi / Christchurch City EQC |
V0
★ Gerry Brownlee
Sit start, straight up the front door section. Very easy, a favorite downclimb to reach the ground. Even Gerry Brownlee could climb this one. |
V3
★ Off the shelf and into the floor
Middle of the long face. Run and jump to grab the lip and haul yourself on top. |
V1
Renovations
Jump and grab the jug on the corner of the arette and haul yourself up. Front door features are out. |
V2
★★ Liquefaction
Up the back face of the container, jump and grab the lip and up. No arette holds. |
V4
★ The Cathedral
Sit start on the back corner, dyno to the lip along the long side and up. Don't use the corner jug. |
Ōtautahi / Christchurch City |
Ascot Ave Bouldering
An orange and yellow boulder |
Roxx Climbing Wall at the YMCA Adventure Centre
http://www.ymcachch.org.nz/children/recreation/adventurecentre/ Cnr Waltham Rd and Byron St, Christchurch, New Zealand 8022, Christchurch, |
The Den
https://www.smartscouts.co.nz/ Centaurus Road, Christchurch, |
UC Sport and Recreation Services
http://www.canterbury.ac.nz/ucreccentre/ University of Canterbury - 22 Kirkwood Avenue, Christchurch, 8042 |
Uprising Boulder Gym
199 Ferry Rd, Waltham, Christchurch |
Ngā Kohatu Whakarakaraka o Tamatea Pōkai Whenua / The Port Hills |
Albert Terrace
There is easy access to the top of the cliff. |
Ngā Kohatu Whakarakaraka o Tamatea Pōkai Whenua / The Port Hills Albert Terrace |
West Side of The Canyon - Terrace Two
40 meters up the ravine. |
18 Ducks on Stilts |
19 Jesus Carries The Can |
West Side of The Canyon - Main Crag |
12 Potato |
13 Small Boys |
16 Pygmy |
13 Black Mamba |
17 Baboon |
13 Panther |
14 Black & White |
17 ★★ The Glimmerman |
17
★★ Rongbuk
Looks chossy, but is solid. Interesting climbing |
19
★ Naked Ape
A squeeze route between 'Rongbuk' and 'Peggy Peggy Phew' using their bolts as protection and traditional gear. |
21
Glenview 21
First to Third bolt on Quacker then third and fourth on Peggy Peggy Phew then across to rongbuk then finish on the anchor for The Glimmerman |
20
★ Peggy Peggy Phew
Move straight up to the third bolt then move right before finishing. |
15 ★ Quacker |
13 ★ Defenced |
14 ★ Kinny |
16
★ Itbeckonstan
Climb left of the cave. |
15
★ Ramahana Road
Move up right of the big cave. |
19 Postman Road |
15 ★ 50 Cents' Worth |
16 In Tim's Backyard |
17
★★ Dirty Washing / In a Rush
Climb the steep and crimpy face to shared anchor with 'Leonie / I Bit My Tongue' |
17
★ Leonie / I Bit My Tongue
Stem up the corner on some insecure holds. |
18 ★ Kopu's Edge |
17
★ Chinese Ladder
A nice line through the centre of the face. Bolts are really close so a great beginner top rope or a beginner lead. |
East Side of The Canyon - Cave One |
M5 One |
M5 Two |
M5 ★ Three |
M6 Four |
M7 ★ Five |
17 Pigeon Dance |
17 Six |
East Side of The Canyon - Cave Two |
15 ★ No Secateurs |
17 Oasis |
16 It's A Date |
14 Non Sequitur |
15 Mrs Brown Goes Left |
15 Victoria |
17 Lemming Polka |
12 Radiata |
16 Party Starter |
Ngā Kohatu Whakarakaraka o Tamatea Pōkai Whenua / The Port Hills |
Ampitheatre Wall
for detailed approach and route description please visit http://climbnz.org.nz/nz/si/canterbury/port-hills/ampitheatre-wall |
Ngā Kohatu Whakarakaraka o Tamatea Pōkai Whenua / The Port Hills Ampitheatre Wall |
Flax Wall |
20
Close to the Edge
Access is via a 25m abseil. There are two bolts with rusty hangers (look dodge) that are separated by more than 5m. It is possible to sling a boulder (be careful which one you choose) to back up the first bolt you encounter. Probably best to leave the rap line hanging while you are climbing. It is possible to escape via Night Moves, but this requires a lead from the anchor up moderate terrain with factor 2 potential. Best solution is to take 2 ropes + long slings + cordelette and ascending gear to climb out. |
20
Fragile
Access is via a 25m abseil. There are two bolts with rusty hangers (look dodge) that are separated by more than 5m. It is possible to sling a boulder (be careful which one you choose) to back up the first bolt you encounter. Probably best to leave the rap line hanging while you are climbing. It is possible to escape via Night Moves, but this requires a lead from the anchor up moderate terrain with factor 2 potential. Best solution is to take 2 ropes + long slings + cordelette and ascending gear to climb out. |
20
★ Simon’s Line
Access is via a 25m abseil. There are two bolts with rusty hangers (look dodge) that are separated by more than 5m. It is possible to sling a boulder (be careful which one you choose) to back up the first bolt you encounter. Probably best to leave the rap line hanging while you are climbing. It is possible to escape via Night Moves, but this requires a lead from the anchor up moderate terrain with factor 2 potential. Best solution is to take 2 ropes + long slings + cordelette and ascending gear to climb out. |
21
Topographic Ocean
Access is via a 25m abseil. There are two bolts with rusty hangers (look dodge) that are separated by more than 5m. It is possible to sling a boulder (be careful which one you choose) to back up the first bolt you encounter. Probably best to leave the rap line hanging while you are climbing. It is possible to escape via Night Moves, but this requires a lead from the anchor up moderate terrain with factor 2 potential. Best solution is to take 2 ropes + long slings + cordelette and ascending gear to climb out. |
Left Wall |
19
★ Gray Matter
Access is via a 25m abseil. There are two bolts with rusty hangers (look dodge) that are separated by more than 5m. It is possible to sling a boulder (be careful which one you choose) to back up the first bolt you encounter. Probably best to leave the rap line hanging while you are climbing. It is possible to escape via Night Moves, but this requires a lead from the anchor up moderate terrain with factor 2 potential. Best solution is to take 2 ropes + long slings + cordelette and ascending gear to climb out. |
19
★★★ Rain Dancer
Access is via a 25m abseil. There are two bolts with rusty hangers (look dodge) that are separated by more than 5m. It is possible to sling a boulder (be careful which one you choose) to back up the first bolt you encounter. Probably best to leave the rap line hanging while you are climbing. It is possible to escape via Night Moves, but this requires a lead from the anchor up moderate terrain with factor 2 potential. Best solution is to take 2 ropes + long slings + cordelette and ascending gear to climb out. |
17
Gravel Road
Access is via a 25m abseil. There are two bolts with rusty hangers (look dodge) that are separated by more than 5m. It is possible to sling a boulder (be careful which one you choose) to back up the first bolt you encounter. Probably best to leave the rap line hanging while you are climbing. It is possible to escape via Night Moves, but this requires a lead from the anchor up moderate terrain with factor 2 potential. Best solution is to take 2 ropes + long slings + cordelette and ascending gear to climb out. |
17
Thunder Road
Access is via a 25m abseil. There are two bolts with rusty hangers (look dodge) that are separated by more than 5m. It is possible to sling a boulder (be careful which one you choose) to back up the first bolt you encounter. Probably best to leave the rap line hanging while you are climbing. It is possible to escape via Night Moves, but this requires a lead from the anchor up moderate terrain with factor 2 potential. Best solution is to take 2 ropes + long slings + cordelette and ascending gear to climb out. |
19
★ Stanley Street
Access is via a 25m abseil. There are two bolts with rusty hangers (look dodge) that are separated by more than 5m. It is possible to sling a boulder (be careful which one you choose) to back up the first bolt you encounter. Probably best to leave the rap line hanging while you are climbing. It is possible to escape via Night Moves, but this requires a lead from the anchor up moderate terrain with factor 2 potential. Best solution is to take 2 ropes + long slings + cordelette and ascending gear to climb out. |
19
★ Gas Guzzler
Access is via a 25m abseil. There are two bolts with rusty hangers (look dodge) that are separated by more than 5m. It is possible to sling a boulder (be careful which one you choose) to back up the first bolt you encounter. Probably best to leave the rap line hanging while you are climbing. It is possible to escape via Night Moves, but this requires a lead from the anchor up moderate terrain with factor 2 potential. Best solution is to take 2 ropes + long slings + cordelette and ascending gear to climb out. |
16
★ Night Moves
Access is via a 25m abseil. There are two bolts with rusty hangers (look dodge) that are separated by more than 5m. It is possible to sling a boulder (be careful which one you choose) to back up the first bolt you encounter. Probably best to leave the rap line hanging while you are climbing. It is possible to escape via Night Moves, but this requires a lead from the anchor up moderate terrain with factor 2 potential. Best solution is to take 2 ropes + long slings + cordelette and ascending gear to climb out. |
20
★ Rising Damp
Access is via a 25m abseil. There are two bolts with rusty hangers (look dodge) that are separated by more than 5m. It is possible to sling a boulder (be careful which one you choose) to back up the first bolt you encounter. Probably best to leave the rap line hanging while you are climbing. It is possible to escape via Night Moves, but this requires a lead from the anchor up moderate terrain with factor 2 potential. Best solution is to take 2 ropes + long slings + cordelette and ascending gear to climb out. |
Rear Wall |
19
★★ Groper
Access is via a 25m abseil. There are two bolts with rusty hangers (look dodge) that are separated by more than 5m. It is possible to sling a boulder (be careful which one you choose) to back up the first bolt you encounter. Probably best to leave the rap line hanging while you are climbing. It is possible to escape via Night Moves, but this requires a lead from the anchor up moderate terrain with factor 2 potential. Best solution is to take 2 ropes + long slings + cordelette and ascending gear to climb out. |
18
★★ Catch of the Day
Access is via a 25m abseil. There are two bolts with rusty hangers (look dodge) that are separated by more than 5m. It is possible to sling a boulder (be careful which one you choose) to back up the first bolt you encounter. Probably best to leave the rap line hanging while you are climbing. It is possible to escape via Night Moves, but this requires a lead from the anchor up moderate terrain with factor 2 potential. Best solution is to take 2 ropes + long slings + cordelette and ascending gear to climb out. |
19
Flounder
Access is via a 25m abseil. There are two bolts with rusty hangers (look dodge) that are separated by more than 5m. It is possible to sling a boulder (be careful which one you choose) to back up the first bolt you encounter. Probably best to leave the rap line hanging while you are climbing. It is possible to escape via Night Moves, but this requires a lead from the anchor up moderate terrain with factor 2 potential. Best solution is to take 2 ropes + long slings + cordelette and ascending gear to climb out. |
18
★ Full Length Feature
Access is via a 25m abseil. There are two bolts with rusty hangers (look dodge) that are separated by more than 5m. It is possible to sling a boulder (be careful which one you choose) to back up the first bolt you encounter. Probably best to leave the rap line hanging while you are climbing. It is possible to escape via Night Moves, but this requires a lead from the anchor up moderate terrain with factor 2 potential. Best solution is to take 2 ropes + long slings + cordelette and ascending gear to climb out. |
17
Looser Cruiser
Access is via a 25m abseil. There are two bolts with rusty hangers (look dodge) that are separated by more than 5m. It is possible to sling a boulder (be careful which one you choose) to back up the first bolt you encounter. Probably best to leave the rap line hanging while you are climbing. It is possible to escape via Night Moves, but this requires a lead from the anchor up moderate terrain with factor 2 potential. Best solution is to take 2 ropes + long slings + cordelette and ascending gear to climb out. |
Right Wall |
19
Excursion
Access is via a 25m abseil. There are two bolts with rusty hangers (look dodge) that are separated by more than 5m. It is possible to sling a boulder (be careful which one you choose) to back up the first bolt you encounter. Probably best to leave the rap line hanging while you are climbing. It is possible to escape via Night Moves, but this requires a lead from the anchor up moderate terrain with factor 2 potential. Best solution is to take 2 ropes + long slings + cordelette and ascending gear to climb out. |
17
★ Bridging Over Flora
Access is via a 25m abseil. There are two bolts with rusty hangers (look dodge) that are separated by more than 5m. It is possible to sling a boulder (be careful which one you choose) to back up the first bolt you encounter. Probably best to leave the rap line hanging while you are climbing. It is possible to escape via Night Moves, but this requires a lead from the anchor up moderate terrain with factor 2 potential. Best solution is to take 2 ropes + long slings + cordelette and ascending gear to climb out. |
20
★ Thin Wall Special
Access is via a 25m abseil. There are two bolts with rusty hangers (look dodge) that are separated by more than 5m. It is possible to sling a boulder (be careful which one you choose) to back up the first bolt you encounter. Probably best to leave the rap line hanging while you are climbing. It is possible to escape via Night Moves, but this requires a lead from the anchor up moderate terrain with factor 2 potential. Best solution is to take 2 ropes + long slings + cordelette and ascending gear to climb out. |
19
★★★ The Long Way Home
Access is via a 25m abseil. There are two bolts with rusty hangers (look dodge) that are separated by more than 5m. It is possible to sling a boulder (be careful which one you choose) to back up the first bolt you encounter. Probably best to leave the rap line hanging while you are climbing. It is possible to escape via Night Moves, but this requires a lead from the anchor up moderate terrain with factor 2 potential. Best solution is to take 2 ropes + long slings + cordelette and ascending gear to climb out. |
18
★ Easterly Breeze
Access is via a 25m abseil. There are two bolts with rusty hangers (look dodge) that are separated by more than 5m. It is possible to sling a boulder (be careful which one you choose) to back up the first bolt you encounter. Probably best to leave the rap line hanging while you are climbing. It is possible to escape via Night Moves, but this requires a lead from the anchor up moderate terrain with factor 2 potential. Best solution is to take 2 ropes + long slings + cordelette and ascending gear to climb out. |
24
★ Hall Mark
Access is via a 25m abseil. There are two bolts with rusty hangers (look dodge) that are separated by more than 5m. It is possible to sling a boulder (be careful which one you choose) to back up the first bolt you encounter. Probably best to leave the rap line hanging while you are climbing. It is possible to escape via Night Moves, but this requires a lead from the anchor up moderate terrain with factor 2 potential. Best solution is to take 2 ropes + long slings + cordelette and ascending gear to climb out. |
23
★ Prickly Cold
Access is via a 25m abseil. There are two bolts with rusty hangers (look dodge) that are separated by more than 5m. It is possible to sling a boulder (be careful which one you choose) to back up the first bolt you encounter. Probably best to leave the rap line hanging while you are climbing. It is possible to escape via Night Moves, but this requires a lead from the anchor up moderate terrain with factor 2 potential. Best solution is to take 2 ropes + long slings + cordelette and ascending gear to climb out. |
21
★★ Boyzone
Access is via a 25m abseil. There are two bolts with rusty hangers (look dodge) that are separated by more than 5m. It is possible to sling a boulder (be careful which one you choose) to back up the first bolt you encounter. Probably best to leave the rap line hanging while you are climbing. It is possible to escape via Night Moves, but this requires a lead from the anchor up moderate terrain with factor 2 potential. Best solution is to take 2 ropes + long slings + cordelette and ascending gear to climb out. |
24
★ Conundrum
Access is via a 25m abseil. There are two bolts with rusty hangers (look dodge) that are separated by more than 5m. It is possible to sling a boulder (be careful which one you choose) to back up the first bolt you encounter. Probably best to leave the rap line hanging while you are climbing. It is possible to escape via Night Moves, but this requires a lead from the anchor up moderate terrain with factor 2 potential. Best solution is to take 2 ropes + long slings + cordelette and ascending gear to climb out. |
23
Purgatory
Access is via a 25m abseil. There are two bolts with rusty hangers (look dodge) that are separated by more than 5m. It is possible to sling a boulder (be careful which one you choose) to back up the first bolt you encounter. Probably best to leave the rap line hanging while you are climbing. It is possible to escape via Night Moves, but this requires a lead from the anchor up moderate terrain with factor 2 potential. Best solution is to take 2 ropes + long slings + cordelette and ascending gear to climb out. |
The Far Wall |